Template talk:Resource
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It could look something like this. Vendor price and weight should be mentioned on every item.
Name: Template:Resources or Template:Resource?
- Provide an example of the template put into practice. Prof. Torr 15:13, 18 April 2012 (CEST)
 
| Resource table | |
|---|---|
| [[File:{{{image}}}.gif]] | |
| Requirements | {{{reqs}}} | 
| Gathered amount | {{{count}}} | 
| Sources | {{{res}}} | 
| Tools | {{{tools}}} | 
| Weight | {{{weight}}} grams | 
| Base price | {{{cost}}} caps | 
| Minerals | |
|---|---|
  
 | |
| Requirements | none | 
| Gathered amount | 2 | 
| Sources | Mineral Rocks | 
| Tools | Primitive Tool, Sledgehammer | 
| Weight | ?? grams | 
| Base price | ?? caps | 
So, here it is. I removed Gathering cooldown, because that is no longer needed.
- Looks good, but I have a few questions.
 - 1) How are you planning to calculate the base price?
 - 2) What are 'Requirements' supposed to represent?
 - 3) Do you really think that 'Gathered amount' is important enough to include it in the template?
 - Also, I have a few suggestions as to what should be added to the template:
 - 3) the respawn frequency of the resource in question (e.g. every 30 minutes)
 - 4) the amount of the resource per one respawn (e.g. 5 pieces)
 - 5) the place where the resource can be obtained (e.g. mines)
 - Prof. Torr 07:20, 19 April 2012 (CEST)
 
The truth is, design of this template is pre-wipe. So there are few things, that need tweaking for this season. I think together, we may get a suitable template.
- 1) That will be difficult. But good barter character could help in that. Will look at this soon.
 - 2) Gecko Skinning perk for gecko petls. Profession for Metal parts?
 - 3) and 4) Remained there from previous season. I agree with you on that.
 - 5) You mean this instead of "Sources" or along with? Because in Sources i count: Broken computer, hardened tabaco plant, geckos, ...
 - Ronillon 12:45, 19 April 2012 (CEST)
 
