Talk:Types of Traps

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Revision as of 11:41, 21 June 2012 by Ronillon (Talk | contribs)

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In this article, it is written "Light Step doubles your chances of successfully disabling a trap". Are you sure of this? Because I always thought that light step only made it 50% less likely (half as likely) to set off a trap due to stepping on it. --Ganado (talk) 00:12, 21 June 2012 (CEST)

You are correct. I questioned myself when i wrote that, but i believe that it is true as worded so i left it. Change it if it bugs you. Technically though, something that halves your chances of failing, thus doubles your chances of success. Is that wrong? --Marko (talk) 19:50, 20 June 2012 (CST)
Well, yes, because if my presumption is correct, when you say "success" that means you will turn the trap off or deactivate it. Light Step just gives you the 50% to avoid a ground-based trap, so it isn't about success, only avoiding the trap. I am pretty sure Light Step does not have anything to do with disabling the trap. --Ganado (talk) 05:50, 21 June 2012 (CEST)
Traps skill is used for disabling traps, so your skill matters a lot. It seems a bit weird to have a support perk (requiring just 50% traps) that would decreased the difficulty of the trap by 50%. Its would be like having Living Anatomy requiring only 50% First Aid and not beiing a level perk. But only way to be sure is to ask someone who knows the background details or test it. --Ronillon (talk) 12:41, 21 June 2012 (CEST)

Also, another thing, have you ever gotten exactly 50 xp from disabling a bear trap? I find it weird that I got 61 xp, so I'm guessing that the xp is actually 51-61, and not 50-60. --Ganado (talk) 05:58, 21 June 2012 (CEST)

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