To do
There are three things that we ask you to do whenever you can: improve and update existing pages, help with current projects and correct language mistakes whenever you spot them.
Everyone's help is welcome. If you feel like contributing a lot, it is great but remember: quality is much more important than quantity; for example, it is much better to write one good article than a hundred bad ones.
For information on how to write new articles or edit existing ones, please follow this link.
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What needs to be done
The following part of the latest changelog needs to be given special attention, and articles it might affect need to be updated with the information it contains |
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FEATURES:
*to enable it, bind it to a hotkey using 2238 config tool. Use the hotkey to toggle its display in game. *to change the fog color, add the following string to FOnline2238.cfg in [2238] section: *FogColor = R G B A *where R, G, B and A range from 0 to 255. *there might be a slight difference between FOV contours and the fog of war boundary due to different drawing methods - no need to report that unless the difference is big.
CHANGES (WIP):
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- FOnline 2238 Changelogs need to be analyzed constantly and relevant articles updated accordingly
- Outdated Wikipedia pages whose updating has been requested by the forum users need to be taken care of
- Orphaned pages should be linked to from other articles
- Articles on critters need to be expanded
- Some templates may need to be revised/created, e.g. Template:Resource
Last FOnline 2238 Changelogs
These latest changelogs needs to be given special attention, and articles that might be affected need to be updated with the information they contain.
Note: Please remove corresponding lines from this list once you update affected articles.
Changelog 03/07/2012 |
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FIXES:
FEATURES:
CHANGES (WIP):
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Changelog 28/06/2012 |
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FEATURES:
*to enable it, bind it to a hotkey using 2238 config tool. Use the hotkey to toggle its display in game. *to change the fog color, add the following string to FOnline2238.cfg in [2238] section: *FogColor = R G B A *where R, G, B and A range from 0 to 255. *there might be a slight difference between FOV contours and the fog of war boundary due to different drawing methods - no need to report that unless the difference is big.
CHANGES (WIP):
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The projects you are invited to help with
- Wiki Project: Weapons Improvements
- Game Development Project: 3d_graphics_development_tracker
- Game Development Project: 3d_armors_development_tracker
- Game Development Project: 3d_miscellaneous_items_development_tracker
Outdated pages
- Armors (missing helmets, an overall update is needed)
- All articles on resources (the "Items that need this resource..." lists need to be updated. In particular, a large number of weapons need to be removed from the lists)
- Pip-Boy
- Fix-Boy
Pages waiting for content verification
If you are not sure about the changes you have introduced to any of our articles, please place relevant links below and another editor will verify them as soon as possible.
- Outdoorsman
- Public Mines
- Sniper Rifle (exp. reward needs verification)
Pages to be checked for language accuracy
Not sure whether your English is sufficient to contribute to our wiki? Place links to your articles below and one of our native speakers will check them for you as soon as s/he can.