Fast Shot
Trait Fast Shot | |
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Benefit | -1 to AP cost of single shots (one-handed weapons); -2 to AP cost of single shots (two-handed weapons) |
Penalty | firing aimed shots becomes impossible |
You don't have time to aim for a targeted attack, because you shoot faster than normal people.
Your attacks cost one AP fewer than they normally would when using one-handed weapons and two APs fewer when using two-handed weapons.
Moreover, you inflict an additional 5 points of damage on a per-attack basis whenever you hit your target.
Note: Fast Shot does not affect bursting in any way, and nor does it reduce the cost of shots fired from a rocket launcher. Its bonus applies to thrown weapons, but only such that could normally be used to perform an aimed attack, e.g. throwing knives.
Note: Melee and Unarmed attacks do not get reduced AP cost, but their aimed mode is removed. (This might be probably considered a bug, since perk description talks about shooting, not punching.) Work In Progress.