Unarmed
From FOnline: 2238 Wiki
Skill Unarmed | |
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Modifies | To-hit chance with unarmed attacks |
Initial level | 30% + 2 x (Agility + Strength) |
Related perks | HtH Evade, Bonus HtH Damage, Bonus HtH Attacks, Silent Death |
Related traits | Small Frame, Bruiser |
The attacks are divided into two groups: primary and secondary. At any one time you will have up to four attacks available: the strongest primary punch/kick you meet the requirements for (a plain punch/kick if none), and the strongest secondary punch/kick you qualify for, if any. The secondary attacks have a higher AP cost and cause more devastating effects.
Contents |
Primary Punch Attacks
Strong Punch
- Requirements: Unarmed 55%, Agility 6
- Damage: +3
- AP: 3
Hammer Punch
- Requirements: Unarmed 75%, Agility 6, Strength 5, level 6
- Damage: +5
- AP: 3
- Critical Chance: +5%
Haymaker
- Requirements: Unarmed 100%, Agility 7, Strength 5, level 9
- Damage: +7
- AP: 3
- Critical Chance: +15%
Secondary Punch Attacks
Jab
- Requirements: Unarmed 75%, Agility 7, Strength 5, level 5
- Damage: +5
- AP: 6
- Critical: +5%
Palm Strike
- Requirements: Unarmed 115%, Agility 7, Strength 5, level 12
- Damage: +7, armor piercing
- AP: 6
- Critical: +15%
Piercing Strike
- Requirements: Unarmed 130%, Agility 7, Strength 5, Level 16
- Damage: +10, armor piercing
- AP: 8
- Critical: +40%
Primary Kick Attacks
Strong Kick
- Requirements: Unarmed 40%, Agility 6
- Damage: +5
- AP: 4
Snap Kick
- Requirements: Unarmed 60%, Agility 6, Level 6
- Damage: +7
- AP: 4
Power Kick
- Requirements: Unarmed 80%, Agility 6, Strength 6, Level 9
- Damage: +9
- AP: 4
- Critical Chance: +5%
Secondary Kick Attacks
Hip Kick
- Requirements: Unarmed 60%, Agility 7, Strength 6, Level 6
- Damage: +7
- AP: 7
Hook Kick
- Requirements: Unarmed 100%, Agility 7, Strength 6, Level 12
- Damage: +9, armor piercing
- AP: 7
- Critical Chance: +10%
Piercing Kick
- Requirements: Unarmed 125%, Agility 8, Strength 6, Level 15
- Damage: +12, armor piercing
- AP: 9
- Critical Chance: +50%