3d armors development tracker
(→General Info) |
(→Male Human Armors) |
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|[[File:PJMNE.png|x90px]][[File:PJME.png|x90px]][[File:PJMSE.png|x90px]][[File:PJMSW.png|x90px]][[File:PJMW.png|x90px]][[File:PJMNW.png|x90px]] | |[[File:PJMNE.png|x90px]][[File:PJME.png|x90px]][[File:PJMSE.png|x90px]][[File:PJMSW.png|x90px]][[File:PJMW.png|x90px]][[File:PJMNW.png|x90px]] | ||
|[[File:1|x90px]][[File:2|x90px]][[File:3|x90px]][[File:4|x90px]][[File:5|x90px]][[File:6|x90px]] | |[[File:1|x90px]][[File:2|x90px]][[File:3|x90px]][[File:4|x90px]][[File:5|x90px]][[File:6|x90px]] | ||
− | | | + | |0 |
− | | | + | |Karpov |
− | |<font color="green"> | + | |<font color="green">FINISHED</font> |
− | | | + | |WAITING FOR FILE |
|- | |- | ||
|Robe | |Robe | ||
Line 50: | Line 50: | ||
|[[File:1|x90px]][[File:2|x90px]][[File:3|x90px]][[File:4|x90px]][[File:5|x90px]][[File:6|x90px]] | |[[File:1|x90px]][[File:2|x90px]][[File:3|x90px]][[File:4|x90px]][[File:5|x90px]][[File:6|x90px]] | ||
|Polycount | |Polycount | ||
− | | | + | |pistacja |
− | | | + | |MODELLING |
− | | | + | |WAITING FOR FILE |
|- | |- | ||
|Leather Jacket | |Leather Jacket | ||
Line 59: | Line 59: | ||
|[[File:1|x90px]][[File:2|x90px]][[File:3|x90px]][[File:4|x90px]][[File:5|x90px]][[File:6|x90px]] | |[[File:1|x90px]][[File:2|x90px]][[File:3|x90px]][[File:4|x90px]][[File:5|x90px]][[File:6|x90px]] | ||
|Polycount | |Polycount | ||
− | | | + | |Karpov |
− | |<font color="green"> | + | |<font color="green">FINISHED</font> |
|<font color="green">UPLOADED</font> | |<font color="green">UPLOADED</font> | ||
|- | |- | ||
Line 68: | Line 68: | ||
|[[File:1|x90px]][[File:2|x90px]][[File:3|x90px]][[File:4|x90px]][[File:5|x90px]][[File:6|x90px]] | |[[File:1|x90px]][[File:2|x90px]][[File:3|x90px]][[File:4|x90px]][[File:5|x90px]][[File:6|x90px]] | ||
|Polycount | |Polycount | ||
− | | | + | |Luther Blissett |
− | |<font color="green"> | + | |<font color="green">FINISHED</font> |
|<font color="green">UPLOADED</font> | |<font color="green">UPLOADED</font> | ||
|- | |- | ||
Line 77: | Line 77: | ||
|[[File:1|x90px]][[File:2|x90px]][[File:3|x90px]][[File:4|x90px]][[File:5|x90px]][[File:6|x90px]] | |[[File:1|x90px]][[File:2|x90px]][[File:3|x90px]][[File:4|x90px]][[File:5|x90px]][[File:6|x90px]] | ||
|Polycount | |Polycount | ||
− | | | + | |Ztormi |
− | |<font color="green"> | + | |<font color="green">FINISHED</font> |
− | | | + | |WAITING FOR FILE |
|- | |- | ||
|Leather Armor MKII | |Leather Armor MKII | ||
Line 86: | Line 86: | ||
|[[File:1|x90px]][[File:2|x90px]][[File:3|x90px]][[File:4|x90px]][[File:5|x90px]][[File:6|x90px]] | |[[File:1|x90px]][[File:2|x90px]][[File:3|x90px]][[File:4|x90px]][[File:5|x90px]][[File:6|x90px]] | ||
|Polycount | |Polycount | ||
− | | | + | |Ztormi |
− | | | + | |TEXTURING |
− | | | + | |WAITING FOR FILE |
|- | |- | ||
|Metal Armor | |Metal Armor | ||
Line 95: | Line 95: | ||
|[[File:1|x90px]][[File:2|x90px]][[File:3|x90px]][[File:4|x90px]][[File:5|x90px]][[File:6|x90px]] | |[[File:1|x90px]][[File:2|x90px]][[File:3|x90px]][[File:4|x90px]][[File:5|x90px]][[File:6|x90px]] | ||
|Polycount | |Polycount | ||
− | | | + | |Gray |
− | |<font color="green"> | + | |<font color="green">FINISHED</font> |
|<font color="green">UPLOADED</font> | |<font color="green">UPLOADED</font> | ||
|- | |- | ||
Line 104: | Line 104: | ||
|[[File:1|x90px]][[File:2|x90px]][[File:3|x90px]][[File:4|x90px]][[File:5|x90px]][[File:6|x90px]] | |[[File:1|x90px]][[File:2|x90px]][[File:3|x90px]][[File:4|x90px]][[File:5|x90px]][[File:6|x90px]] | ||
|Polycount | |Polycount | ||
− | | | + | |Gray |
− | | | + | |TEXTURING |
− | | | + | |WAITING FOR FILE |
|- | |- | ||
|Tesla Armor | |Tesla Armor | ||
Line 113: | Line 113: | ||
|[[File:1|x90px]][[File:2|x90px]][[File:3|x90px]][[File:4|x90px]][[File:5|x90px]][[File:6|x90px]] | |[[File:1|x90px]][[File:2|x90px]][[File:3|x90px]][[File:4|x90px]][[File:5|x90px]][[File:6|x90px]] | ||
|Polycount | |Polycount | ||
− | | | + | |Gray |
− | | | + | |TEXTURING |
− | | | + | |WAITING FOR FILE |
|- | |- | ||
|Combat Armor | |Combat Armor | ||
Line 122: | Line 122: | ||
|[[File:1|x90px]][[File:2|x90px]][[File:3|x90px]][[File:4|x90px]][[File:5|x90px]][[File:6|x90px]] | |[[File:1|x90px]][[File:2|x90px]][[File:3|x90px]][[File:4|x90px]][[File:5|x90px]][[File:6|x90px]] | ||
|Polycount | |Polycount | ||
− | | | + | |Gray |
− | |<font color="green"> | + | |<font color="green">FINISHED</font> |
|<font color="green">UPLOADED</font> | |<font color="green">UPLOADED</font> | ||
|- | |- | ||
Line 131: | Line 131: | ||
|[[File:1|x90px]][[File:2|x90px]][[File:3|x90px]][[File:4|x90px]][[File:5|x90px]][[File:6|x90px]] | |[[File:1|x90px]][[File:2|x90px]][[File:3|x90px]][[File:4|x90px]][[File:5|x90px]][[File:6|x90px]] | ||
|Polycount | |Polycount | ||
− | | | + | |Gray |
− | | | + | |TEXTURING |
− | | | + | |WAITING FOR FILE |
|- | |- | ||
|Power Armor | |Power Armor | ||
Line 140: | Line 140: | ||
|[[File:1|x90px]][[File:2|x90px]][[File:3|x90px]][[File:4|x90px]][[File:5|x90px]][[File:6|x90px]] | |[[File:1|x90px]][[File:2|x90px]][[File:3|x90px]][[File:4|x90px]][[File:5|x90px]][[File:6|x90px]] | ||
|Polycount | |Polycount | ||
− | | | + | |Gray |
− | |<font color="green"> | + | |<font color="green">FINISHED</font> |
|<font color="green">UPLOADED</font> | |<font color="green">UPLOADED</font> | ||
|- | |- | ||
Line 149: | Line 149: | ||
|[[File:1|x90px]][[File:2|x90px]][[File:3|x90px]][[File:4|x90px]][[File:5|x90px]][[File:6|x90px]] | |[[File:1|x90px]][[File:2|x90px]][[File:3|x90px]][[File:4|x90px]][[File:5|x90px]][[File:6|x90px]] | ||
|Polycount | |Polycount | ||
− | | | + | |Gray |
− | | | + | |TEXTURING |
− | | | + | |WAITING FOR FILE |
|- | |- | ||
|Advanced Power Armor | |Advanced Power Armor | ||
Line 158: | Line 158: | ||
|[[File:1|x90px]][[File:2|x90px]][[File:3|x90px]][[File:4|x90px]][[File:5|x90px]][[File:6|x90px]] | |[[File:1|x90px]][[File:2|x90px]][[File:3|x90px]][[File:4|x90px]][[File:5|x90px]][[File:6|x90px]] | ||
|Polycount | |Polycount | ||
− | | | + | |Gray |
− | |<font color="green"> | + | |<font color="green">FINISHED</font> |
|<font color="green">UPLOADED</font> | |<font color="green">UPLOADED</font> | ||
|- | |- | ||
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|[[File:1|x90px]][[File:2|x90px]][[File:3|x90px]][[File:4|x90px]][[File:5|x90px]][[File:6|x90px]] | |[[File:1|x90px]][[File:2|x90px]][[File:3|x90px]][[File:4|x90px]][[File:5|x90px]][[File:6|x90px]] | ||
|Polycount | |Polycount | ||
− | | | + | |Gray |
− | | | + | |TEXTURING |
− | | | + | |WAITING FOR FILE |
|- | |- | ||
|Environmental Armor | |Environmental Armor | ||
Line 176: | Line 176: | ||
|[[File:1|x90px]][[File:2|x90px]][[File:3|x90px]][[File:4|x90px]][[File:5|x90px]][[File:6|x90px]] | |[[File:1|x90px]][[File:2|x90px]][[File:3|x90px]][[File:4|x90px]][[File:5|x90px]][[File:6|x90px]] | ||
|Polycount | |Polycount | ||
− | | | + | |Ztormi |
− | | | + | |WAITING FOR CORRECTIONS |
− | | | + | |WAITING FOR FILE |
|- | |- | ||
|} | |} |
Revision as of 19:40, 21 February 2011
General Info
The Purpose of this this page is to keep track on progress of remaking Fallout 2 armors to 3d models and also keep track on new armors.
While developing a new armor, try to keep a polycount lower, but don't make it too low, because it may cause difficulties in animation in some cases. Try to keep polycount in the following range:
Polycount is given by number of triangle polygons (tris).
When you post in-game screen-shot of a new armor, please provide screen-shots in 6 sides without of weapons in hands (at ~400% zoom) for comparison with original models (if there is any)
Also, please use widely used file formats that could be opened by the most of 3D editors, like .3DS, or .OBJ while posting your models. Try to avoid file formats that could be opened only in one specific software, like .max, .blender, .wings.
Male Human Armors
Armor name | Inventory icon | Sprite at ~400% zoom
NE | E | SE | SW | S | NW | |
3D model at ~400% zoom
NE | E | SE | SW | S | NW | |
Polycount | Credits | Status of completion | File |
---|---|---|---|---|---|---|---|
Vault Suit | x90pxx90pxx90pxx90pxx90pxx90px | 0 | Karpov | FINISHED | WAITING FOR FILE | ||
Robe | x90pxx90pxx90pxx90pxx90pxx90px | Polycount | pistacja | MODELLING | WAITING FOR FILE | ||
Leather Jacket | x90pxx90pxx90pxx90pxx90pxx90px | Polycount | Karpov | FINISHED | UPLOADED | ||
Combat Leather Jacket | x90pxx90pxx90pxx90pxx90pxx90px | Polycount | Luther Blissett | FINISHED | UPLOADED | ||
Leather Armor | x90pxx90pxx90pxx90pxx90pxx90px | Polycount | Ztormi | FINISHED | WAITING FOR FILE | ||
Leather Armor MKII | x90pxx90pxx90pxx90pxx90pxx90px | Polycount | Ztormi | TEXTURING | WAITING FOR FILE | ||
Metal Armor | x90pxx90pxx90pxx90pxx90pxx90px | Polycount | Gray | FINISHED | UPLOADED | ||
Metal Armor MKII | x90pxx90pxx90pxx90pxx90pxx90px | Polycount | Gray | TEXTURING | WAITING FOR FILE | ||
Tesla Armor | x90pxx90pxx90pxx90pxx90pxx90px | Polycount | Gray | TEXTURING | WAITING FOR FILE | ||
Combat Armor | x90pxx90pxx90pxx90pxx90pxx90px | Polycount | Gray | FINISHED | UPLOADED | ||
NCR Ranger Armor | x90pxx90pxx90pxx90pxx90pxx90px | Polycount | Gray | TEXTURING | WAITING FOR FILE | ||
Power Armor | x90pxx90pxx90pxx90pxx90pxx90px | Polycount | Gray | FINISHED | UPLOADED | ||
Power Armor MKII/Hardened Power Armor | x90pxx90pxx90pxx90pxx90pxx90px | Polycount | Gray | TEXTURING | WAITING FOR FILE | ||
Advanced Power Armor | x90pxx90pxx90pxx90pxx90pxx90px | Polycount | Gray | FINISHED | UPLOADED | ||
Advanced Power Armor MKII | x90pxx90pxx90pxx90pxx90pxx90px | Polycount | Gray | TEXTURING | WAITING FOR FILE | ||
Environmental Armor | MISSING | x90pxx90pxx90pxx90pxx90pxx90px | Polycount | Ztormi | WAITING FOR CORRECTIONS | WAITING FOR FILE |
Female Human Armors
Armor name | Inventory icon | Sprite at ~400% zoom
NE | E | SE | SW | S | NW | |
3D model at ~400% zoom
NE | E | SE | SW | S | NW | |
Polycount | Credits | Status of completion | File |
---|---|---|---|---|---|---|---|
Vault Suit | x90pxx90pxx90pxx90pxx90pxx90px | Polycount | Credits | ACCEPTED | UPLOADED | ||
Robe | x90pxx90pxx90pxx90pxx90pxx90px | Polycount | Credits | ACCEPTED | UPLOADED | ||
Leather Jacket | x90pxx90pxx90pxx90pxx90pxx90px | Polycount | Credits | ACCEPTED | UPLOADED | ||
Combat Leather Jacket | x90pxx90pxx90pxx90pxx90pxx90px | Polycount | Credits | ACCEPTED | UPLOADED | ||
Leather Armor | x90pxx90pxx90pxx90pxx90pxx90px | Polycount | Credits | ACCEPTED | UPLOADED | ||
Leather Armor MKII | x90pxx90pxx90pxx90pxx90pxx90px | Polycount | Credits | ACCEPTED | UPLOADED | ||
Metal Armor | x90pxx90pxx90pxx90pxx90pxx90px | Polycount | Credits | ACCEPTED | UPLOADED | ||
Metal Armor MKII | x90pxx90pxx90pxx90pxx90pxx90px | Polycount | Credits | ACCEPTED | UPLOADED | ||
Tesla Armor | x90pxx90pxx90pxx90pxx90pxx90px | Polycount | Credits | ACCEPTED | UPLOADED | ||
Combat Armor | x90pxx90pxx90pxx90pxx90pxx90px | Polycount | Credits | ACCEPTED | UPLOADED | ||
NCR Ranger Armor | x90pxx90pxx90pxx90pxx90pxx90px | Polycount | Credits | ACCEPTED | UPLOADED | ||
Power Armor | x90pxx90pxx90pxx90pxx90pxx90px | Polycount | Credits | ACCEPTED | UPLOADED | ||
Power Armor MKII/Hardened Power Armor | x90pxx90pxx90pxx90pxx90pxx90px | Polycount | Credits | ACCEPTED | UPLOADED | ||
Advanced Power Armor | x90pxx90pxx90pxx90pxx90pxx90px | Polycount | Credits | ACCEPTED | UPLOADED | ||
Advanced Power Armor MKII | x90pxx90pxx90pxx90pxx90pxx90px | Polycount | Credits | ACCEPTED | UPLOADED | ||
Environmental Armor | MISSING | x90pxx90pxx90pxx90pxx90pxx90px | Polycount | Credits | ACCEPTED | UPLOADED |