3d armors development tracker

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(General Info)
(Male Human Armors)
Line 49: Line 49:
 
|[[File:RONE.png|x90px]][[File:ROE.png|x90px]][[File:ROSE.png|x90px]][[File:ROSW.png|x90px]][[File:ROW.png|x90px]][[File:RONW.png|x90px]]
 
|[[File:RONE.png|x90px]][[File:ROE.png|x90px]][[File:ROSE.png|x90px]][[File:ROSW.png|x90px]][[File:ROW.png|x90px]][[File:RONW.png|x90px]]
 
|[[File:1|x90px]][[File:2|x90px]][[File:3|x90px]][[File:4|x90px]][[File:5|x90px]][[File:6|x90px]]
 
|[[File:1|x90px]][[File:2|x90px]][[File:3|x90px]][[File:4|x90px]][[File:5|x90px]][[File:6|x90px]]
|Polycount
+
|346
 
|pistacja
 
|pistacja
 
|MODELLING
 
|MODELLING
Line 58: Line 58:
 
|[[File:LJMNE.png|x90px]][[File:LJME.png|x90px]][[File:LJMSE.png|x90px]][[File:LJMSW.png|x90px]][[File:LJMW.png|x90px]][[File:LJMNW.png|x90px]]
 
|[[File:LJMNE.png|x90px]][[File:LJME.png|x90px]][[File:LJMSE.png|x90px]][[File:LJMSW.png|x90px]][[File:LJMW.png|x90px]][[File:LJMNW.png|x90px]]
 
|[[File:1|x90px]][[File:2|x90px]][[File:3|x90px]][[File:4|x90px]][[File:5|x90px]][[File:6|x90px]]
 
|[[File:1|x90px]][[File:2|x90px]][[File:3|x90px]][[File:4|x90px]][[File:5|x90px]][[File:6|x90px]]
|Polycount
+
|Unknown
 
|Karpov
 
|Karpov
 
|<font color="green">FINISHED</font>
 
|<font color="green">FINISHED</font>
Line 67: Line 67:
 
|[[File:LJMNE.png|x90px]][[File:LJME.png|x90px]][[File:LJMSE.png|x90px]][[File:LJMSW.png|x90px]][[File:LJMW.png|x90px]][[File:LJMNW.png|x90px]]
 
|[[File:LJMNE.png|x90px]][[File:LJME.png|x90px]][[File:LJMSE.png|x90px]][[File:LJMSW.png|x90px]][[File:LJMW.png|x90px]][[File:LJMNW.png|x90px]]
 
|[[File:1|x90px]][[File:2|x90px]][[File:3|x90px]][[File:4|x90px]][[File:5|x90px]][[File:6|x90px]]
 
|[[File:1|x90px]][[File:2|x90px]][[File:3|x90px]][[File:4|x90px]][[File:5|x90px]][[File:6|x90px]]
|Polycount
+
|568
 
|Luther Blissett
 
|Luther Blissett
 
|<font color="green">FINISHED</font>
 
|<font color="green">FINISHED</font>
Line 76: Line 76:
 
|[[File:LANE.png|x90px]][[File:LAE.png|x90px]][[File:LASE.png|x90px]][[File:LASW.png|x90px]][[File:LAW.png|x90px]][[File:LANW.png|x90px]]
 
|[[File:LANE.png|x90px]][[File:LAE.png|x90px]][[File:LASE.png|x90px]][[File:LASW.png|x90px]][[File:LAW.png|x90px]][[File:LANW.png|x90px]]
 
|[[File:1|x90px]][[File:2|x90px]][[File:3|x90px]][[File:4|x90px]][[File:5|x90px]][[File:6|x90px]]
 
|[[File:1|x90px]][[File:2|x90px]][[File:3|x90px]][[File:4|x90px]][[File:5|x90px]][[File:6|x90px]]
|Polycount
+
|Unknown
 
|Ztormi
 
|Ztormi
 
|<font color="green">FINISHED</font>
 
|<font color="green">FINISHED</font>
Line 85: Line 85:
 
|[[File:LANE.png|x90px]][[File:LAE.png|x90px]][[File:LASE.png|x90px]][[File:LASW.png|x90px]][[File:LAW.png|x90px]][[File:LANW.png|x90px]]
 
|[[File:LANE.png|x90px]][[File:LAE.png|x90px]][[File:LASE.png|x90px]][[File:LASW.png|x90px]][[File:LAW.png|x90px]][[File:LANW.png|x90px]]
 
|[[File:1|x90px]][[File:2|x90px]][[File:3|x90px]][[File:4|x90px]][[File:5|x90px]][[File:6|x90px]]
 
|[[File:1|x90px]][[File:2|x90px]][[File:3|x90px]][[File:4|x90px]][[File:5|x90px]][[File:6|x90px]]
|Polycount
+
|Unknown
 
|Ztormi
 
|Ztormi
 
|TEXTURING
 
|TEXTURING
Line 94: Line 94:
 
|[[File:MAMNE.png|x90px]][[File:MAME.png|x90px]][[File:MAMSE.png|x90px]][[File:MAMSW.png|x90px]][[File:MAMW.png|x90px]][[File:MAMNW.png|x90px]]
 
|[[File:MAMNE.png|x90px]][[File:MAME.png|x90px]][[File:MAMSE.png|x90px]][[File:MAMSW.png|x90px]][[File:MAMW.png|x90px]][[File:MAMNW.png|x90px]]
 
|[[File:1|x90px]][[File:2|x90px]][[File:3|x90px]][[File:4|x90px]][[File:5|x90px]][[File:6|x90px]]
 
|[[File:1|x90px]][[File:2|x90px]][[File:3|x90px]][[File:4|x90px]][[File:5|x90px]][[File:6|x90px]]
|Polycount
+
|Unknown
 
|Gray
 
|Gray
 
|<font color="green">FINISHED</font>
 
|<font color="green">FINISHED</font>
|<font color="green">UPLOADED</font>
+
|WAITING FOR FILE
 
|-
 
|-
 
|Metal Armor MKII
 
|Metal Armor MKII
Line 103: Line 103:
 
|[[File:MAMNE.png|x90px]][[File:MAME.png|x90px]][[File:MAMSE.png|x90px]][[File:MAMSW.png|x90px]][[File:MAMW.png|x90px]][[File:MAMNW.png|x90px]]
 
|[[File:MAMNE.png|x90px]][[File:MAME.png|x90px]][[File:MAMSE.png|x90px]][[File:MAMSW.png|x90px]][[File:MAMW.png|x90px]][[File:MAMNW.png|x90px]]
 
|[[File:1|x90px]][[File:2|x90px]][[File:3|x90px]][[File:4|x90px]][[File:5|x90px]][[File:6|x90px]]
 
|[[File:1|x90px]][[File:2|x90px]][[File:3|x90px]][[File:4|x90px]][[File:5|x90px]][[File:6|x90px]]
|Polycount
+
|Unknown
 
|Gray
 
|Gray
 
|TEXTURING
 
|TEXTURING
Line 112: Line 112:
 
|[[File:MAMNE.png|x90px]][[File:MAME.png|x90px]][[File:MAMSE.png|x90px]][[File:MAMSW.png|x90px]][[File:MAMW.png|x90px]][[File:MAMNW.png|x90px]]
 
|[[File:MAMNE.png|x90px]][[File:MAME.png|x90px]][[File:MAMSE.png|x90px]][[File:MAMSW.png|x90px]][[File:MAMW.png|x90px]][[File:MAMNW.png|x90px]]
 
|[[File:1|x90px]][[File:2|x90px]][[File:3|x90px]][[File:4|x90px]][[File:5|x90px]][[File:6|x90px]]
 
|[[File:1|x90px]][[File:2|x90px]][[File:3|x90px]][[File:4|x90px]][[File:5|x90px]][[File:6|x90px]]
|Polycount
+
|Unknown
 
|Gray
 
|Gray
 
|TEXTURING
 
|TEXTURING
Line 121: Line 121:
 
|[[File:CAMNE.png|x90px]][[File:CAME.png|x90px]][[File:CAMSE.png|x90px]][[File:CAMSW.png|x90px]][[File:CAMW.png|x90px]][[File:CAMNW.png|x90px]]
 
|[[File:CAMNE.png|x90px]][[File:CAME.png|x90px]][[File:CAMSE.png|x90px]][[File:CAMSW.png|x90px]][[File:CAMW.png|x90px]][[File:CAMNW.png|x90px]]
 
|[[File:1|x90px]][[File:2|x90px]][[File:3|x90px]][[File:4|x90px]][[File:5|x90px]][[File:6|x90px]]
 
|[[File:1|x90px]][[File:2|x90px]][[File:3|x90px]][[File:4|x90px]][[File:5|x90px]][[File:6|x90px]]
|Polycount
+
|Unknown
 
|Gray
 
|Gray
 
|<font color="green">FINISHED</font>
 
|<font color="green">FINISHED</font>
|<font color="green">UPLOADED</font>
+
|WAITING FOR FILE
 
|-
 
|-
|NCR Ranger Armor
+
|NCR Ranger Armor (Desert Combat Armor)
 
|[[File:Vsuit.gif]]
 
|[[File:Vsuit.gif]]
 
|[[File:CAMNE.png|x90px]][[File:CAME.png|x90px]][[File:CAMSE.png|x90px]][[File:CAMSW.png|x90px]][[File:CAMW.png|x90px]][[File:CAMNW.png|x90px]]
 
|[[File:CAMNE.png|x90px]][[File:CAME.png|x90px]][[File:CAMSE.png|x90px]][[File:CAMSW.png|x90px]][[File:CAMW.png|x90px]][[File:CAMNW.png|x90px]]
 
|[[File:1|x90px]][[File:2|x90px]][[File:3|x90px]][[File:4|x90px]][[File:5|x90px]][[File:6|x90px]]
 
|[[File:1|x90px]][[File:2|x90px]][[File:3|x90px]][[File:4|x90px]][[File:5|x90px]][[File:6|x90px]]
|Polycount
+
|Unknown
 
|Gray
 
|Gray
 
|TEXTURING
 
|TEXTURING
Line 139: Line 139:
 
|[[File:PANE.png|x90px]][[File:PAE.png|x90px]][[File:PASE.png|x90px]][[File:PASW.png|x90px]][[File:PAW.png|x90px]][[File:PANW.png|x90px]]
 
|[[File:PANE.png|x90px]][[File:PAE.png|x90px]][[File:PASE.png|x90px]][[File:PASW.png|x90px]][[File:PAW.png|x90px]][[File:PANW.png|x90px]]
 
|[[File:1|x90px]][[File:2|x90px]][[File:3|x90px]][[File:4|x90px]][[File:5|x90px]][[File:6|x90px]]
 
|[[File:1|x90px]][[File:2|x90px]][[File:3|x90px]][[File:4|x90px]][[File:5|x90px]][[File:6|x90px]]
|Polycount
+
|Unknown
 
|Gray
 
|Gray
 
|<font color="green">FINISHED</font>
 
|<font color="green">FINISHED</font>
|<font color="green">UPLOADED</font>
+
|WAITING FOR FILE
 
|-
 
|-
 
|Power Armor MKII/Hardened Power Armor
 
|Power Armor MKII/Hardened Power Armor
Line 157: Line 157:
 
|[[File:APANE.png|x90px]][[File:APAE.png|x90px]][[File:APASE.png|x90px]][[File:APASW.png|x90px]][[File:APAW.png|x90px]][[File:APANW.png|x90px]]
 
|[[File:APANE.png|x90px]][[File:APAE.png|x90px]][[File:APASE.png|x90px]][[File:APASW.png|x90px]][[File:APAW.png|x90px]][[File:APANW.png|x90px]]
 
|[[File:1|x90px]][[File:2|x90px]][[File:3|x90px]][[File:4|x90px]][[File:5|x90px]][[File:6|x90px]]
 
|[[File:1|x90px]][[File:2|x90px]][[File:3|x90px]][[File:4|x90px]][[File:5|x90px]][[File:6|x90px]]
|Polycount
+
|2016
 
|Gray
 
|Gray
 
|<font color="green">FINISHED</font>
 
|<font color="green">FINISHED</font>
Line 166: Line 166:
 
|[[File:APANE.png|x90px]][[File:APAE.png|x90px]][[File:APASE.png|x90px]][[File:APASW.png|x90px]][[File:APAW.png|x90px]][[File:APANW.png|x90px]]
 
|[[File:APANE.png|x90px]][[File:APAE.png|x90px]][[File:APASE.png|x90px]][[File:APASW.png|x90px]][[File:APAW.png|x90px]][[File:APANW.png|x90px]]
 
|[[File:1|x90px]][[File:2|x90px]][[File:3|x90px]][[File:4|x90px]][[File:5|x90px]][[File:6|x90px]]
 
|[[File:1|x90px]][[File:2|x90px]][[File:3|x90px]][[File:4|x90px]][[File:5|x90px]][[File:6|x90px]]
|Polycount
+
|2016
 
|Gray
 
|Gray
 
|TEXTURING
 
|TEXTURING
Line 175: Line 175:
 
|MISSING
 
|MISSING
 
|[[File:1|x90px]][[File:2|x90px]][[File:3|x90px]][[File:4|x90px]][[File:5|x90px]][[File:6|x90px]]
 
|[[File:1|x90px]][[File:2|x90px]][[File:3|x90px]][[File:4|x90px]][[File:5|x90px]][[File:6|x90px]]
|Polycount
+
|1032
 
|Ztormi
 
|Ztormi
 
|WAITING FOR CORRECTIONS
 
|WAITING FOR CORRECTIONS

Revision as of 20:23, 21 February 2011

General Info

The Purpose of this this page is to keep track on progress of remaking Fallout 2 armors to 3d models and also keep track on new armors.

While developing a new armor, try to keep a polycount lower, but don't make it too low, because it may cause difficulties in animation in some cases. Try to keep polycount in the following range:

Reque.png Polycount is given by number of triangle polygons (tris).

When you post in-game screen-shot of a new armor, please provide screen-shots in 6 sides without of weapons in hands (at ~400% zoom) for comparison with original models (if there is any)

Also, please export your models in widely used file formats that could be opened by the most of 3D editors, like .3DS, or .OBJ while posting your models. Try to avoid file formats that could be opened only in one specific software, like .max, .blender, .wings.

Male Human Armors

Armor name Inventory icon Sprite at ~400% zoom

NE | E | SE | SW | S | NW |

3D model at ~400% zoom

NE | E | SE | SW | S | NW |

Polycount Credits Status of completion File
Vault Suit Vsuit.gif PJMNE.pngPJME.pngPJMSE.pngPJMSW.pngPJMW.pngPJMNW.png x90pxx90pxx90pxx90pxx90pxx90px 0 Karpov FINISHED WAITING FOR FILE
Robe Robeinv.gif RONE.pngROE.pngROSE.pngROSW.pngROW.pngRONW.png x90pxx90pxx90pxx90pxx90pxx90px 346 pistacja MODELLING WAITING FOR FILE
Leather Jacket Maxinv.gif LJMNE.pngLJME.pngLJMSE.pngLJMSW.pngLJMW.pngLJMNW.png x90pxx90pxx90pxx90pxx90pxx90px Unknown Karpov FINISHED UPLOADED
Combat Leather Jacket Spleathr.gif LJMNE.pngLJME.pngLJMSE.pngLJMSW.pngLJMW.pngLJMNW.png x90pxx90pxx90pxx90pxx90pxx90px 568 Luther Blissett FINISHED UPLOADED
Leather Armor Ltharmor.gif LANE.pngLAE.pngLASE.pngLASW.pngLAW.pngLANW.png x90pxx90pxx90pxx90pxx90pxx90px Unknown Ztormi FINISHED WAITING FOR FILE
Leather Armor MKII Ltharmr2.gif LANE.pngLAE.pngLASE.pngLASW.pngLAW.pngLANW.png x90pxx90pxx90pxx90pxx90pxx90px Unknown Ztormi TEXTURING WAITING FOR FILE
Metal Armor Mtlarmor.gif MAMNE.pngMAME.pngMAMSE.pngMAMSW.pngMAMW.pngMAMNW.png x90pxx90pxx90pxx90pxx90pxx90px Unknown Gray FINISHED WAITING FOR FILE
Metal Armor MKII Mtlarmr2.gif MAMNE.pngMAME.pngMAMSE.pngMAMSW.pngMAMW.pngMAMNW.png x90pxx90pxx90pxx90pxx90pxx90px Unknown Gray TEXTURING WAITING FOR FILE
Tesla Armor Tesla.gif MAMNE.pngMAME.pngMAMSE.pngMAMSW.pngMAMW.pngMAMNW.png x90pxx90pxx90pxx90pxx90pxx90px Unknown Gray TEXTURING WAITING FOR FILE
Combat Armor Cbtarmor.gif CAMNE.pngCAME.pngCAMSE.pngCAMSW.pngCAMW.pngCAMNW.png x90pxx90pxx90pxx90pxx90pxx90px Unknown Gray FINISHED WAITING FOR FILE
NCR Ranger Armor (Desert Combat Armor) Vsuit.gif CAMNE.pngCAME.pngCAMSE.pngCAMSW.pngCAMW.pngCAMNW.png x90pxx90pxx90pxx90pxx90pxx90px Unknown Gray TEXTURING WAITING FOR FILE
Power Armor Pwrarmor.gif PANE.pngPAE.pngPASE.pngPASW.pngPAW.pngPANW.png x90pxx90pxx90pxx90pxx90pxx90px Unknown Gray FINISHED WAITING FOR FILE
Power Armor MKII/Hardened Power Armor Pwrarmor.gif PANE.pngPAE.pngPASE.pngPASW.pngPAW.pngPANW.png x90pxx90pxx90pxx90pxx90pxx90px Polycount Gray TEXTURING WAITING FOR FILE
Advanced Power Armor Parmor2.gif APANE.pngAPAE.pngAPASE.pngAPASW.pngAPAW.pngAPANW.png x90pxx90pxx90pxx90pxx90pxx90px 2016 Gray FINISHED UPLOADED
Advanced Power Armor MKII Parmor2.gif APANE.pngAPAE.pngAPASE.pngAPASW.pngAPAW.pngAPANW.png x90pxx90pxx90pxx90pxx90pxx90px 2016 Gray TEXTURING WAITING FOR FILE
Environmental Armor 20.02.png MISSING x90pxx90pxx90pxx90pxx90pxx90px 1032 Ztormi WAITING FOR CORRECTIONS WAITING FOR FILE

Female Human Armors

Armor name Inventory icon Sprite at ~400% zoom

NE | E | SE | SW | S | NW |

3D model at ~400% zoom

NE | E | SE | SW | S | NW |

Polycount Credits Status of completion File
Vault Suit Vsuit.gif PJFNE.pngPJFE.pngPJFSE.pngPJFSW.pngPJFW.pngPJFNW.png x90pxx90pxx90pxx90pxx90pxx90px Polycount Karpov FINISHED WAITING FOR FILE
Robe Robeinv.gif RONE.pngROE.pngROSE.pngROSW.pngROW.pngRONW.png x90pxx90pxx90pxx90pxx90pxx90px Polycount pistacja RESHAPING WAITING FOR FILE
Leather Jacket Maxinv.gif LJFNE.pngLJFE.pngLJFSE.pngLJFSW.pngLJFW.pngLJFNW.png x90pxx90pxx90pxx90pxx90pxx90px Polycount Karpov FINISHED WAITING FOR FILE
Combat Leather Jacket Spleathr.gif LJFNE.pngLJFE.pngLJFSE.pngLJFSW.pngLJFW.pngLJFNW.png x90pxx90pxx90pxx90pxx90pxx90px Polycount Luther Blisset FINISHED WAITING FOR FILE
Leather Armor Ltharmor.gif LAFNE.pngLAFE.pngLAFSE.pngLAFSW.pngLAFW.pngLAFW.png x90pxx90pxx90pxx90pxx90pxx90px Polycount Ztormi FINISHED UPLOADED
Leather Armor MKII Ltharmr2.gif LAFNE.pngLAFE.pngLAFSE.pngLAFSW.pngLAFW.pngLAFW.png x90pxx90pxx90pxx90pxx90pxx90px Polycount Ztormi TEXTURING WAITING FOR FILE
Metal Armor Mtlarmor.gif MAFNE.pngMAFE.pngMAFSE.pngMAFSW.pngMAFW.pngMAFNW.png x90pxx90pxx90pxx90pxx90pxx90px Polycount Gray FINISHED UPLOADED
Metal Armor MKII Mtlarmr2.gif MAFNE.pngMAFE.pngMAFSE.pngMAFSW.pngMAFW.pngMAFNW.png x90pxx90pxx90pxx90pxx90pxx90px Polycount Gray TEXTURING WAITING FOR FILE
Tesla Armor Tesla.gif MAFNE.pngMAFE.pngMAFSE.pngMAFSW.pngMAFW.pngMAFNW.png x90pxx90pxx90pxx90pxx90pxx90px Polycount Gray TEXTURING WAITING FOR FILE
Combat Armor Cbtarmor.gif CAFNE.pngCAFSE.pngCAFSE.pngCAFSW.pngCAFW.pngCAFNW.png x90pxx90pxx90pxx90pxx90pxx90px Polycount Gray FINISHED UPLOADED
NCR Ranger Armor (Desert Combat Armor) Vsuit.gif CAFNE.pngCAFSE.pngCAFSE.pngCAFSW.pngCAFW.pngCAFNW.png x90pxx90pxx90pxx90pxx90pxx90px Polycount Gray WAITING FOR TEXTURE WAITING FOR FILE
Power Armor Pwrarmor.gif PANE.pngPAE.pngPASE.pngPASW.pngPAW.pngPANW.png x90pxx90pxx90pxx90pxx90pxx90px Polycount Gray FINISHED UPLOADED
Power Armor MKII/Hardened Power Armor Pwrarmor.gif PANE.pngPAE.pngPASE.pngPASW.pngPAW.pngPANW.png x90pxx90pxx90pxx90pxx90pxx90px Polycount Gray WAITING FOR TEXTURE WAITING FOR FILE
Advanced Power Armor Parmor2.gif APANE.pngAPAE.pngAPASE.pngAPASW.pngAPAW.pngAPANW.png x90pxx90pxx90pxx90pxx90pxx90px Polycount Gray FINISHED UPLOADED
Advanced Power Armor MKII Parmor2.gif APANE.pngAPAE.pngAPASE.pngAPASW.pngAPAW.pngAPANW.png x90pxx90pxx90pxx90pxx90pxx90px Polycount Gray TEXTURING WAITING FOR FILE
Environmental Armor 20.02.png MISSING x90pxx90pxx90pxx90pxx90pxx90px Polycount Ztormi RESHAPING WAITING FOR FILE
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