Damage

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(Links to damage types)
m (Damage type EMP)
 
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* [[Explode]]
 
* [[Explode]]
 
* [[Electrical]]
 
* [[Electrical]]
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* [[EMP]]

Latest revision as of 00:44, 3 October 2012

Damage is a measurement of how harmful an attack is to a character. When a character takes Damage, it is subtracted from his or her Hit Points. Damage will cause death when a character's hit points reach -20. Non-human critters die when their Hit Points reach 0.


All Weapons have base damage values. But the final damage delivered to the target, can be modified by:


Damage type:

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