Damage Threshold

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'''Damage Threshold''' ('''DT''') is a combat statistic that will reduce any damage taken by this amount. Damage threshold can be increased by wearing armor or taking the [[Toughness]] [[perk]].
 
'''Damage Threshold''' ('''DT''') is a combat statistic that will reduce any damage taken by this amount. Damage threshold can be increased by wearing armor or taking the [[Toughness]] [[perk]].
  
Damage Threshold reduces damages before the [[Damage Resistance]]. If you wear armor with 2 DT (Like the [[Leather Armor]]), it will reduce damage taken by 2. Note that armors feature a different Damage Threshold (And Damage Resistance) number for each type of damages taken (Normal, Electrical, Laser, Fire, etc.).
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Damage Threshold reduces damages before the [[Damage Resistance]]. If you wear armor with 2 DT (Like the [[Leather Armor]]), it will reduce damage taken by 2. Note that armors feature a different Damage Threshold (And Damage Resistance) number for each type of damages taken ([[Laser]], [[Fire]], [[Plasma]], [[Explode]], [[Electrical]]).
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== See also ==
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* [[Toughness]] - adds 5% to [[Normal]] [[DR]] and +2 to [[Normal]] DT.
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* [[Even Tougher]] - adds 10% to [[Normal]] [[DR]] and +3 to [[Normal]] DT.
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* [[Armors]] - list that contains their DR and DT number.

Latest revision as of 13:17, 30 May 2012

Damage Threshold (DT) is a combat statistic that will reduce any damage taken by this amount. Damage threshold can be increased by wearing armor or taking the Toughness perk.

Damage Threshold reduces damages before the Damage Resistance. If you wear armor with 2 DT (Like the Leather Armor), it will reduce damage taken by 2. Note that armors feature a different Damage Threshold (And Damage Resistance) number for each type of damages taken (Laser, Fire, Plasma, Explode, Electrical).

[edit] See also

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