Fire

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The '''Fire damage resistance''' is a combat statistic. Each armor has a special [[Damage Resistance]] and a special [[Damage Threshold]] for each damage type ; the '''fire''' one applies for all the damage done by fire - basically which means mostly the [[Flamer]] and the [[Improved Flamer]].
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The '''Fire damage resistance''' is a combat statistic. Any fire damage done to a player or critter is first reduced by a percentage (fire [[Damage Resistance]]) and by a set amount (fire [[Damage Threshold]]). '''Fire''' damage is done by fire - which basically means it is mostly the [[Flamer]] and the [[Improved Flamer]].
  
This damage resistance is modified mostly by the [[armor]] you wear, because of its [[Damage Resistance]] and [[Damage Threshold]].
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Every [[armor]] has a [[Damage Resistance|DR]] and [[Damage Threshold|DT]] for each damage type and it is mostly through armors that a player can increase his DR and DT statistics.
  
Other damages type :
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Other damage types:
 
* [[Normal]].
 
* [[Normal]].
 
* [[Laser]].
 
* [[Laser]].

Revision as of 18:44, 27 March 2010

The Fire damage resistance is a combat statistic. Any fire damage done to a player or critter is first reduced by a percentage (fire Damage Resistance) and by a set amount (fire Damage Threshold). Fire damage is done by fire - which basically means it is mostly the Flamer and the Improved Flamer.

Every armor has a DR and DT for each damage type and it is mostly through armors that a player can increase his DR and DT statistics.

Other damage types:

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