Gathering Cooldown

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* The gathering cooldown can be seen in your [[Pip-Boy]], by pressing the "P" key twice.
 
* The gathering cooldown can be seen in your [[Pip-Boy]], by pressing the "P" key twice.
  
Here is the list of timeouts:
 
  
Mineral 360
+
=== CoolDown list ===
  
Iron 360
 
  
E. Parts 190
+
*[[Minerals]] 360
 
+
*[[Iron Ore]] 360
Fiber 150
+
*[[Electronic Parts]] 190
 
+
*[[Fiber]] 150
Fruit 360
+
*[[Fruit]] 360
 
+
*[[Flint]] 150
Flint 150
+
*[[Meat Jerky]] (in slaughterhouse) 290
 
+
*[[Xander Root]] 240
Meat 290
+
*[[Broc Flower]] 240
 
+
*[[Junk]] 90
Xander root 240
+
*[[Wood]] 62
 
+
Broc flower 240
+
 
+
Junk 90
+
 
+
Wood 62
+

Revision as of 13:12, 7 March 2010

Gathering cooldown is a timeout, that is set each time you gather a new resource. It cannot stack, so you will have to wait for the countdown to reach zero to be able to gather something again. Each resource sets a different cooldown, for example, junk sets a cooldown of 90 seconds and Electronic Parts a 220 seconds cooldown.

  • The gathering cooldown can be seen in your Pip-Boy, by pressing the "P" key twice.


CoolDown list

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