Healing Rate

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(grammar, clarity)
(updated first part, but the section section still needs to be updated)
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Your '''Healing Rate''' is your character's ability to regenerate its [[HP]] over time. Every 2 minutes, your [[hit points]] will increase by amount of your Healing Rate.
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Your '''Healing Rate''' is your character's ability to regenerate its [[HP]] over time. Hit Point regeneration occurs every minute and restores the (Healing Rate)% of the total health, rounded down, but no less than 3 points.
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*Exception: if the Healing Rate is not positive (e.g. as a result of radiation), its value is added to the HP.
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The starting value for your Healing Rate is ''7 + Endurance/2, rounded down''.
  
  
 
== Affecting your Healing Rate: ==
 
== Affecting your Healing Rate: ==
*Your Endurance affects your healing rate:
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*Your Endurance affects your healing rate: '''(Everything below is Outdated)'''
 
**With 1-5 Endurance, your base healing rate is 1.
 
**With 1-5 Endurance, your base healing rate is 1.
 
**With 6-8 Endurance, it is 2.
 
**With 6-8 Endurance, it is 2.

Revision as of 05:40, 13 June 2012

Your Healing Rate is your character's ability to regenerate its HP over time. Hit Point regeneration occurs every minute and restores the (Healing Rate)% of the total health, rounded down, but no less than 3 points.

  • Exception: if the Healing Rate is not positive (e.g. as a result of radiation), its value is added to the HP.

The starting value for your Healing Rate is 7 + Endurance/2, rounded down.


Affecting your Healing Rate:

  • Your Endurance affects your healing rate: (Everything below is Outdated)
    • With 1-5 Endurance, your base healing rate is 1.
    • With 6-8 Endurance, it is 2.
    • With 9-10 Endurance, it is 3.
  • Fast Metabolism trait adds +2 to your healing rate.
  • Faster Healing perk adds +2 per rank (3 ranks).
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