Heavy Handed

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(more info about calculation)
m (Update according to Changelog 10/10/2012)
 
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''You swing harder, not better. Your attacks are very brutal, but lack finesse. You rarely cause a good [[Critical_hit|critical]], but you always do more [[Unarmed|melee]] [[damage]]. Additionally, all your [[unarmed]] attacks knock down the opponent if a successful [[Strength]] roll is made.''
 
''You swing harder, not better. Your attacks are very brutal, but lack finesse. You rarely cause a good [[Critical_hit|critical]], but you always do more [[Unarmed|melee]] [[damage]]. Additionally, all your [[unarmed]] attacks knock down the opponent if a successful [[Strength]] roll is made.''
  
The normal Strength roll to determine whether the opponent is knocked down is: ST - 5. With brass knuckles, the  penalty becomes ST - 4; spiked knuckled: -3; Power Fist: -1; with Mega Power Fist there is no penalty.
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The [[Strength]] roll to determine whether the opponent is knocked down is:
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By default roll is done with -5 malus to strength. With brass knuckles: -4; spiked knuckled: -3; Power Fist: -1; with Mega Power Fist there is no malus.
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{|border="1" cellpadding="10" cellspacing="0" align="center"
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!Weapon in hand
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!Penalty to [[Strength]]
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|-
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| '''None (Default)'''
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| 5
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|-
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|-
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| '''[[Brass Knuckles]]'''
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| 4
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|-
 +
|-
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| '''[[Spiked knuckles]]'''
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| 3
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|-
 +
|-
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| '''[[Power Fist]]'''
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| 1
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|-
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|-
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| '''[[Mega Power Fist]]'''
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| 0
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|-
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|-
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|}
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[[Category:Traits]]
 
[[Category:Traits]]

Latest revision as of 03:26, 27 November 2012

Trait
Heavy Handed
HeavyHanded2.gif
Benefit HtH attacks always knock down your opponent
Penalty -30 to critical hit tables.

You swing harder, not better. Your attacks are very brutal, but lack finesse. You rarely cause a good critical, but you always do more melee damage. Additionally, all your unarmed attacks knock down the opponent if a successful Strength roll is made.

The Strength roll to determine whether the opponent is knocked down is: By default roll is done with -5 malus to strength. With brass knuckles: -4; spiked knuckled: -3; Power Fist: -1; with Mega Power Fist there is no malus.

Weapon in hand Penalty to Strength
None (Default) 5
Brass Knuckles 4
Spiked knuckles 3
Power Fist 1
Mega Power Fist 0
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