Hotel rooms
From FOnline: 2238 Wiki
(Difference between revisions)
m (*The price is the same in every hotel - '''100 caps''' for '''60 days''' in game time (3 days in real time).) |
|||
Line 1: | Line 1: | ||
'''Hotel rooms''' can be rented in towns by talking to the hotel roomkeeper. Once you have a hotel room, you will respawn in it instead of a random respawn point. Your room is secure, as long as you keep the door closed - nobody can lockpick the door and it resists explosions. The amount of rooms is limited and if there are no free ones, the roomkeeper will say so. | '''Hotel rooms''' can be rented in towns by talking to the hotel roomkeeper. Once you have a hotel room, you will respawn in it instead of a random respawn point. Your room is secure, as long as you keep the door closed - nobody can lockpick the door and it resists explosions. The amount of rooms is limited and if there are no free ones, the roomkeeper will say so. | ||
− | *The price is the same in every hotel - '''100 caps''' for ''' | + | *The price is the same in every hotel - '''100 caps''' for '''60 days''' in game time (3 days in real time). |
Latest revision as of 16:27, 21 January 2011
Hotel rooms can be rented in towns by talking to the hotel roomkeeper. Once you have a hotel room, you will respawn in it instead of a random respawn point. Your room is secure, as long as you keep the door closed - nobody can lockpick the door and it resists explosions. The amount of rooms is limited and if there are no free ones, the roomkeeper will say so.
- The price is the same in every hotel - 100 caps for 60 days in game time (3 days in real time).
[edit] Hotel list
- Maltese Falcon, in the Hub.
- Golden Gecko bar, in Klamath.
- Rose's Inn, in Modoc.
- Yin's hotel, in San Francisco docks, on the left.
- Broken Hills hotel, in Broken Hills residential area.