Hotel rooms

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m (*The price is the same in every hotel - '''100 caps''' for '''60 days''' in game time (3 days in real time).)
 
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'''Hotel rooms''' can be rent in towns, by talking to the Hotel roomkeeper. Once you have a hotel room, you will respawn in it, avoiding the random respawn point. Nobody can enter your room if you close the door. If there are not free rooms, the roomkeeper will just tell it to you.
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'''Hotel rooms''' can be rented in towns by talking to the hotel roomkeeper. Once you have a hotel room, you will respawn in it instead of a random respawn point. Your room is secure, as long as you keep the door closed - nobody can lockpick the door and it resists explosions. The amount of rooms is limited and if there are no free ones, the roomkeeper will say so.
  
* Price :
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*The price is the same in every hotel - '''100 caps''' for '''60 days''' in game time (3 days in real time).
'''100 caps''' for '''60 in-game days''' ('''One week''' in real time) in every hotel.
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== Hotels list ==
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== Hotel list ==
  
 
* '''Maltese Falcon''', in [[the Hub]].
 
* '''Maltese Falcon''', in [[the Hub]].
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* '''Rose's Inn''', in [[Modoc]].
 
* '''Rose's Inn''', in [[Modoc]].
 
* '''Yin's hotel''', in [[San Francisco]] docks, on the left.
 
* '''Yin's hotel''', in [[San Francisco]] docks, on the left.
* '''Broken Hills hotel''', in [[Broken Hills]], in Residential area.
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* '''Broken Hills hotel''', in [[Broken Hills]] residential area.

Latest revision as of 16:27, 21 January 2011

Hotel rooms can be rented in towns by talking to the hotel roomkeeper. Once you have a hotel room, you will respawn in it instead of a random respawn point. Your room is secure, as long as you keep the door closed - nobody can lockpick the door and it resists explosions. The amount of rooms is limited and if there are no free ones, the roomkeeper will say so.

  • The price is the same in every hotel - 100 caps for 60 days in game time (3 days in real time).


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