Hotel rooms
From FOnline: 2238 Wiki
(Difference between revisions)
m (*The price is the same in every hotel - '''100 caps''' for '''60 days''' in game time (3 days in real time).) |
|||
(3 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
− | '''Hotel rooms''' can be rented in towns by talking to the hotel roomkeeper. Once you have a hotel room, you will respawn in it instead of a random respawn point. Your room is secure, as long as you keep the door closed. The amount of rooms is limited and if there are no free ones, the roomkeeper will say so. | + | '''Hotel rooms''' can be rented in towns by talking to the hotel roomkeeper. Once you have a hotel room, you will respawn in it instead of a random respawn point. Your room is secure, as long as you keep the door closed - nobody can lockpick the door and it resists explosions. The amount of rooms is limited and if there are no free ones, the roomkeeper will say so. |
− | The price is the same in every hotel - '''100 caps''' for '''60 | + | *The price is the same in every hotel - '''100 caps''' for '''60 days''' in game time (3 days in real time). |
Latest revision as of 16:27, 21 January 2011
Hotel rooms can be rented in towns by talking to the hotel roomkeeper. Once you have a hotel room, you will respawn in it instead of a random respawn point. Your room is secure, as long as you keep the door closed - nobody can lockpick the door and it resists explosions. The amount of rooms is limited and if there are no free ones, the roomkeeper will say so.
- The price is the same in every hotel - 100 caps for 60 days in game time (3 days in real time).
[edit] Hotel list
- Maltese Falcon, in the Hub.
- Golden Gecko bar, in Klamath.
- Rose's Inn, in Modoc.
- Yin's hotel, in San Francisco docks, on the left.
- Broken Hills hotel, in Broken Hills residential area.