Injured

From FOnline: 2238 Wiki
(Difference between revisions)
Jump to: navigation, search
(Note about 4 AP in TB when both legs are crippled)
Line 20: Line 20:
 
With one leg crippled, your character cannot run in [[real-time combat]]; in [[turn-based combat]] one hex move costs 2 [[AP]]. With both legs crippled your character moves slowly, hex after hex, in real-time; in turn-based combat, one hex move costs 4 AP.
 
With one leg crippled, your character cannot run in [[real-time combat]]; in [[turn-based combat]] one hex move costs 2 [[AP]]. With both legs crippled your character moves slowly, hex after hex, in real-time; in turn-based combat, one hex move costs 4 AP.
  
 
+
==See Also==
 +
==See Also==
 +
* [[Wounds]]
 +
* [[Hit Points]]
 +
* [[First Aid]]
 +
* [[Death]]
  
 
[[Category:Personal condition]]
 
[[Category:Personal condition]]

Revision as of 19:55, 13 December 2012

Your character's limb was heavily damaged and is broken. There are different penalties for each crippled limb. All kinds of cripples can be healed using the doctor skill or by medics in cities.

Contents

Eye damaged

Status-eyedmg.gif

This means your character has been seriously hit in one or both of your eyes. This affects your Perception.


Your Perception is lowered to one which means you have a very limited field of view - 23 hex. Your chance to hit a target is also lower than the chance you would normally have without crippled eyes.

Crippled right/left arm

Status-crippledarm.gif

Your character's right/left arm has been severely hurt, and cannot function well. If one arm has been crippled, you cannot use two-handed weapons. If both arms have been crippled, you cannot attack with weapons.

With one arm crippled your character can't use two-handed weapons.

Crippled right/left leg

Status-crippledleg.gif

Your character has crippled right/left leg.

With one leg crippled, your character cannot run in real-time combat; in turn-based combat one hex move costs 2 AP. With both legs crippled your character moves slowly, hex after hex, in real-time; in turn-based combat, one hex move costs 4 AP.

See Also

See Also

Contribute