PvE Fire Fighter

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{| class="mw-collapsible mw-collapsed wikitable"
 
{| class="mw-collapsible mw-collapsed wikitable"
! Hit Chance Note
+
! A Note About Strength and Hit Chance
 
|-
 
|-
 
| Flame-throwers require a ST of 7 to use with no ST-based [[Hit Chance]] penalty. This fighter's ST is 3 points lower than that, but his weapon skill is high enough that this 60% penalty is rarely a noticeable factor, especially since he does his fighting at close ranges. You could opt to take the [[Weapon Handling]] perk instead of [[Pack Rat]] if you believe this 3-point difference is an issue, but having the additional [[Carry Weight]] is handy when gathering pelts.
 
| Flame-throwers require a ST of 7 to use with no ST-based [[Hit Chance]] penalty. This fighter's ST is 3 points lower than that, but his weapon skill is high enough that this 60% penalty is rarely a noticeable factor, especially since he does his fighting at close ranges. You could opt to take the [[Weapon Handling]] perk instead of [[Pack Rat]] if you believe this 3-point difference is an issue, but having the additional [[Carry Weight]] is handy when gathering pelts.
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== [[Skills]] ==
 
== [[Skills]] ==
  
* '''TAG''' [[Big Guns]] 200% (Qualifies for [[Bonus HtH Attacks]] at level 18)
+
* '''TAG''' [[Big Guns]] 200% (Qualifies for [[Bonus Rate of Fire]] at level 18)
 
* '''TAG''' [[First Aid]] 156% (Heals his own wounds)
 
* '''TAG''' [[First Aid]] 156% (Heals his own wounds)
 
* '''TAG''' [[Doctor]] 151% (Is usually successful in healing his own crippled limbs)
 
* '''TAG''' [[Doctor]] 151% (Is usually successful in healing his own crippled limbs)
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* [[Gecko Skinning]]
 
* [[Gecko Skinning]]
 
* [[Faster Healing]]
 
* [[Faster Healing]]
 +
* [[Rad Resistance]]
 
* [[Snakeater]] (His [[Poison resistance|Poison Resistance]] ends at 95%, and [[Radiation Resistance]] 50%)
 
* [[Snakeater]] (His [[Poison resistance|Poison Resistance]] ends at 95%, and [[Radiation Resistance]] 50%)
 
* [[Dead Man Walking]]
 
* [[Dead Man Walking]]
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* [[Flamer]] and [[Improved Flamer]]
 
* [[Flamer]] and [[Improved Flamer]]
 
* A build for a [[Universal Crafter]]
 
* A build for a [[Universal Crafter]]
 +
* A tough and hard-to-hit [[Universal Crafter Tank]]
 
* A build for [[A Pugilist]]
 
* A build for [[A Pugilist]]
 +
* A doctor build, [[Doctor 101]]
 +
* [[Field Medic]]
 +
* [[Scientist 300]]
 +
* [[Tumbler 250]]
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* [[Salesman 300]]
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* A tough [[Miner]]
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* A [[Blueprint Hunter Tank]]
  
 
[[Category:Builds]]
 
[[Category:Builds]]

Latest revision as of 18:36, 26 March 2013

This is a fire fighter. He uses flame-throwers. He is highly effective against wasteland critters and can easily kill and skin geckos for pelts to sell or to make armor.

A Note About Strength and Hit Chance
Flame-throwers require a ST of 7 to use with no ST-based Hit Chance penalty. This fighter's ST is 3 points lower than that, but his weapon skill is high enough that this 60% penalty is rarely a noticeable factor, especially since he does his fighting at close ranges. You could opt to take the Weapon Handling perk instead of Pack Rat if you believe this 3-point difference is an issue, but having the additional Carry Weight is handy when gathering pelts.

Contents

[edit] SPECIAL

[edit] Traits

[edit] Skills

[edit] Support Perks

[edit] Leveling Perks

[edit] See Also

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