Range

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This value, measured in hexes, determines how far a weapon, or a projectile fired from it, can reach.

For example, if a weapon's range is 40, it means that for it to be able to hit a target, the target has to be no further from that 40 hexes from the person wielding the weapon.

Note: In case of Throwing skill, range is determined by Strength. +3 hexes for every ST point character does have.

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