Trapper
|
|
n/a
|
Proto ID
|
95
|
SPECIAL
|
ST:7, PE:6, EN:8, CH:4, IN:5, AG:6, LK:6
|
XP
|
100
|
Derived statistics
|
|
Carry Weight
|
14496
|
Sequence
|
12
|
Hit Points
|
50
|
Healing Rate
|
2
|
Armor Class
|
21
|
Action Points
|
8
|
Critical Chance
|
6
|
Unarmed Damage
|
2
|
Melee Damage
|
2
|
Defense
|
Resistance
|
Threshold
|
Normal
|
25%
|
2
|
Laser
|
20%
|
0
|
Fire
|
20%
|
0
|
Plasma
|
10%
|
0
|
Explosive
|
20%
|
0
|
Electrical
|
30%
|
0
|
EMP
|
500%
|
0
|
Poison
|
40%
|
|
Radiation
|
16%
|
|
Skills
|
|
Small Guns
|
75
|
Big Guns
|
12
|
Energy Weapons
|
12
|
Unarmed
|
75
|
Melee
|
80
|
Throwing
|
80
|
First Aid
|
40
|
Doctor
|
16
|
Sneak
|
70
|
Lockpick
|
22
|
Steal
|
18
|
Traps
|
22
|
Science
|
20
|
Repair
|
15
|
Speech
|
40
|
Barter
|
50
|
Gambling
|
40
|
Outdoorsman
|
90
|
Seen with
90 HP and Spear or Sharpened Spear, gains experience and levels for killing critters when enslaved.
103 HP and Spear or Sharpened Spear, does not level up when enslaved.
121 HP and Spear or Sharpened Spear, does not level up when enslaved.