Trapper
|
|
n/a
|
Proto ID
|
96
|
SPECIAL
|
ST:6, PE:6, EN:8, CH:4, IN:5, AG:7, LK:6
|
XP
|
100
|
Derived statistics
|
|
Carry Weight
|
14043
|
Sequence
|
12
|
Hit Points
|
50
|
Healing Rate
|
2
|
Armor Class
|
17
|
Action Points
|
8
|
Critical Chance
|
6
|
Unarmed Damage
|
1
|
Melee Damage
|
1
|
Defense
|
Resistance
|
Threshold
|
Normal
|
30%
|
4
|
Laser
|
75%
|
6
|
Fire
|
10%
|
4
|
Plasma
|
20%
|
4
|
Explosive
|
25%
|
4
|
Electrical
|
0%
|
0
|
EMP
|
500%
|
0
|
Poison
|
40%
|
|
Radiation
|
16%
|
|
Skills
|
|
Small Guns
|
75
|
Big Guns
|
14
|
Energy Weapons
|
14
|
Unarmed
|
75
|
Melee
|
80
|
Throwing
|
80
|
First Aid
|
40
|
Doctor
|
16
|
Sneak
|
75
|
Lockpick
|
23
|
Steal
|
21
|
Traps
|
23
|
Science
|
20
|
Repair
|
15
|
Speech
|
50
|
Barter
|
40
|
Gambling
|
40
|
Outdoorsman
|
100
|
Seen with
90 HP and Spear or Knife, gains experience and levels for killing critters when enslaved.
103 HP and Spear or Knife.
121 HP and Spear or Knife.