User talk:Ronillon

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[[Template:Item]] Default template for items (Weapons,Armor,Ammo,Tools,Resources,...)
 
[[Template:Item]] Default template for items (Weapons,Armor,Ammo,Tools,Resources,...)
 
Should have Price, Weight, Usage, Item type(category), Source(Drop,Quest,Gather,Merchant,Craft)
 
Should have Price, Weight, Usage, Item type(category), Source(Drop,Quest,Gather,Merchant,Craft)
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== Gathering cooldown ==
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'''Gathering cooldown''' is a timeout, that is set each time you gather a new [[resource]]. This cooldown is cumulative. When it passes 20 minutes, you will have to wait until the countdown is under 20 minutes to be able to gather something again. Each resource sets a different cooldown, for example, [[junk]] sets a cooldown of 90 seconds and [[Electronic Parts]] a 220 seconds cooldown.
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* The gathering cooldown can be seen in your [[Pip-Boy]], by pressing the "P" key twice.
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==== Cooldown list ====
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{|border="1" cellpadding="5" cellspacing="0" align="left"  class="sortable prettytable"
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! Item
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! Timeout
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! Amount gathered per pick
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! Action Points needed
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|-
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| [[Broc Flower]]
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| 144 seconds
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| 3
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| 2
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|-
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| [[Chemical Component]]
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| ? seconds
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| ?
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| ?
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|-
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| [[Electronic Parts]]
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| 95 seconds
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| 1
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| 4
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|-
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| [[Fibers]]
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| 2 minutes
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| 2
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|-
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| [[Flint]]
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| 24 seconds
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| 1
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| 2
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|-
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| [[Fruit]]
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| 2 minutes
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| 2
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|-
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| [[High Quality Iron Ore]]
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| about 300 seconds
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| 1
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|-
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| [[High Quality Minerals]]
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| 4 minutes
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| 1
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|-
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| [[Iron Ore]]
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| 144 seconds
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| 2
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|-
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| [[Junk]]
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| 120 seconds
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| 2
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|-
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| [[Meat Jerky|Meat]]
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| 60 seconds
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| 5
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|-
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| [[Minerals]]
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| 144 seconds
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| 2
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|-
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| [[Uranium ore]]
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| ??? seconds
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| 1
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|-
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| [[Wood]]
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| 60 seconds
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| 5
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|-
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| [[Xander Root]]
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| 144 seconds
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| 3
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| 2
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|}
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== Template:Resource ==
 
== Template:Resource ==

Revision as of 23:15, 4 November 2010

My Notes:

Contents

To Do

Super Tool Kit Edit Info, Price

Mechants Update, Add more of them

Character Age tha age of the character, can a character die, from old age? Doae Age anyhow affects your char?

Template:Item Default template for items (Weapons,Armor,Ammo,Tools,Resources,...) Should have Price, Weight, Usage, Item type(category), Source(Drop,Quest,Gather,Merchant,Craft)


Gathering cooldown

Gathering cooldown is a timeout, that is set each time you gather a new resource. This cooldown is cumulative. When it passes 20 minutes, you will have to wait until the countdown is under 20 minutes to be able to gather something again. Each resource sets a different cooldown, for example, junk sets a cooldown of 90 seconds and Electronic Parts a 220 seconds cooldown.

  • The gathering cooldown can be seen in your Pip-Boy, by pressing the "P" key twice.

Cooldown list

Item Timeout Amount gathered per pick Action Points needed
Broc Flower 144 seconds 3 2
Chemical Component  ? seconds  ?  ?
Electronic Parts 95 seconds 1 4
Fibers 2 minutes 2
Flint 24 seconds 1 2
Fruit 2 minutes 2
High Quality Iron Ore about 300 seconds 1
High Quality Minerals 4 minutes 1
Iron Ore 144 seconds 2
Junk 120 seconds 2
Meat 60 seconds 5
Minerals 144 seconds 2
Uranium ore  ??? seconds 1
Wood 60 seconds 5
Xander Root 144 seconds 3 2






























Template:Resource

Resource table
[[File:{{{image}}}.gif]]
Requirements {{{reqs}}}
Gathered amount {{{count}}}
Sources {{{res}}}
Tools {{{tools}}}
Weight {{{weight}}} grams
Base price {{{cost}}} caps
Gather cooldown {{{GatherCooldown}}} seconds

Template:Resources or Template:Resource :?:










Containers

Lockers are objects in which you can put things. In public locations they will usualy be empty, because scavengers never sleep and are able to find anything you hide.

Some containers can be locked by using a Lock on them, these are called Lockers. They will serve as a good place to store your things.

  • Lockers (they can be locked by using Lock on them)
  • Others

Lockers

  • Desk

(In-Game Comment: A generic Desk.) (svetlej, asi kovovej stul, v new renu v kasinu)

  • Desk

(In-Game Comment: A wooden Desk.) (hnedej, flekatej, se zelenym obdelnikem na desce a vypadlym suplikem, jo a zidli to ma u sebe- lokace modoc roses inn)

  • Footlocker

(In-Game Comment: Your basic footlocker. Holds stuff sits at foot of bed, can be locked.)(metal,not-corroded)

  • Ice Chest

(In-Game Comment: An old-style ice chest. The hinges are in good working condition.) (Ghost fArm Underground, white/green box lying on the floor)

  • Locker

(In-Game Comment: A locker.) (metal corroded, in our base)

Other

  • Fridge

(In-Game Comment: A refrigerator. Out of coolant.)(Modoc Roses Inn, Ghost Farm Underground, ...)

  • Shelves

(In-Game Comment: A set of wooden shelves.) (takovy police no, new reno casino)

  • Crate

(In-Game Comment: A wooden crate filled with generic stuff.)(Tent Locker - wooden crate)

  • Bookshelf

(In-Game Comment: A wooden bookshelf.) (takovy police na knizky, siroky, GhostFarmUnderground)

  • Wooden Bookcase

(usualy in rooms in cities)

  • Tool Board

(In-Game Comment: This board holds a variety of tools above the popular workbench.)

  • Weapons with ammo are containers for ammo
  • Corpses
  • Players
  • NPC
  • Cars (probably)


A workbench.
Boneyard's second workbench.






































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