Radio
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Revision as of 03:27, 24 November 2010
Crafting table | |
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x 1 | |
Requirements | Science: 40 |
Resources | 6 x |
Tools | |
XP | 60 |
Radios are items that will make you able to communicate with other players tuned on the same channel as yours.
Contents |
Uses
Radio is the only in-game way to communicate with other players that are not in the same location as yours. Basically, an unlimited number of players can share one radio channel. Before OBT 3 in August, 2009, a lot of teams were not using voice chat software (such as Mumble, Teamspeak or Ventrilo) and were then using the radio quite often, when visual contact could not be established between the allied players. By now, radio is still used by a lot of players and teams that can't afford to communicate only with a voice chat software.
Radio channels
At first, you need to have a radio in your hand - it doesn't need to be your active hand - then to set a channel by clicking on the radio and writing the channel number. The channels numbers can be set between 1 and 99999, which means there are approximately a hundred thousand available radio channels. They are not secured, so if you know the channel number used by another player you can connect on it and listen to it easily. The chance to connect unknowingly on a specific radio channel is 0.001%.
If you die with an active radio in your hand, the player that will loot your radio will still have your current channel set on it. Be careful not to die with the right channel set in your radio if you don't want it to be discovered.
Speaking with a radio
Once you are connected on a channel, and your friends are connected to it too, you can talk to them by writing in the chat bar and then by pressing the Enter key while pressing the Shift key as well. Your sentence will be redirected to radio and not displayed in the general chat. However, speaking in the radio will make you whispering while sending your message in the radio channel. You won't whisper if you only receive a radio message.
Radio messages are not signed, which means their authors have to say who they are, if they want to be clearly understood. This means that you can also perform an identity theft by saying you are someone that you are not really. By then, some gangs will use codenames or identity password, which means you can only trust a radio message if it is followed by a specific number sequence.
Distress signal
Use /h (help, works on Latin keyboard layouts) or /p (privet/pomoshch, works on Russian keyboard layouts) prefix for your messages (.h and .p works as well) to send a distress signal : All the players connected to your radio channel will be able to move to your location if you are in a random encounter, on the worldmap (A red circle will appear on their worldmap). Player can send distress calls only for 10 minutes of encounter map lifetime. Every player who dies on visible encounter forgets the location.