Science

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Moderate science [[skill]] is needed to craft [[Metal Parts]], [[Gunpowder]] and [[Alloys]]. In addition, the Science skill is needed for several [[professions]].
 
Moderate science [[skill]] is needed to craft [[Metal Parts]], [[Gunpowder]] and [[Alloys]]. In addition, the Science skill is needed for several [[professions]].
  
In practical use, the science skill determines what [[resources]], if any, you will receive from [[disassembling]] weapons. Lower level weapons ([[9mm Mauser]], [[BB Gun]]) yield sometimes [[Junk]], and often nothing. Upper tier [[weapons]], however, can return [[Metal Parts]] and even [[Alloys]].
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In practical use, the science skill determines what [[resources]], if any, you will receive from [[disassembling]] weapons.
You will always receive 20 [[XP]] from disassembling an item.
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Use Science on an item to [[disassemble]] it. You can't [[disassemble]] a weapon during a fight.
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==Professions Requiring Science==
 
==Professions Requiring Science==

Revision as of 00:16, 31 January 2011

Skill
Science
Scienceskill.gif
Modifies Chance to receive items from disassembling weapons.
Initial level 25% + (2% * Intelligence)
Related perks Mr. Fixit
Related traits None.

"Covers a variety of high technology skills, such as computers, biology, physics and geology."

Moderate science skill is needed to craft Metal Parts, Gunpowder and Alloys. In addition, the Science skill is needed for several professions.

In practical use, the science skill determines what resources, if any, you will receive from disassembling weapons.

Professions Requiring Science

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