Tumbler 250
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* '''TAG''' [[Small Guns]] 180% (Qualifies for [[Bonus Rate of Fire]] perk) | * '''TAG''' [[Small Guns]] 180% (Qualifies for [[Bonus Rate of Fire]] perk) | ||
* '''TAG''' [[Lockpick]] 250% (Effectively 275 with [[Lockpicks]]) | * '''TAG''' [[Lockpick]] 250% (Effectively 275 with [[Lockpicks]]) | ||
− | * '''TAG''' [[ | + | * '''TAG''' [[Traps]] 150 (Get through to most lockers!) |
− | * [[ | + | * 108 [[Skill Points]] left over to do with as you wish! |
== [[Support Perks]] == | == [[Support Perks]] == | ||
* [[Awareness]] | * [[Awareness]] | ||
* [[Swift Learner]] (For maximum effect, this support perk should be taken as soon as possible. Level 2) | * [[Swift Learner]] (For maximum effect, this support perk should be taken as soon as possible. Level 2) | ||
− | |||
* [[Light Step]] (Doubles success rate when disabling [[Traps]]) | * [[Light Step]] (Doubles success rate when disabling [[Traps]]) | ||
* [[Demolition Expert]] | * [[Demolition Expert]] |
Revision as of 01:55, 12 June 2012
A unique build for a specific purpose. This is intended to be a highly effective tumbler, aka a lock-picker with max Luck and high Agility and Perception. It is assumed that all three of these are important for some lock-picking operations although opinions vary. Use Lockpicks to function with an effective Lockpick skill of 275 (or 300 if Expanded Lockpick Sets are available).
NOTE: THIS IS A DRUG BUILD. If you use Nuka-Cola and cigarettes, he will have max AG and max PE as well as max LK. This is optional though and he should do well even without these drugs.
[Expand] Leveling Note |
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Contents[hide] |
SPECIAL
- Strength 1 (Shoots small guns with effective ST of 3 after Weapon Handling perk)
- Perception 8 (Ends with 10 after Gain Perception perk and use of cigarettes)
- Endurance 4 (Max HP 110)
- Charisma 1 (Nobody can have everything!)
- Intelligence 10 (Smart guy, needs 10 here for intended outcome)
- Agility 8 (Ends with 10 after Gain Agility perk and use of Nuka-Cola)
- Luck 9 (Ends with 10 for maximum Luck unlocking containers and disabling Traps)
Traits
- Small Frame (Low Carry Weight but +1 Agility)
- Skilled (Important for enough Skill Points to end with intended skills)
Skills
- TAG Small Guns 180% (Qualifies for Bonus Rate of Fire perk)
- TAG Lockpick 250% (Effectively 275 with Lockpicks)
- TAG Traps 150 (Get through to most lockers!)
- 108 Skill Points left over to do with as you wish!
Support Perks
- Awareness
- Swift Learner (For maximum effect, this support perk should be taken as soon as possible. Level 2)
- Light Step (Doubles success rate when disabling Traps)
- Demolition Expert
- Treasure Hunter (Caution: this perk is bugged as of June 2012)
Leveling Perks
- Weapon Handling at level 4
- Even More Criticals at level 8
- Gain Agility at level 12
- Gain Luck at level 16
- Bonus Rate of Fire at level 20
- Gain Perception at level 24
Professions
See Also
- Lockpicks, Expanded Lockpick Set, and Lock
- A build for a Universal Crafter
- A build for a PvE Fire Fighter
- A doctor build, Doctor 101
- Field Medic
- A build for A Pugilist
- Scientist 300
- Salesman 300