Blueprint Hunter Tank

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This is a tough blueprint hunter. A combat tumbler who can solo most hostile NPC encounters while hunting for blueprints. His Lockpick skill is not very high though, so he often requires multiple attempts to open some lockers, but at least he can tank some serious damage when he finds lockers. He's not fast but can devastate enemies with an [[M60]], survive a lot of damage, disable [[Traps]] with fewer fails, and survive traps that do trigger.
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This is a tough blueprint hunter. A combat tumbler who can solo most hostile NPC encounters while hunting for blueprints. His Lockpick skill is not very high though, so he often requires multiple attempts to open some lockers, but at least he can tank some serious damage when he finds lockers. He can devastate enemies with an [[M60]], survive a lot of damage, disable [[Traps]] with fewer fails, and survive traps that do trigger.
  
'''NOTE''': THIS IS A DRUG BUILD. Use [[Nuka-Cola]] to have 10 [[Action Points]]. Use [[cigarettes]] to boost PE to 8 and allow for use of [[Psycho]] to boost [[Damage Resistance]].
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'''NOTE''': THIS IS A DRUG BUILD. Use [[Nuka-Cola]] to have 12 [[Action Points]]. Use [[cigarettes]] to boost PE to 7 and use [[Psycho]] to boost [[Damage Resistance]] if necessary.
  
 
{| class="mw-collapsible mw-collapsed wikitable"
 
{| class="mw-collapsible mw-collapsed wikitable"
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== [[SPECIAL]] ==
 
== [[SPECIAL]] ==
 
* [[Strength]] 5 (ends with only 45 [[Carry Weight]])
 
* [[Strength]] 5 (ends with only 45 [[Carry Weight]])
* [[Perception]] 7 (8 with [[cigarettes]])
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* [[Perception]] 6 for Sight 38 (or 7 with [[cigarettes]] for Sight 41)
* [[Endurance]] 10 (Max HP 195)
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* [[Endurance]] 10 (ends with 195 HP)
* [[Charisma]] 1 (Nobody can have everything!)
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* [[Charisma]] 1 (nobody can have everything!)
* [[Intelligence]] 4
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* [[Intelligence]] 5
* [[Agility]] 9 (10 with [[Nuka-Cola]] for 10 [[Action Points]])
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* [[Agility]] 9 (10 with [[Nuka-Cola]] for 12 [[Action Points]])
* [[Luck]] 9 (Ends with 10 for maximum Luck unlocking containers and disabling [[Traps]])
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* [[Luck]] 5 (avoid some enemy critical bypass)
  
 
== [[Traits]] ==
 
== [[Traits]] ==
* [[Small Frame]] (Low Carry Weight but +1 Agility)
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* [[Small Frame]] (+1 Agility but less Carry Weight)
* [[Bruiser]] (To handle big guns like [[M60]])
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* [[Chem Reliant]] means drugs last twice as long
  
 
== [[Skills]] ==
 
== [[Skills]] ==
* '''TAG''' [[Big Guns]] 180% (Qualifies for [[Bonus Rate of Fire]] perk)
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* '''TAG''' [[Big Guns]] 180% (qualifies for [[Bonus Rate of Fire]] perk)
* '''TAG''' [[Lockpick]] 152% (Effectively 202 with [[Expanded Lockpick Set]])
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* '''TAG''' [[Lockpick]] 189% (effectively 239 with [[Expanded Lockpick Set]])
* '''TAG''' [[Traps]] 126 (Get through to most lockers with [[Light Step]] and [[Demolition Expert]])
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* '''TAG''' [[Traps]] 85 (get through to most lockers with [[Light Step]])
  
 
== [[Support Perks]] ==
 
== [[Support Perks]] ==
* [[Talk to the guard to get a bonus to the Small Guns skill|Boneyard Guard]] with [[Mentats]]
 
 
* [[Awareness]]
 
* [[Awareness]]
* [[Light Step]] (Doubles success rate when disabling [[Traps]])
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* [[Light Step]] (dubles success rate when disabling [[Traps]])
* [[Demolition Expert]]
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* [[Treasure Hunter]]
 
* [[Treasure Hunter]]
  
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* [[Action Boy]] at level 15
 
* [[Action Boy]] at level 15
 
* [[Bonus Rate of Fire]] at level 18
 
* [[Bonus Rate of Fire]] at level 18
* [[Man of Steel]] at level 21
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* [[Fast Reload]] at level 21
* [[Gain Luck]] at level 24
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* [[Man of Steel]] at level 24
  
 
== Professions ==
 
== Professions ==

Latest revision as of 07:56, 26 March 2013

This is a tough blueprint hunter. A combat tumbler who can solo most hostile NPC encounters while hunting for blueprints. His Lockpick skill is not very high though, so he often requires multiple attempts to open some lockers, but at least he can tank some serious damage when he finds lockers. He can devastate enemies with an M60, survive a lot of damage, disable Traps with fewer fails, and survive traps that do trigger.

NOTE: THIS IS A DRUG BUILD. Use Nuka-Cola to have 12 Action Points. Use cigarettes to boost PE to 7 and use Psycho to boost Damage Resistance if necessary.

Leveling Note
Level on centaurs and floaters in the desert using basic flamers. It should not take long in Real-Time.

Contents

[edit] SPECIAL

[edit] Traits

[edit] Skills

[edit] Support Perks

[edit] Leveling Perks

[edit] Professions

  • none

[edit] See Also

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