Field Medic
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* [[Swift Learner]] (For maximum effect, this support perk should be taken as soon as possible. Level 2) | * [[Swift Learner]] (For maximum effect, this support perk should be taken as soon as possible. Level 2) | ||
* [[Educated]] (Get this at Level 4 by boosting Science up to 100 first) | * [[Educated]] (Get this at Level 4 by boosting Science up to 100 first) | ||
− | * [[Boneyard Guard]] | + | * [[Talk to the guard to get a bonus to the Small Guns skill|Boneyard Guard]] |
* [[Faster Healing]] | * [[Faster Healing]] | ||
* [[Rad Resistance]] | * [[Rad Resistance]] | ||
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* [[Doctor 101]] | * [[Doctor 101]] | ||
+ | * [[Combat Medic]] | ||
* [[Medical Supplies]] | * [[Medical Supplies]] | ||
* About [[Weakness]] | * About [[Weakness]] | ||
Line 61: | Line 62: | ||
* A build for a [[PvE Fire Fighter]] | * A build for a [[PvE Fire Fighter]] | ||
* A build for a [[Universal Crafter]] | * A build for a [[Universal Crafter]] | ||
+ | * A tough and hard-to-hit [[Universal Crafter Tank]] | ||
* [[Scientist 300]] | * [[Scientist 300]] | ||
+ | * [[Tumbler 250]] | ||
+ | * [[Salesman 300]] | ||
+ | * A tough [[Miner]] | ||
+ | * A [[Blueprint Hunter Tank]] | ||
[[Category:Builds]] | [[Category:Builds]] |
Latest revision as of 17:38, 26 March 2013
An extremely fast and effective field medic meant for use behind the scenes in PvP combat operations. Ends with maximum First Aid skill and decent Doctor skill. Stand in a respawn point during a PvP battle and heal characters as they show up there, or stay at your faction's TC base and keep them constantly healed as they return from battle to get re-geared.
Leveling |
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First steps are important: boost Science up to 100 to get Educated at level 2. He will be tougher to level up using laser pistols, so you might consider quests at early levels and putting him to use as a medic as soon as possible so you can heal people for xp. |
Contents |
[edit] SPECIAL
- Strength 1 (Uses laser pistols with Weapon Handling at level 4)
- Perception 6 (Gets Awareness)
- Endurance 1 (Ends with 58 Hit Points)
- Charisma 3 (Can dialogue with most NPCs and get most quests without Mentats or Beer)
- Intelligence 10 (For maximum Skill Points to make this build work as intended)
- Agility 10 (Ends with 10 Action Points, or 11 with Action Boy)
- Luck 10 (High success rate and very low critical failure rate when healing)
[edit] Traits
[edit] Skills
- TAG Energy Weapons 125% (He's meant to heal people but is into laser surgery as a hobby)
- TAG First Aid 300% (Does not need any Medical Supplies)
- TAG Doctor 165%
- Science 100%
[edit] Support Perks
- Awareness
- Swift Learner (For maximum effect, this support perk should be taken as soon as possible. Level 2)
- Educated (Get this at Level 4 by boosting Science up to 100 first)
- Boneyard Guard
- Faster Healing
- Rad Resistance
- Dead Man Walking
[edit] Leveling Perks
- Weapon Handling at level 4
- Healer at level 8
- Healer+ at level 12
- Medic at level 16
- Blessed Are the Weak at level 20
- Pack Rat or Action Boy or Living Anatomy at level 24
[edit] Professions
- Doctor 2
- Energy Expert 2
[edit] See Also
- Doctor 101
- Combat Medic
- Medical Supplies
- About Weakness
- A build for A Pugilist
- A build for a PvE Fire Fighter
- A build for a Universal Crafter
- A tough and hard-to-hit Universal Crafter Tank
- Scientist 300
- Tumbler 250
- Salesman 300
- A tough Miner
- A Blueprint Hunter Tank