User talk:Ronillon

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My Notes:
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{{Editnotice}}
  
== Containers ==
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<DIV align=center>
Lockers are objects in which you can put things. In public locations they will usualy be empty, because scavengers never sleep and are able to fing anything you hide. But in your base or if you are able to put a [[Lock]] on them, they will serve as a good place to store your things.  
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[[File:Sttable.gif]][[File:SuperToolKit.gif]][[File:Malienaa_sw.gif]][[File:Malienaa_sw.gif]][[File:Malienaa_sw.gif]]
There are various types of containers. Some have special functions.
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</DIV>
You can find lockers on many places. But usualy its in cities
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* Lockers (they can be locked by using [[Lock]] on them)
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== My Links ==
* Others
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[[Fonline:2238 Game Client]]
  
== Lockers ==
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== My Notes ==
* Footlocker (metal,not-corroded)(In-Game Comment: Your basic footlocker. Holds stuff sits at foot of bed, can be locked.)
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===OUT===
* Locker (In-Game Comment: A locker.) (metal corroded, in our base)
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Jestli dobre chapu mechaniku encounteru tak: Cetnost s jakou postava potka encounter je odvozena od rychlosti pohybu po worldmape. Cim rychlejsi pohyb, tim mene kroku (cervene tecky) na kterych se rolluje, zda bude encounter nebo ne. A Outdoorsman a na nej navazujici perky, zvysuji rychlost pohybu po worldmape. Meli by tedy snizovat cetnost encounteru. Je na tomhle neco pravdy?
  
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== companions/followers ==
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* Does [[ST]] affect unarmed/melee mercs HP?
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*http://fonline2238.net/forum/index.php/topic,23238.0/topicseen.html
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*http://fonline2238.net/forum/index.php/topic,19827.0.html
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*http://fonline2238.net/forum/index.php/topic,21857.msg180593.html
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*http://fonline2238.net/forum/index.php/topic,10331.msg186107.html
  
== Other types ==
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=== To Do ===
* Fridge (In-Game Comment: A refrigerator. Out of coolant.)(Modoc Roses Inn, Ghost Farm Underground, ...)
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*[[Weapon Modes]] aka aimed shot, burst, single
* Shelves (In-Game Comment: A set of wooden shelves.) (takovy police no, new reno casino)
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*[[Weapon Types]] or something describing [[One-handed]] and [[Two-handed]] weapons categories.
* Desk (In-Game Comment: A generic Desk.) (svetlej, asi kovovej stul, v new renu v kasinu)
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* are [[unarmed weapons]] considered onehanded? are they usable when both hands are crippled? put info to corresponding pages.
* Desk (In-Game Comment: A wooden Desk.) (hnedej, flekatej, se zelenym obdelnikem na desce a vypadlym suplikem, jo a zidli to ma u sebe- lokace modoc roses inn)
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*Category:Interface - make some screens of gui and individual elements. later add some screens of custom interfaces
* Crate (In-Game Comment: A wooden crate filled with generic stuff.)(Tent Locker - wooden crate)
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*Edit templates to link to weapon/ammo/item stats
* Ice Chest (In-Game Comment: An old-style ice chest. The hinges are in good working condition.) (Ghost fArm Underground, white/green box lying on the floor)
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* Move list of weapons from [[skill]] pages to weapon categories.
* Bookshelf (In-Game Comment: A wooden bookshelf.) (takovy police na knizky, siroky, GhostFarmUnderground)
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* [[location]] and [[map]] terms definitions ([[commands]])
* Wooden Bookcase (usualy in rooms in cities)
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* [[Template:Item]] Default template for items (Weapons,Armor,Ammo,Tools,Resources,...)
* Faction base lockers
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Should have Price, Weight, Usage, Item type(category), Source(Drop,Quest,Gather,Merchant,Craft)
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* Revise [[About this Wiki]] and [[Welcome]] possibly merge them on some level.
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*
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*[[Boneyard Train Station]], [[NCR Train Station]], [[San Francisco Train Station]], [[Vault City Train Station]], add images.
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*[[Robot Motivator]] vs [[Motor]] quest item from [[The Inoperative Mr Handy Robot]] quest.
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* [[Mechants]] Update, Add more of them
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* [[Mrs. Stapleton]] - HUBs librarian, sells books
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* [[Scavenge for Lorraine]]  check this quest.
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* Check [[Sneak]] mechanics [http://fonline2238.net/forum/index.php/topic,25010.msg209943.html#msg209943 http://fonline2238.net/forum/index.php/topic,25010.msg209943.html#msg209943]
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* Check [[Fast Shot]] bonus damage. (It works for SG, Flamer, ....)
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*
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* Building site (WM) / Construction site (faction terminal) confusion
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* [[Bases]] Note that if you make a faction base too near to glow, or any other radiated area of the world map, this base will be flooded with radiation too. Causing all your NPCs to die there due to extended radiation exposure.
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*
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* [[Barber]] some info about it
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* Scrubber (monk like) at the Cathedral. She can change the haircut for 50caps. (she says a bath) gives out a quest give flowers. sells Sand Colored robes via dialog.
  
  
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=== Suggestions ===
  
  
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==== Client ====
  
== Locker Locations ==
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==== GUI ====
* Bases
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* Show cooldowns in HH:MM:SS format. Or better, give us a way of customizing them. Something in config like: %YYYY %H:%M:%S
* Towns
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* Show cooldowns for all druggs. In the same manner as other CDs.
* Hotel Rooms
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* Show characters addicted cooldown? in the same manner as drug cooldowns? Or in the character window, where addictions are shown?
* Rooms
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* Notice showing you possible encounter should show you remaining time you have for decision, what to do with that encounter.
*  
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* Dialog asking you whether to follow player into wasteland or not should show you remaining time you have for decision.
[[File:sttable.gif|thumb|A workbench.]]
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* Hotkey for END Turn/Combat
  
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==== Dialogs ====
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* Mercs and slaves should provide information about who is their master. (with possibility of turning this off in their dialog) may be put masters name in hover text or to closer look description?Or better when talking with them. In similar manner, as mitia says Dont Mess with "NameOfGang"
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* Ability to inspect mercs and slaves stats. They would just tell you if you are their master.<br>
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SPECIAL, Perks, Skills, Traits, Resistances, health status (all thats in Character window)
  
[[File:Workbench-boneyard.jpg|thumb|[[Boneyard]]'s second workbench.]]
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==== Mechanics ====
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* Character should be able to perform suicide by a command, even if not under 0HP. But get long respawn cooldown, like for suicide bombers? Or may be execute that command after some time? Or after character completely logs out? Like with Character deletion? Or character dies immediatelly, with usual respawn time. Then, after beiing respawned, killed again and get long CD? So this feature don't get abused for scouting or something. It could be an easy way, for getting a char, out of problem, like locked in the Hotel room.
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* Make [[Meat Jerky]] or even [[Meat]] edible.
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* All [[Consumables]] should have effects on you. Most of them should restore [[HP]].
  
[[Category:Containers]]
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==== Quests ====
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* Find some uses for CAts paw and such. May be deliver magazine to some trapper in Klamath.
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* Train - add more train related quest, like transporting goods, slaves, brahmins from one station to another.
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* Heal injuries of people in the city. Lets say 20 citizens.
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* Supplies for doctors in cities. I have run out of ... and i really need it soon, could you obtain some for me?
  
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== ===== Workspace START ===== ==
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== ===== Workspace END ===== ==
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<DIV align=center>
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[[File:The World menu.png]][[File:The World menu.png]][[File:The World menu.png]][[File:The World menu.png]][[File:The World menu.png]][[File:The World menu.png]][[File:The World menu.png]][[File:The World menu.png]][[File:The World menu.png]][[File:The World menu.png]][[File:The World menu.png]][[File:The World menu.png]]
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</DIV>
  
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== Talk page ==
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Your Comments:
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(Here you can write anything about my work on this wiki.)
  
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Hey Roni! Cats Paw magazines are often what a guy asks you to bring to him in Salvagers, so there is at least one place in-game where this feline enthusiast's periodical is appreciated. Cats rule! [[User:Marko|Marko]] 12:59, 17 November 2012 (CST)
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*Yes i know about that quest. But i thought there could be some other quest with more lore and entertainment. -[[User:Ronillon|Ronillon]] ([[User talk:Ronillon|talk]]) 20:12, 18 November 2012 (CET)
  
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==== Faction locations ====
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Hello,
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I created a small ''talk'' subheadline so that this talk page can serve its purpose :p
  
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I wanted to talk about this pic that you uploaded: http://www.fonline2238.net/wiki/images/b/b3/FactionBasesLocations.jpg
  
Your Comments:
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This is a very old an inaccurate pic, I suggest that you don't use it - and possibly delete it.
(Here you can write anything about my work on this wiki.)
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Thanks, -- [[User:Izual|Izual]] 12:28, 18 November 2010 (UTC)
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Ok, i have reverted my changes in http://www.fonline2238.net/wiki/Bases
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About the image. Do you think it would be possible to get updated version of that image?
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Thanks [[User:Ronillon|Ronillon]] 18:53, 18 November 2010 (UTC)
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==== Minor Edits ====
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Don't mean to be rude, but making every single edit a "minor edit" defeats the purpose of the option. It's best used for correcting small sets of information, not when adding totally new information. Not that it really matters since barely anyone but us adds to the wiki anymore, and there are no spambots at all, but just letting you know :)--[[User:Ganado|Ganado]] 01:08, 5 September 2011 (UTC)
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* Hi, your opinion is welcome. In the past, I used this option pretty often, so I made it default setting. And like you said, now, when hardly anyone contributes, I become a bit lazy and sometimes forget to uncheck it.  [[User:Ronillon|Ronillon]] 16:44, 9 September 2011 (UTC)

Latest revision as of 13:53, 10 April 2013

 

Sttable.gifSuperToolKit.gifMalienaa sw.gifMalienaa sw.gifMalienaa sw.gif

Contents

[edit] My Links

Fonline:2238 Game Client

[edit] My Notes

[edit] OUT

Jestli dobre chapu mechaniku encounteru tak: Cetnost s jakou postava potka encounter je odvozena od rychlosti pohybu po worldmape. Cim rychlejsi pohyb, tim mene kroku (cervene tecky) na kterych se rolluje, zda bude encounter nebo ne. A Outdoorsman a na nej navazujici perky, zvysuji rychlost pohybu po worldmape. Meli by tedy snizovat cetnost encounteru. Je na tomhle neco pravdy?

[edit] companions/followers

[edit] To Do

  • Weapon Modes aka aimed shot, burst, single
  • Weapon Types or something describing One-handed and Two-handed weapons categories.
  • are unarmed weapons considered onehanded? are they usable when both hands are crippled? put info to corresponding pages.
  • Category:Interface - make some screens of gui and individual elements. later add some screens of custom interfaces
  • Edit templates to link to weapon/ammo/item stats
  • Move list of weapons from skill pages to weapon categories.
  • location and map terms definitions (commands)
  • Template:Item Default template for items (Weapons,Armor,Ammo,Tools,Resources,...)

Should have Price, Weight, Usage, Item type(category), Source(Drop,Quest,Gather,Merchant,Craft)


[edit] Suggestions

[edit] Client

[edit] GUI

  • Show cooldowns in HH:MM:SS format. Or better, give us a way of customizing them. Something in config like: %YYYY %H:%M:%S
  • Show cooldowns for all druggs. In the same manner as other CDs.
  • Show characters addicted cooldown? in the same manner as drug cooldowns? Or in the character window, where addictions are shown?
  • Notice showing you possible encounter should show you remaining time you have for decision, what to do with that encounter.
  • Dialog asking you whether to follow player into wasteland or not should show you remaining time you have for decision.
  • Hotkey for END Turn/Combat

[edit] Dialogs

  • Mercs and slaves should provide information about who is their master. (with possibility of turning this off in their dialog) may be put masters name in hover text or to closer look description?Or better when talking with them. In similar manner, as mitia says Dont Mess with "NameOfGang"
  • Ability to inspect mercs and slaves stats. They would just tell you if you are their master.

SPECIAL, Perks, Skills, Traits, Resistances, health status (all thats in Character window)

[edit] Mechanics

  • Character should be able to perform suicide by a command, even if not under 0HP. But get long respawn cooldown, like for suicide bombers? Or may be execute that command after some time? Or after character completely logs out? Like with Character deletion? Or character dies immediatelly, with usual respawn time. Then, after beiing respawned, killed again and get long CD? So this feature don't get abused for scouting or something. It could be an easy way, for getting a char, out of problem, like locked in the Hotel room.
  • Make Meat Jerky or even Meat edible.
  • All Consumables should have effects on you. Most of them should restore HP.

[edit] Quests

  • Find some uses for CAts paw and such. May be deliver magazine to some trapper in Klamath.
  • Train - add more train related quest, like transporting goods, slaves, brahmins from one station to another.
  • Heal injuries of people in the city. Lets say 20 citizens.
  • Supplies for doctors in cities. I have run out of ... and i really need it soon, could you obtain some for me?

[edit] ===== Workspace START =====






[edit] ===== Workspace END =====






The World menu.pngThe World menu.pngThe World menu.pngThe World menu.pngThe World menu.pngThe World menu.pngThe World menu.pngThe World menu.pngThe World menu.pngThe World menu.pngThe World menu.pngThe World menu.png

[edit] Talk page

Your Comments: (Here you can write anything about my work on this wiki.)

Hey Roni! Cats Paw magazines are often what a guy asks you to bring to him in Salvagers, so there is at least one place in-game where this feline enthusiast's periodical is appreciated. Cats rule! Marko 12:59, 17 November 2012 (CST)

  • Yes i know about that quest. But i thought there could be some other quest with more lore and entertainment. -Ronillon (talk) 20:12, 18 November 2012 (CET)

[edit] Faction locations

Hello, I created a small talk subheadline so that this talk page can serve its purpose :p

I wanted to talk about this pic that you uploaded: http://www.fonline2238.net/wiki/images/b/b3/FactionBasesLocations.jpg

This is a very old an inaccurate pic, I suggest that you don't use it - and possibly delete it.

Thanks, -- Izual 12:28, 18 November 2010 (UTC)


Ok, i have reverted my changes in http://www.fonline2238.net/wiki/Bases

About the image. Do you think it would be possible to get updated version of that image?

Thanks Ronillon 18:53, 18 November 2010 (UTC)

[edit] Minor Edits

Don't mean to be rude, but making every single edit a "minor edit" defeats the purpose of the option. It's best used for correcting small sets of information, not when adding totally new information. Not that it really matters since barely anyone but us adds to the wiki anymore, and there are no spambots at all, but just letting you know :)--Ganado 01:08, 5 September 2011 (UTC)

  • Hi, your opinion is welcome. In the past, I used this option pretty often, so I made it default setting. And like you said, now, when hardly anyone contributes, I become a bit lazy and sometimes forget to uncheck it. Ronillon 16:44, 9 September 2011 (UTC)
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