User talk:Ronillon

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== To Do ==
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{{Editnotice}}
=== My Notes ===
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<nowiki>
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<DIV align=center>
== Talk == Hello, thank you for contributing to this wiki. Please read [[Welcome#Instructions]] before posting. You can for example use "Show preview" button to see how your changes will look like. <br>- ~~~~
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[[File:Sttable.gif]][[File:SuperToolKit.gif]][[File:Malienaa_sw.gif]][[File:Malienaa_sw.gif]][[File:Malienaa_sw.gif]]
</nowiki>
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</DIV>
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== My Links ==
 +
[[Fonline:2238 Game Client]]
 +
 
 +
== My Notes ==
 +
===OUT===
 +
Jestli dobre chapu mechaniku encounteru tak: Cetnost s jakou postava potka encounter je odvozena od rychlosti pohybu po worldmape. Cim rychlejsi pohyb, tim mene kroku (cervene tecky) na kterych se rolluje, zda bude encounter nebo ne. A Outdoorsman a na nej navazujici perky, zvysuji rychlost pohybu po worldmape. Meli by tedy snizovat cetnost encounteru. Je na tomhle neco pravdy?
 +
 
 +
== companions/followers ==
 +
* Does [[ST]] affect unarmed/melee mercs HP?
 +
*http://fonline2238.net/forum/index.php/topic,23238.0/topicseen.html
 +
*http://fonline2238.net/forum/index.php/topic,19827.0.html
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*http://fonline2238.net/forum/index.php/topic,21857.msg180593.html
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*http://fonline2238.net/forum/index.php/topic,10331.msg186107.html
 +
 
 +
=== To Do ===
 +
*[[Weapon Modes]] aka aimed shot, burst, single
 +
*[[Weapon Types]] or something describing [[One-handed]] and [[Two-handed]] weapons categories.
 +
* are [[unarmed weapons]] considered onehanded? are they usable when both hands are crippled? put info to corresponding pages.
 +
*Category:Interface - make some screens of gui and individual elements. later add some screens of custom interfaces
 +
*Edit templates to link to weapon/ammo/item stats
 +
* Move list of weapons from [[skill]] pages to weapon categories.
 +
* [[location]] and [[map]] terms definitions ([[commands]])
 +
* [[Template:Item]] Default template for items (Weapons,Armor,Ammo,Tools,Resources,...)
 +
Should have Price, Weight, Usage, Item type(category), Source(Drop,Quest,Gather,Merchant,Craft)
 +
* Revise [[About this Wiki]] and [[Welcome]] possibly merge them on some level.
 
*
 
*
* [[Configuration|Category:Configuration]] Does it work at all? If yes, than how?
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*[[Boneyard Train Station]], [[NCR Train Station]], [[San Francisco Train Station]], [[Vault City Train Station]], add images.
** broken on public, should be fixed with next update [[User:Wipe|Wipe]] 02:32, 11 December 2010 (UTC)
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*[[Robot Motivator]] vs [[Motor]] quest item from [[The Inoperative Mr Handy Robot]] quest.
* [[Aimed Shot]] - shoud be moved to [[Aimed Attack]], if it works in the same way for all kinds of attack, that can be aimed. If so, update [[Fast Shot]] links and stuff.
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* [[Barber]] some infou about it
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* [[Mechants]] Update, Add more of them
 
* [[Mechants]] Update, Add more of them
* [[Template:Item]] Default template for items (Weapons,Armor,Ammo,Tools,Resources,...)
 
Should have Price, Weight, Usage, Item type(category), Source(Drop,Quest,Gather,Merchant,Craft)
 
* [[A Man's Job]] check this quest and find other train related
 
* [[Action_points]] need an update about uses
 
** 5 AP is needed for using skills (Sneak, Lockpick, Steal, Traps, First Aid, Doctor, Science, Repair)
 
** since to gathering Chem parts and elektronik parts is used Science and REpair, you need 5 PA for it too
 
** Opening the container need 4 AP
 
* [[Give some beers to Aldo]] who will do such a quest for so low reward?
 
* Car is repaired by amount of skill you have in repair. So if you have more than 100 you will always repair a car to full. Althought, the chance is based on what?
 
* [[Get rid of the Rail Line gang]] check it out, is it really [[Train]] related?
 
 
* [[Mrs. Stapleton]] - HUBs librarian, sells books
 
* [[Mrs. Stapleton]] - HUBs librarian, sells books
 +
* [[Scavenge for Lorraine]]  check this quest.
 +
* Check [[Sneak]] mechanics [http://fonline2238.net/forum/index.php/topic,25010.msg209943.html#msg209943 http://fonline2238.net/forum/index.php/topic,25010.msg209943.html#msg209943]
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* Check [[Fast Shot]] bonus damage. (It works for SG, Flamer, ....)
 +
*
 +
* Building site (WM) / Construction site (faction terminal) confusion
 +
* [[Bases]] Note that if you make a faction base too near to glow, or any other radiated area of the world map, this base will be flooded with radiation too. Causing all your NPCs to die there due to extended radiation exposure.
 +
*
 +
* [[Barber]] some info about it
 +
* Scrubber (monk like) at the Cathedral. She can change the haircut for 50caps. (she says a bath) gives out a quest give flowers. sells Sand Colored robes via dialog.
 +
  
 
=== Suggestions ===
 
=== Suggestions ===
 +
  
 
==== Client ====
 
==== Client ====
* Allow logging of all text in chat/log, as an option in config.
 
* Add "~commands" command, that will list all available commands in the chat.
 
* If [[MASTER.DAT]] or [[CRITTER.DAT]] are not found on location given in [[FOnline.cfg]] then client should look for them in games root folder, where [[FOnline.exe]], [[FOConfig.exe]], [[FO2238Config.exe]] are located.
 
  
 
==== GUI ====
 
==== GUI ====
 
* Show cooldowns in HH:MM:SS format. Or better, give us a way of customizing them. Something in config like: %YYYY %H:%M:%S
 
* Show cooldowns in HH:MM:SS format. Or better, give us a way of customizing them. Something in config like: %YYYY %H:%M:%S
* Show even the last 0 second of the cooldown. So when the cooldown dissapers, you can enter exid grid.
 
 
* Show cooldowns for all druggs. In the same manner as other CDs.
 
* Show cooldowns for all druggs. In the same manner as other CDs.
 
* Show characters addicted cooldown? in the same manner as drug cooldowns? Or in the character window, where addictions are shown?
 
* Show characters addicted cooldown? in the same manner as drug cooldowns? Or in the character window, where addictions are shown?
* Show Radiated/Poisoned numbers. May be after command?
 
* Add dragging frame to windows, so you dont accidentaly move the window. Or may be even a hotkey?
 
* Hotkey for END Turn/Combat
 
* Add USE ON to all items needed to gather (ex. Knife, Combat Knife, Hatchet)
 
* Show storage space free/max for trunks,lockers,...
 
* Each car should have unique code matching with code on key.
 
* Car Key should have information to which car it matches.
 
* Mercs and slaves should provide information about who is their master. (with possibility of turning this off in their dialog) may be put masters name in hover text or to closer look description?Or better when taliking with them. In similar manner, as mitia says Dont Mess with "NemOfGang"
 
* Slaves should have option to not attack anyone under any circumstances. (May be with exception of someone attacking the slave.)
 
*slaves should protect themselves from those who are attacking them. (With exception of their master.)
 
* Also a whip should be implemented. Melee weapon, may be with cattle prod animation. Gives slave a minor speed buff for few seconds. (So you will have to whip them all the time ;o)
 
 
* Notice showing you possible encounter should show you remaining time you have for decision, what to do with that encounter.
 
* Notice showing you possible encounter should show you remaining time you have for decision, what to do with that encounter.
 
* Dialog asking you whether to follow player into wasteland or not should show you remaining time you have for decision.
 
* Dialog asking you whether to follow player into wasteland or not should show you remaining time you have for decision.
 +
* Hotkey for END Turn/Combat
 +
 +
==== Dialogs ====
 +
* Mercs and slaves should provide information about who is their master. (with possibility of turning this off in their dialog) may be put masters name in hover text or to closer look description?Or better when talking with them. In similar manner, as mitia says Dont Mess with "NameOfGang"
 +
* Ability to inspect mercs and slaves stats. They would just tell you if you are their master.<br>
 +
SPECIAL, Perks, Skills, Traits, Resistances, health status (all thats in Character window)
  
 
==== Mechanics ====
 
==== Mechanics ====
* It should be possible to sacrifice unconscious character with special sacrificing knife and robe. Dark Cults For The Win.
 
 
* Character should be able to perform suicide by a command, even if not under 0HP. But get long respawn cooldown, like for suicide bombers? Or may be execute that command after some time? Or after character completely logs out? Like with Character deletion? Or character dies immediatelly, with usual respawn time. Then, after beiing respawned, killed again and get long CD? So this feature don't get abused for scouting or something. It could be an easy way, for getting a char, out of problem, like locked in the Hotel room.
 
* Character should be able to perform suicide by a command, even if not under 0HP. But get long respawn cooldown, like for suicide bombers? Or may be execute that command after some time? Or after character completely logs out? Like with Character deletion? Or character dies immediatelly, with usual respawn time. Then, after beiing respawned, killed again and get long CD? So this feature don't get abused for scouting or something. It could be an easy way, for getting a char, out of problem, like locked in the Hotel room.
* It's kind of weird, that you can create Rotgut (A very strong liquor or cleaning fluid, you decide.) by using still and apples of some kind. I suggest using an image from [[Booze]] and changing the text-description to something like: "Home made booze, destilated with love. You can feel it, even when the bottle is closed..."
 
* Ability to inspect mercs and slaves stats. They would just tell you if you are their master.<br>
 
SPECIAL, Perks, Skills, Traits, Resistances, health status (all thats in Character window)
 
* Character will not be able to forget a location (Like faction base). You KNOW WHERE it IS.
 
* [Item] Train Ticket - base price of ticket should be same as buing price.
 
* Train - 2 conductors, each for different direction, each says when trains in that direction are leaving the station.
 
* Add prewiev to all locations.
 
* Allow usage of addictive/harm causing drogs on unconscious targets. Like [[Weak Healing Powder]] on [[slaves]].
 
* Reasonable weights for extended magazine (350g), speed loader (250g), lock (200g), heat chamber (2000g), targeting system (250g) and such.
 
* Make brahmins in brahmin pen on the base breed baby cows. May be once a few game days? And only if 2+ brahmins are in the pen.
 
* When in group, player with highest [[outdoorsman]] warns the leader, but why he does not see what they encountered? Additionaly, he should be able to choose, whether to warn leader or not.
 
* [[Sharpened Spear]] should have a chance to become [[Spear]] in a similar way [[Primitive Tool]] becomes [[Flint]].
 
* Player should be able to end renting of hotel room by talking to the renter NPC.
 
* Player shoud be able to see, how how long will his rented room will last, by talking to the renting NPC.
 
* Change the [[Train Ticket]] buying dialog to work like the one for CoC Robes. So you can buy more just by clicking.
 
* Beep or do some sound when you encounter something.
 
 
* Make [[Meat Jerky]] or even [[Meat]] edible.
 
* Make [[Meat Jerky]] or even [[Meat]] edible.
* All [[Consumables]] should have effects on you. Most of them should restore [[HP]]. Or for example double/tripple the [[Healing Rate]].
+
* All [[Consumables]] should have effects on you. Most of them should restore [[HP]].
* Trader NPCs in "Caravan" encounters should have more things to barter with. A ibt of everything for example, or good depending on the origin of the caravan.
+
  
 
==== Quests ====
 
==== Quests ====
Line 77: Line 75:
 
* Supplies for doctors in cities. I have run out of ... and i really need it soon, could you obtain some for me?
 
* Supplies for doctors in cities. I have run out of ... and i really need it soon, could you obtain some for me?
  
== ===== Workspace ===== ==
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== ===== Workspace START ===== ==
 
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==Bases Prices Table==
 
{|border="1" cellpadding="5" cellspacing="0" align="center" class="sortable"
 
!NAME
 
!FULL PRICE ([[Caps]]) [[File:Caps.gif]]
 
!DIY ([[Caps]]) [[File:Caps.gif]]
 
!DIY ([[Wood]]) [[File:firewood.gif]]
 
!DIY ([[Junk]]) [[File:pump2.gif]]
 
!DIY ([[Metal Parts]]) [[File:metal_trash2.gif]]
 
!DIY ([[Electronic Parts]]) [[File:v15comp.gif]]
 
!DIY ([[Brahmin Hides]]) [[File:brahmin_skin.gif]]
 
|-
 
|[[Cave Base]]
 
|30000
 
|
 
|
 
|
 
|
 
|
 
|
 
|-
 
|[[Depot]]
 
|30000
 
|10000
 
|1000
 
|500
 
|0
 
|10
 
|0
 
|-
 
|[[Gasstation Camp]]
 
|50000
 
|
 
|
 
|
 
|
 
|
 
|
 
|-
 
|[[Old Bunker]]
 
|500000
 
|
 
|
 
|
 
|
 
|
 
|
 
|-
 
|[[Outpost]]
 
|130000
 
|10000
 
|500
 
|1750
 
|15
 
|10
 
|0
 
|-
 
|[[Scrapheap]]
 
|70000
 
|10000
 
|0
 
|2000
 
|100
 
|10
 
|0
 
|-
 
|[[Trapper Camp]]
 
|50000
 
|10000
 
|30
 
|0
 
|15
 
|10
 
|50
 
|-
 
 
|}
 
 
== Faction Base Management ==
 
 
=== Ranks ===
 
* Leader
 
* Important Member
 
* Trusted Member
 
* Accepted Member
 
* New Member
 
 
=== Rights per Rank ===
 
* '''Leader'''
 
** News
 
** Browse the database.
 
*** Create new record for non-member.
 
*** View/modify the record.
 
*** Browse records.
 
** Manage members.
 
*** Invite new member.
 
*** Promote members to '''Important member'''
 
*** Demote member.
 
*** Expel member.
 
*** Browse members list.
 
** Miscelaneous
 
*** Check/modify radio channel.
 
*** Resign
 
 
* '''Important member'''
 
** News
 
** Browse the database.
 
*** Create new record for non-member.
 
*** View/modify the record.
 
*** Browse records.
 
** Manage members.
 
*** Invite new member.
 
*** Promote members to '''Trusted member'''
 
*** Demote member.
 
*** Expel member.
 
*** Browse members list.
 
** Miscelaneous
 
*** Check/modify radio channel.
 
*** Resign
 
 
 
* '''Trusted member'''
 
** News
 
** Browse the database.
 
*** Create new record for non-member.
 
*** View/modify the record.
 
*** Browse records.
 
** Manage members.
 
*** Invite new member.
 
*** Promote members to '''Accepted member'''
 
*** Demote member.
 
*** Expel member.
 
*** Browse members list.
 
** Miscelaneous
 
*** Check/modify radio channel.
 
*** Resign
 
 
 
* '''Accepted member'''
 
** News
 
** Browse the database.
 
*** Create new record for non-member.
 
*** View/modify the record.
 
*** Browse records.
 
** Manage members.
 
*** Invite new member.
 
*** Promote members to '''Important member'''
 
*** Demote member.
 
*** Expel member.
 
*** Browse members list.
 
** Miscelaneous
 
*** Check/modify radio channel.
 
*** Resign
 
 
 
* '''New member'''
 
** News
 
** Browse the database.
 
*** Create new record for non-member.
 
*** View/modify the record.
 
*** Browse records.
 
** Manage members.
 
*** Invite new member.
 
*** Promote members to '''Important member'''
 
*** Demote member.
 
*** Expel member.
 
*** Browse members list.
 
** Miscelaneous
 
*** Check/modify radio channel.
 
*** Resign
 
 
== Farmers on bases ==
 
 
As of [http://fonline2238.net/forum/index.php?topic=9736.0 Changelog 01/10/2010 ] there is a new feature.
 
 
- Some of the encountered Farmers and Homesteaders can be persuaded by factions' leaders to settle in their outpost, and provide their services as gatherers.
 
 
I actualy have been only able to persuade a Farmer (A person in green jacket and grey pants with in-game description: You see a local farmer. He has a taliking icon when you hover over him.) they can be usualy found in Farmers encounters (But only one of them can work on your farm.) So you can talk to him. You have to be a faction leader.
 
 
=== Dialog: ===
 
He moans about his life:
 
 
Well howdy there, stranger! The name's ol' Luke Thomas, I'm a farmer here in town. But if it doesn't rain soon, I'll be out of a job.
 
 
You offer him a work on your base.
 
 
Then he says that he owns some money to people in the town. So you have to help him to pay. Prepare 5000 caps
 
 
 
=== Provided services ===
 
 
If you persuade him and pay his debt, he is teleported to your base. There anyone from your faction can ask him to gather something. He will gather only once per game-day.
 
 
 
 
* Collect some [[Scorpion Tails]] for us. [5x]
 
** He needs 1x [[Sharpened Spear]]. Is not used in the proces.
 
* Harvest some [[fruit]] for us. [20x]
 
** He needs nothing.
 
* Collect some [[fibers]] for <lexem not found>. (bug) [22x]
 
** He needs 1x [[Knife]]. Is not used in the proces.
 
* Chop us some [[wood]].
 
** He needs 3x [[Empty Water Bag]].
 
* Go and hunt some Small Geckos.
 
** He needs 2x [[Hunting Rifles]] and 10x [[.223 FMJ]]. Ammo is used in the proces. Weapon does not deteriorate.
 
* Hunt some Golden Geckos for me.
 
** He needs 2x [[Assault Rifles]] and 30x [[5mm JHP]] or [[5mm AP]]. Ammo is used in the proces. Weapon does not deteriorate.
 
 
http://fonline2238.net/forum/index.php?topic=9820.0
 
 
http://fonline2238.net/forum/index.php?topic=9757.0
 
 
http://fonline2238.net/forum/index.php?topic=9757.15
 
 
 
Its simple
 
Take your leader, give him armor and find encounters near redding or
 
take your PvP(PvE) character and find encounter and give radio signal to another player that will come with leader and 5k
 
 
 
20 fruits, 5 scorpion tails ,wood,and geckoes pelts
 
but if u want scorpion tailes you must give him sharpened spear
 
for normal gecko pelts he want 2 hunting rifles and 10 223
 
and for golden gecko pelts he want 2 assault rifles and 30 5mm
 
 
 
== Template:Resource ==
 
{| class="wikitable" style="width:30%; float:right; clear:right; margin:16px"
 
! colspan="2" | '''Resource table'''
 
|-
 
! colspan="2" | [[File:{{{image}}}.gif]]
 
|-
 
! width="25%" | Requirements
 
| {{{reqs}}}
 
|-
 
! '''Gathered amount'''
 
| {{{count}}}
 
|-
 
! '''Sources'''
 
| {{{res}}}
 
|-
 
! '''Tools'''
 
| {{{tools}}}
 
|-
 
! '''Weight''' 
 
| {{{weight}}} grams
 
|-
 
! '''Base price'''     
 
| {{{cost}}} caps
 
|-
 
! '''Gather cooldown'''
 
| {{{GatherCooldown}}} seconds
 
|}
 
 
[[Template:Resources]] or [[Template:Resource]] :?:
 
 
 
 
 
 
 
 
 
 
  
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== ===== Workspace END ===== ==
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<DIV align=center>
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[[File:The World menu.png]][[File:The World menu.png]][[File:The World menu.png]][[File:The World menu.png]][[File:The World menu.png]][[File:The World menu.png]][[File:The World menu.png]][[File:The World menu.png]][[File:The World menu.png]][[File:The World menu.png]][[File:The World menu.png]][[File:The World menu.png]]
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</DIV>
  
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== Talk page ==
 
Your Comments:
 
Your Comments:
 
(Here you can write anything about my work on this wiki.)
 
(Here you can write anything about my work on this wiki.)
  
 +
Hey Roni! Cats Paw magazines are often what a guy asks you to bring to him in Salvagers, so there is at least one place in-game where this feline enthusiast's periodical is appreciated. Cats rule! [[User:Marko|Marko]] 12:59, 17 November 2012 (CST)
 +
*Yes i know about that quest. But i thought there could be some other quest with more lore and entertainment. -[[User:Ronillon|Ronillon]] ([[User talk:Ronillon|talk]]) 20:12, 18 November 2012 (CET)
  
 
 
 
 
 
 
 
 
_foot
 
 
== Talk ==
 
 
==== Faction locations ====
 
==== Faction locations ====
 
Hello,
 
Hello,

Latest revision as of 13:53, 10 April 2013

 

Sttable.gifSuperToolKit.gifMalienaa sw.gifMalienaa sw.gifMalienaa sw.gif

Contents

[edit] My Links

Fonline:2238 Game Client

[edit] My Notes

[edit] OUT

Jestli dobre chapu mechaniku encounteru tak: Cetnost s jakou postava potka encounter je odvozena od rychlosti pohybu po worldmape. Cim rychlejsi pohyb, tim mene kroku (cervene tecky) na kterych se rolluje, zda bude encounter nebo ne. A Outdoorsman a na nej navazujici perky, zvysuji rychlost pohybu po worldmape. Meli by tedy snizovat cetnost encounteru. Je na tomhle neco pravdy?

[edit] companions/followers

[edit] To Do

  • Weapon Modes aka aimed shot, burst, single
  • Weapon Types or something describing One-handed and Two-handed weapons categories.
  • are unarmed weapons considered onehanded? are they usable when both hands are crippled? put info to corresponding pages.
  • Category:Interface - make some screens of gui and individual elements. later add some screens of custom interfaces
  • Edit templates to link to weapon/ammo/item stats
  • Move list of weapons from skill pages to weapon categories.
  • location and map terms definitions (commands)
  • Template:Item Default template for items (Weapons,Armor,Ammo,Tools,Resources,...)

Should have Price, Weight, Usage, Item type(category), Source(Drop,Quest,Gather,Merchant,Craft)


[edit] Suggestions

[edit] Client

[edit] GUI

  • Show cooldowns in HH:MM:SS format. Or better, give us a way of customizing them. Something in config like: %YYYY %H:%M:%S
  • Show cooldowns for all druggs. In the same manner as other CDs.
  • Show characters addicted cooldown? in the same manner as drug cooldowns? Or in the character window, where addictions are shown?
  • Notice showing you possible encounter should show you remaining time you have for decision, what to do with that encounter.
  • Dialog asking you whether to follow player into wasteland or not should show you remaining time you have for decision.
  • Hotkey for END Turn/Combat

[edit] Dialogs

  • Mercs and slaves should provide information about who is their master. (with possibility of turning this off in their dialog) may be put masters name in hover text or to closer look description?Or better when talking with them. In similar manner, as mitia says Dont Mess with "NameOfGang"
  • Ability to inspect mercs and slaves stats. They would just tell you if you are their master.

SPECIAL, Perks, Skills, Traits, Resistances, health status (all thats in Character window)

[edit] Mechanics

  • Character should be able to perform suicide by a command, even if not under 0HP. But get long respawn cooldown, like for suicide bombers? Or may be execute that command after some time? Or after character completely logs out? Like with Character deletion? Or character dies immediatelly, with usual respawn time. Then, after beiing respawned, killed again and get long CD? So this feature don't get abused for scouting or something. It could be an easy way, for getting a char, out of problem, like locked in the Hotel room.
  • Make Meat Jerky or even Meat edible.
  • All Consumables should have effects on you. Most of them should restore HP.

[edit] Quests

  • Find some uses for CAts paw and such. May be deliver magazine to some trapper in Klamath.
  • Train - add more train related quest, like transporting goods, slaves, brahmins from one station to another.
  • Heal injuries of people in the city. Lets say 20 citizens.
  • Supplies for doctors in cities. I have run out of ... and i really need it soon, could you obtain some for me?

[edit] ===== Workspace START =====






[edit] ===== Workspace END =====






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[edit] Talk page

Your Comments: (Here you can write anything about my work on this wiki.)

Hey Roni! Cats Paw magazines are often what a guy asks you to bring to him in Salvagers, so there is at least one place in-game where this feline enthusiast's periodical is appreciated. Cats rule! Marko 12:59, 17 November 2012 (CST)

  • Yes i know about that quest. But i thought there could be some other quest with more lore and entertainment. -Ronillon (talk) 20:12, 18 November 2012 (CET)

[edit] Faction locations

Hello, I created a small talk subheadline so that this talk page can serve its purpose :p

I wanted to talk about this pic that you uploaded: http://www.fonline2238.net/wiki/images/b/b3/FactionBasesLocations.jpg

This is a very old an inaccurate pic, I suggest that you don't use it - and possibly delete it.

Thanks, -- Izual 12:28, 18 November 2010 (UTC)


Ok, i have reverted my changes in http://www.fonline2238.net/wiki/Bases

About the image. Do you think it would be possible to get updated version of that image?

Thanks Ronillon 18:53, 18 November 2010 (UTC)

[edit] Minor Edits

Don't mean to be rude, but making every single edit a "minor edit" defeats the purpose of the option. It's best used for correcting small sets of information, not when adding totally new information. Not that it really matters since barely anyone but us adds to the wiki anymore, and there are no spambots at all, but just letting you know :)--Ganado 01:08, 5 September 2011 (UTC)

  • Hi, your opinion is welcome. In the past, I used this option pretty often, so I made it default setting. And like you said, now, when hardly anyone contributes, I become a bit lazy and sometimes forget to uncheck it. Ronillon 16:44, 9 September 2011 (UTC)
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