FOnline.cfg
From FOnline: 2238 Wiki
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"FOnline.cfg" uses very simple [http://en.wikipedia.org/wiki/INI_file INI]-like format to configure various [[FOnline]] settings. This file is created by the installer and is required to run the game. | "FOnline.cfg" uses very simple [http://en.wikipedia.org/wiki/INI_file INI]-like format to configure various [[FOnline]] settings. This file is created by the installer and is required to run the game. | ||
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+ | =Details= | ||
+ | More detail informations about each setting. | ||
+ | ==Light== | ||
+ | The overall level of illumination. Can be altered in-game by pressing "+" and "-" keys. | ||
− | + | '''''Type: [[Configuration#number|number]]''''' | |
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+ | '''''Range: 0-50''''' | ||
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+ | '''''Default: 20''''' | ||
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+ | =File content= | ||
Content of original, default FOnline.cfg file from FOnline2238Client_19_11_2010.exe installer. | Content of original, default FOnline.cfg file from FOnline2238Client_19_11_2010.exe installer. | ||
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<pre> | <pre> | ||
[Game Options] | [Game Options] | ||
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LoggingThread=0 | LoggingThread=0 | ||
</pre> | </pre> | ||
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[[Category:Configuration]] | [[Category:Configuration]] |
Latest revision as of 03:30, 23 April 2012
Contents |
[edit] Intro
"FOnline.cfg" uses very simple INI-like format to configure various FOnline settings. This file is created by the installer and is required to run the game.
Note: You can easily edit this file with text editor, or use provided tool FOConfig.exe instead. For syntax information see Configuration.
[edit] Details
More detail informations about each setting.
[edit] Light
The overall level of illumination. Can be altered in-game by pressing "+" and "-" keys.
Type: number
Range: 0-50
Default: 20
[edit] File content
Content of original, default FOnline.cfg file from FOnline2238Client_19_11_2010.exe installer.
[Game Options] Language=engl # Connection details RemoteHost=94.23.237.127 RemotePort=2238 # ProxyType: # 0 - None. # 1 - Socks4 # 2 - Socks5 # 3 - HTTP ProxyType=0 ProxyHost=127.0.0.1 ProxyPort=1080 ProxyUser= ProxyPass= # Combat mode by default. # Used to determine the mode of battle, when the choice is limited. # 0 - Both realtime and turn-based; # 1 - Only realtime; # 2 - Only turn-based. DefaultCombatMode=1 # The sound volume of music and sound effects. # From 0 (off) to 100 (max) MusicVolume=100 SoundVolume=50 # Will play sounds when the game window is not active. GlobalSound=1 # Window. ScreenWidth=1024 ScreenHeight=768 # Fullscreen mode. FullScreen=0 # On top of all windows. # 0 - off (default) # 1 - enabled AlwaysOnTop=0 # The overall level of illumination. Light=20 # Smooth scrolling. # From 1 to 32. ScrollDelay=4 # Additional reduction of speed scrolling. # 4, 8, 16, 32. ScrollStep=32 # The speed of the mouse in fullscreen mode. MouseSpeed=1 # Base time, during which the text is displayed. Milliseconds. # Calculation: TextDelay + 1 symbol * 100 ms. TextDelay=3000 # Time of presenting information about damage. Milliseconds. # 0 - off. Recommended value when on - 2000. DamageHitDelay=0 # Reduce the load on the processor. # The higher the value, the less CPU and FPS. Sleep=10 # Switching layouts in the chat. # 0 - Ctrl + Shift # 1 - Alt + Shift # 2 - Right Ctrl LangChange=0 # Indication cartridges and wear and tear. # 0 - Stripes # 1 - Figures # 2 - Stripes and figures IndicatorType=0 # Inverting the message box. # 0 - messages go from the bottom up (new bottom, as in the original) # 1 - the message goes from top to bottom (newest on top) InvertMessBox=0 # If the game window is inactive and you receive an message, the taskbar icon will flash. # This does not apply to reports on the results of the attack and some other messages. # 0 - off # 1 - enabled (default) WinNotify=1 # If the game window is inactive and you receive an message, you will hear a beep. # This does not apply to reports on the results of the attack and some other messages. # 0 - off (default) # 1 - enabled SoundNotify=0 # Timeout for the second game running, in milliseconds. # If zero configuration settings are taken from the OS. DoubleClickTime=200 # Type of combat messages. # 0 - full / verbose # 1 - short / brief CombatMessagesType=0 # Path to resources FOnline. FonlineDataPath=.\data # DAT localization (Original, LK, Fargus, 1C ...) is not important. # If they are in the same folder as FOnline.exe, then do not change, # Otherwise, enter the full path to the DATas. MasterDatPath=Master.dat CritterDatPath=Critter.dat # FOnline DAT file. PatchDatPath=faction.zip # Cache sprites. FlushValue=200 # The size of the texture that will store the sprites. Must be a power of two 256, 512, 1024 ... BaseTexture=1024 # Vertical sync. VSync=1 # Additional cleaning the screen. BackGroundClear=1 # Smoothing 3D (Anti-Aliasing). # -1 - Autodetection # 0 - off # 1 .. 16 - the value of smoothing MultiSampling=-1 # Skinning. # 0 - try hardware # 1 - only software SoftwareSkinning=0 # Simulation time-lapse graphic 3d models. # Number of frames per second. # If 0 - off, the animation will be played as smooth as possible # When you turn on the optimal value - 10. Animation3dFPS=0 # Smooth transitions in 3d graphics, the time in milliseconds. # Applies only if Animation3dFPS = 0. Animation3dSmoothTime =250 # Options concerning log. Logging=1 LoggingDebugOutput=0 LoggingTime=0 LoggingThread=0