Tent
(quest link added) |
|||
(6 intermediate revisions by 6 users not shown) | |||
Line 4: | Line 4: | ||
If a tent is ever deleted, all items left at the tent will be permanently lost. | If a tent is ever deleted, all items left at the tent will be permanently lost. | ||
− | == How to | + | == How to Acquire a Tent == |
− | * Get a | + | * Get a [[Folded Tent]] kit, by crafting it, buying it, or as a reward for completing the [[A Tent in the Wasteland|tent quest]]. |
* Enter a random location on desert (the map should be empty with no NPCs at all). | * Enter a random location on desert (the map should be empty with no NPCs at all). | ||
− | * Open inventory and use the | + | * Open inventory and use the [[Folded Tent]]. A message will be displayed, the screen goes dark for a moment, and the map will be turned into a tent map. If you have any [[followers]] with you, they will also gain access to that tent. Parked [[cars]] will also stay with you when you make a tent. |
− | ** '''Make sure no one is with you in the encounter''' ( | + | ** '''Make sure no one is with you in the encounter''' (excluding own followers) or you won't be able to make the tent in such location. |
− | + | * If your character has ten tents already, one of them must be chosen for deletion when you attempt to build an eleventh tent, and you'll be prompted with a list of them by name only, not by coordinates. This is a good reason to name your tents as you build them rather than leave the default name, which is "Yet Another Tent". All items left at a tent will be lost when it is chosen for deletion. '''You can have only ten tents per character.''' | |
+ | * You can check your character's list of tents at any time by using the '''~myinfo''' [[Commands|command]]. This shows tent names and map coordinates. | ||
If your character has the [[Ranger]] perk, building a tent yields a [[Safe House]] with a [[workbench]] instead of a standard tent with a crate. | If your character has the [[Ranger]] perk, building a tent yields a [[Safe House]] with a [[workbench]] instead of a standard tent with a crate. | ||
+ | |||
+ | == Forgetting Tent Location == | ||
+ | One option for 'forgetting' a tent location is to go to the tent abandon it and remake it. You destroy the previous map 'throw it in the fire' *Thanks Mayck* make a new map that you only let the characters you want to remember the location see. With the new tents you don't lose the resources involved with creating the tent when abandoning it, so you can simply pick it up, reenter the area and remake it. However when dealing with a discovered map, unless you know the tent owner, you're stuck with it until devs they add a feature to forget it. | ||
== The Campfire == | == The Campfire == | ||
Line 27: | Line 31: | ||
== Limits == | == Limits == | ||
*Ten tents per character, each shareable with other characters by using [[Tent Map|tent maps]]. | *Ten tents per character, each shareable with other characters by using [[Tent Map|tent maps]]. | ||
+ | |||
+ | *Attempting to make more than ten tents will force you to choose which earlier tent to delete. | ||
*Each tent is first made with only one small storage crate but additional containers can be added. | *Each tent is first made with only one small storage crate but additional containers can be added. | ||
*Tents are useful as personal hideouts, safe parking places, gear storage, and potentially as crafting locations. | *Tents are useful as personal hideouts, safe parking places, gear storage, and potentially as crafting locations. | ||
− | |||
− | |||
[[Category:Locations]] | [[Category:Locations]] |
Latest revision as of 20:36, 14 April 2013
A tent is a small personal hideout that you can create in almost any random encounter map in the wasteland. Items stored inside the tent are safe, as long as you don't bring any other player there, which makes it a must have for any character who has no other way to store items safely.
If a tent is ever deleted, all items left at the tent will be permanently lost.
Contents |
[edit] How to Acquire a Tent
- Get a Folded Tent kit, by crafting it, buying it, or as a reward for completing the tent quest.
- Enter a random location on desert (the map should be empty with no NPCs at all).
- Open inventory and use the Folded Tent. A message will be displayed, the screen goes dark for a moment, and the map will be turned into a tent map. If you have any followers with you, they will also gain access to that tent. Parked cars will also stay with you when you make a tent.
- Make sure no one is with you in the encounter (excluding own followers) or you won't be able to make the tent in such location.
- If your character has ten tents already, one of them must be chosen for deletion when you attempt to build an eleventh tent, and you'll be prompted with a list of them by name only, not by coordinates. This is a good reason to name your tents as you build them rather than leave the default name, which is "Yet Another Tent". All items left at a tent will be lost when it is chosen for deletion. You can have only ten tents per character.
- You can check your character's list of tents at any time by using the ~myinfo command. This shows tent names and map coordinates.
If your character has the Ranger perk, building a tent yields a Safe House with a workbench instead of a standard tent with a crate.
[edit] Forgetting Tent Location
One option for 'forgetting' a tent location is to go to the tent abandon it and remake it. You destroy the previous map 'throw it in the fire' *Thanks Mayck* make a new map that you only let the characters you want to remember the location see. With the new tents you don't lose the resources involved with creating the tent when abandoning it, so you can simply pick it up, reenter the area and remake it. However when dealing with a discovered map, unless you know the tent owner, you're stuck with it until devs they add a feature to forget it.
[edit] The Campfire
The small fire pit at any standard tent can be upgraded to a Campfire by using 3 Wood on the fire pit, which allows you to do some special things, including creating tent maps for sharing the tent's location.
[edit] Extra Information
Nobody can enter your tent unless they follow you (or anyone else with access to your tent), so take care. People like to arrow you and follow you, and if you're not cautious and don't look at who you're carrying, you may introduce enemies into your tent. But if you're not carrying people into your tent, then stuff stored inside is totally safe. (Note, if someone has arrowed on you and follows you into the wasteland, you can remove them from your party by holding your left click down on their player name and selecting the remove from party option)
Your tent has a crate container with limited storage space, but the tent map itself may contain an infinite amount of stuff, since you can harmlessly put stuff on the ground. Gangs may use tents to store fighting gear or their fresh loot.
It is common practice to arrange large amounts of items in rows on the ground outside a tent. The tent has only one container which has limited space, and some tent owners prefer to keep the container free of clutter. Dropping items on the ground also provides a quick way of visualizing which items have been collected. Items dropped outside the tent will never disappear unless the tent is deleted due to lack of activity as mentioned above (no players visit it for four weeks), or replaced (the tent's owner builds a new tent).
[edit] Limits
- Ten tents per character, each shareable with other characters by using tent maps.
- Attempting to make more than ten tents will force you to choose which earlier tent to delete.
- Each tent is first made with only one small storage crate but additional containers can be added.
- Tents are useful as personal hideouts, safe parking places, gear storage, and potentially as crafting locations.