Gatling Laser
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{{Weapon | {{Weapon | ||
|name=Gatling Laser | |name=Gatling Laser | ||
− | |desc=An H&K L30 Gatling Laser. Designed specifically for military use, these were in the prototype stage at the beginning of the War. Multiple barrels allow longer firing before overheating. Powered by Micro Fusion Cells | + | |desc=An H&K L30 Gatling Laser. Designed specifically for military use, these were in the prototype stage at the beginning of the War. Multiple barrels allow longer firing before overheating. Powered by Micro Fusion Cells. |
|image=minilazr | |image=minilazr | ||
− | |dmgmin= | + | |dmgmin=49 |
− | |dmgmax= | + | |dmgmax=99 |
|dmgtype=Laser | |dmgtype=Laser | ||
|atk0=Burst | |atk0=Burst | ||
|atk1=n/a | |atk1=n/a | ||
|atk2=n/a | |atk2=n/a | ||
− | |params0=AP: 7 Range: 40 | + | |params0=AP: 7, Range: 40, Rounds: 10 |
|params1= | |params1= | ||
|params2= | |params2= | ||
Line 19: | Line 19: | ||
|weight=10886 | |weight=10886 | ||
}} | }} | ||
+ | |||
+ | This weapon can't be crafted. It is most efficient against [[Robes]], [[Leather Jacket]], [[Combat Leather Jacket]], [[Leather Armor]] and [[Leather Armor Mark II]]. | ||
+ | |||
+ | Because it is a special weapon (the energy version of the [[Minigun]]), a special build is likely needed to get the most of this gun. Like other miniguns, this weapon eats through ammo. | ||
+ | |||
+ | ==Obtaining== | ||
+ | * Enclave patrols | ||
+ | * The [[Vault Shelter]] [[Special Encounter]] | ||
+ | * The Abandoned Bunker [[Special Encounter]] | ||
+ | |||
[[Category:Weapons]] | [[Category:Weapons]] | ||
+ | [[Category:Two-handed]] | ||
+ | [[Category:Damage type Laser]] | ||
+ | [[Category:Energy Weapons]] |
Latest revision as of 03:47, 12 May 2013
Gatling Laser | |
---|---|
An H&K L30 Gatling Laser. Designed specifically for military use, these were in the prototype stage at the beginning of the War. Multiple barrels allow longer firing before overheating. Powered by Micro Fusion Cells. | |
Damage | 49 - 99 |
Burst | AP: 7, Range: 40, Rounds: 10 |
n/a | |
n/a | |
Damage type | Laser |
Ammo | Micro Fusion Cells |
Ammo capacity | 30 |
St. required | 7 |
Type | Two-handed |
Weight | 10886 grams |
Base price | 30000 caps |
This weapon can't be crafted. It is most efficient against Robes, Leather Jacket, Combat Leather Jacket, Leather Armor and Leather Armor Mark II.
Because it is a special weapon (the energy version of the Minigun), a special build is likely needed to get the most of this gun. Like other miniguns, this weapon eats through ammo.
[edit] Obtaining
- Enclave patrols
- The Vault Shelter Special Encounter
- The Abandoned Bunker Special Encounter