Gathering Cooldown
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− | '''Gathering cooldown''' is a timeout, that is set each time you gather a new [[resource]]. This cooldown is cumulative. When it passes 20 minutes, you will have to wait until the countdown under 20 minutes to be able to gather something again. Each resource sets a different cooldown, for example, [[junk]] sets a cooldown of 90 seconds and [[Electronic Parts]] a 220 seconds cooldown. | + | '''Gathering cooldown''' is a timeout, that is set each time you gather a new [[resource]]. This cooldown is cumulative. When it passes 20 minutes, you will have to wait until the countdown is under 20 minutes to be able to gather something again. Each resource sets a different cooldown, for example, [[junk]] sets a cooldown of 90 seconds and [[Electronic Parts]] a 220 seconds cooldown. |
* The gathering cooldown can be seen in your [[Pip-Boy]], by pressing the "P" key twice. | * The gathering cooldown can be seen in your [[Pip-Boy]], by pressing the "P" key twice. |
Revision as of 22:08, 27 April 2010
Gathering cooldown is a timeout, that is set each time you gather a new resource. This cooldown is cumulative. When it passes 20 minutes, you will have to wait until the countdown is under 20 minutes to be able to gather something again. Each resource sets a different cooldown, for example, junk sets a cooldown of 90 seconds and Electronic Parts a 220 seconds cooldown.
- The gathering cooldown can be seen in your Pip-Boy, by pressing the "P" key twice.
Cooldown list
Item | Timeout (seconds) | Amount |
---|---|---|
Broc Flower | 240 | 5 |
Electronic Parts | 220 | 1 |
Fibers | 150 | 1 |
Flint | 150 | 5 |
Fruit | 360 | 5 |
Iron Ore | 360 | 5 |
Junk | 90 | 4 |
Meat | 290 | 2 |
Minerals | 360 | 5 |
Xander Root | 240 | 5 |
Wood | 62 | 5 |