Gathering Cooldown
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{|border="1" cellpadding="5" cellspacing="0" align="left" class="sortable prettytable" | {|border="1" cellpadding="5" cellspacing="0" align="left" class="sortable prettytable" | ||
! Item | ! Item | ||
− | ! Timeout | + | ! Timeout |
! Amount gathered per pick | ! Amount gathered per pick | ||
|- | |- | ||
Line 16: | Line 16: | ||
|- | |- | ||
| [[Electronic Parts]] | | [[Electronic Parts]] | ||
− | | 2 | + | | 2 minutes |
| 1 | | 1 | ||
|- | |- | ||
Line 36: | Line 36: | ||
|- | |- | ||
| [[Junk]] | | [[Junk]] | ||
− | | 3 | + | | 3 minutes |
| 1 | | 1 | ||
|- | |- | ||
Line 54: | Line 54: | ||
| 60 seconds | | 60 seconds | ||
| 5 | | 5 | ||
+ | |- | ||
+ | | [[High Quality Iron Ore]] | ||
+ | | about 600 seconds | ||
+ | | 3 | ||
+ | |- | ||
+ | | [[High Quality Minerals]] | ||
+ | | 4 minutes | ||
+ | | 3 | ||
|} | |} |
Revision as of 04:54, 10 May 2010
Gathering cooldown is a timeout, that is set each time you gather a new resource. This cooldown is cumulative. When it passes 20 minutes, you will have to wait until the countdown is under 20 minutes to be able to gather something again. Each resource sets a different cooldown, for example, junk sets a cooldown of 90 seconds and Electronic Parts a 220 seconds cooldown.
- The gathering cooldown can be seen in your Pip-Boy, by pressing the "P" key twice.
Cooldown list
Item | Timeout | Amount gathered per pick |
---|---|---|
Broc Flower | 7 minutes | 3 |
Electronic Parts | 2 minutes | 1 |
Fibers | 2 minutes | 2 |
Flint | 180 seconds | 1 |
Fruit | 2 minutes | 2 |
Iron Ore | 144 seconds | 2 |
Junk | 3 minutes | 1 |
Meat | 60 seconds | 5 |
Minerals | 144 seconds | 2 |
Xander Root | 7 minutes | 3 |
Wood | 60 seconds | 5 |
High Quality Iron Ore | about 600 seconds | 3 |
High Quality Minerals | 4 minutes | 3 |