Science
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Moderate science [[skill]] is needed to craft [[Metal Parts]], [[Gunpowder]] and [[Alloys]]. In addition, the Science skill is needed for several [[professions]]. | Moderate science [[skill]] is needed to craft [[Metal Parts]], [[Gunpowder]] and [[Alloys]]. In addition, the Science skill is needed for several [[professions]]. | ||
− | In practical use, the science skill determines what [[resources]], if any, you will receive from [[disassembling]] weapons | + | In practical use, the science skill determines what [[resources]], if any, you will receive from [[disassembling]] weapons. |
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==Professions Requiring Science== | ==Professions Requiring Science== |
Revision as of 00:16, 31 January 2011
Skill Science | |
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Modifies | Chance to receive items from disassembling weapons. |
Initial level | 25% + (2% * Intelligence) |
Related perks | Mr. Fixit |
Related traits | None. |
"Covers a variety of high technology skills, such as computers, biology, physics and geology."
Moderate science skill is needed to craft Metal Parts, Gunpowder and Alloys. In addition, the Science skill is needed for several professions.
In practical use, the science skill determines what resources, if any, you will receive from disassembling weapons.