Reputation

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! Effect
 
! Effect
 
|-
 
|-
| -300 to 300
+
| '''-300 to 300'''
 
| Neutral
 
| Neutral
 
| No effect : Neither liked nor hated.
 
| No effect : Neither liked nor hated.
 
|-
 
|-
 
|-
 
|-
| -301 to -900
+
| '''-301 to -900'''
 
| Antipathy
 
| Antipathy
 
| No effect.
 
| No effect.
 
|-
 
|-
 
|-
 
|-
| -901 to -1500
+
| '''-901 to -1500'''
 
| Hated
 
| Hated
 
| No effect.
 
| No effect.
 
|-
 
|-
 
|-
 
|-
| -1501 to -infinity :
+
| '''-1501 to -infinity'''
 
| Vilified
 
| Vilified
 
| Shot on sight by town guards, if any, and members of the faction.
 
| Shot on sight by town guards, if any, and members of the faction.
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! Effect
 
! Effect
 
|-
 
|-
| -300 to 300
+
| '''-300 to 300'''
 
| Neutral
 
| Neutral
 
| No effect : Neither liked nor hated.
 
| No effect : Neither liked nor hated.
 
|-
 
|-
 
|-
 
|-
| 301 to 900
+
| '''301 to 900'''
 
| Accepted
 
| Accepted
 
| No effect.
 
| No effect.
 
|-
 
|-
 
|-
 
|-
| 901 to 1500
+
| '''901 to 1500'''
 
| Liked
 
| Liked
 
| No effect.
 
| No effect.
 
|-
 
|-
 
|-
 
|-
| 1501 to infinity :
+
| '''1501 to infinity'''
 
| Idolized
 
| Idolized
| You can shoot people in a guarded town without being shot by guards, if your target's reputation is inferior to 901 (Liked and idolized people will still be protected by guards).
+
| You can shoot people in a guarded town without being shot by guards, if your target's reputation is inferior to 901.
 +
 
 +
(Liked and idolized people will still be protected by guards.)
 
|-
 
|-
 
|-
 
|-

Revision as of 11:10, 6 February 2010

The reputation replaces the usual Fallout 2 karma. It reflects all the choices you make during the game with your character. Each reputation belongs to a community, which means there is no "global" reputation but only specific ones ; joining the Slavers will increase your Den's reputation but decrease the Brotherhood of Steel's one.

Contents

Reputation impact

If your reputation in a town or a factio nreaches a certain amount - positive or negative - it will affect the actions of this community towards you.

Negative amounts

Reputation Marked as Effect
-300 to 300 Neutral No effect : Neither liked nor hated.
-301 to -900 Antipathy No effect.
-901 to -1500 Hated No effect.
-1501 to -infinity Vilified Shot on sight by town guards, if any, and members of the faction.

Positive amounts

Reputation Marked as Effect
-300 to 300 Neutral No effect : Neither liked nor hated.
301 to 900 Accepted No effect.
901 to 1500 Liked No effect.
1501 to infinity Idolized You can shoot people in a guarded town without being shot by guards, if your target's reputation is inferior to 901.

(Liked and idolized people will still be protected by guards.)

Reputations affects

Those actions can influence your reputation, increasing it for some factions and decreasing it for others.

  • Killing a critter (See below).
  • Joining an official faction (NPC-Driven : Vault City citizen, Navarro, Raiders...).
  • Joining the Slavers.

Critters table

Killing a critter (in a random encounter, mostly) will affect your reputation.

Each shot on a guard in a guarded town will decrease your reputation in that town by 250.

Towns reputations

BONEYARD GECKO HUB JUNKTOWN Citizens KLAMATH MODOC NCR NECROPOLIS REDDING Citizens VAULT CITY

Communities reputations

BROKEN HILLS Ghouls BROKEN HILLS Humans BROKEN HILLS Mutants Bishop Family Enclave Hub Criminals Mordino Family Raiders Salvatores Family Slags Wright Family

Official organizations reputations

Crimson Caravans Far Go Traders Friendly Loan Company Gunrunners NCR Rangers Slaver's Guild The Enclave Unity Water Merchants

Killing he following creatures won't affect your reputation :

  • Yakuzas
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