Gathering Cooldown
From FOnline: 2238 Wiki
(Difference between revisions)
| Line 4: | Line 4: | ||
=== Cooldown list === | === Cooldown list === | ||
| − | + | {|border="1" cellpadding="5" cellspacing="0" align="left" class="sortable" | |
| − | + | ! Item | |
| − | + | ! Timeout | |
| − | + | |- | |
| − | + | |[[Minerals]] | |
| − | + | |360 | |
| − | + | |- | |
| − | + | |- | |
| − | + | |[[Iron Ore]] | |
| − | + | |360 | |
| − | + | |- | |
| + | |- | ||
| + | |[[Electronic Parts]] | ||
| + | |190 | ||
| + | |- | ||
| + | |- | ||
| + | |[[Fibers]] | ||
| + | |150 | ||
| + | |- | ||
| + | |- | ||
| + | |[[Fruit]] | ||
| + | |360 | ||
| + | |- | ||
| + | |- | ||
| + | |[[Flint]] | ||
| + | |150 | ||
| + | |- | ||
| + | |- | ||
| + | |[[Meat Jerky]] (in slaughterhouse) | ||
| + | |290 | ||
| + | |- | ||
| + | |- | ||
| + | |[[Xander Root]] | ||
| + | |240 | ||
| + | |- | ||
| + | |- | ||
| + | |[[Broc Flower]] | ||
| + | |240 | ||
| + | |- | ||
| + | |- | ||
| + | |[[Junk]] | ||
| + | |90 | ||
| + | |- | ||
| + | |- | ||
| + | |[[Wood]] | ||
| + | |62 | ||
| + | |- | ||
| + | |} | ||
Revision as of 12:26, 7 March 2010
Gathering cooldown is a timeout, that is set each time you gather a new resource. It cannot stack, so you will have to wait for the countdown to reach zero to be able to gather something again. Each resource sets a different cooldown, for example, junk sets a cooldown of 90 seconds and Electronic Parts a 220 seconds cooldown.
- The gathering cooldown can be seen in your Pip-Boy, by pressing the "P" key twice.
Cooldown list
| Item | Timeout |
|---|---|
| Minerals | 360 |
| Iron Ore | 360 |
| Electronic Parts | 190 |
| Fibers | 150 |
| Fruit | 360 |
| Flint | 150 |
| Meat Jerky (in slaughterhouse) | 290 |
| Xander Root | 240 |
| Broc Flower | 240 |
| Junk | 90 |
| Wood | 62 |