Gathering Cooldown
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(Difference between revisions)
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=== Cooldown list === | === Cooldown list === | ||
− | + | {|border="1" cellpadding="5" cellspacing="0" align="left" class="sortable" | |
− | + | ! Item | |
− | + | ! Timeout | |
− | + | |- | |
− | + | |[[Minerals]] | |
− | + | |360 | |
− | + | |- | |
− | + | |- | |
− | + | |[[Iron Ore]] | |
− | + | |360 | |
− | + | |- | |
+ | |- | ||
+ | |[[Electronic Parts]] | ||
+ | |190 | ||
+ | |- | ||
+ | |- | ||
+ | |[[Fibers]] | ||
+ | |150 | ||
+ | |- | ||
+ | |- | ||
+ | |[[Fruit]] | ||
+ | |360 | ||
+ | |- | ||
+ | |- | ||
+ | |[[Flint]] | ||
+ | |150 | ||
+ | |- | ||
+ | |- | ||
+ | |[[Meat Jerky]] (in slaughterhouse) | ||
+ | |290 | ||
+ | |- | ||
+ | |- | ||
+ | |[[Xander Root]] | ||
+ | |240 | ||
+ | |- | ||
+ | |- | ||
+ | |[[Broc Flower]] | ||
+ | |240 | ||
+ | |- | ||
+ | |- | ||
+ | |[[Junk]] | ||
+ | |90 | ||
+ | |- | ||
+ | |- | ||
+ | |[[Wood]] | ||
+ | |62 | ||
+ | |- | ||
+ | |} |
Revision as of 12:26, 7 March 2010
Gathering cooldown is a timeout, that is set each time you gather a new resource. It cannot stack, so you will have to wait for the countdown to reach zero to be able to gather something again. Each resource sets a different cooldown, for example, junk sets a cooldown of 90 seconds and Electronic Parts a 220 seconds cooldown.
- The gathering cooldown can be seen in your Pip-Boy, by pressing the "P" key twice.
Cooldown list
Item | Timeout |
---|---|
Minerals | 360 |
Iron Ore | 360 |
Electronic Parts | 190 |
Fibers | 150 |
Fruit | 360 |
Flint | 150 |
Meat Jerky (in slaughterhouse) | 290 |
Xander Root | 240 |
Broc Flower | 240 |
Junk | 90 |
Wood | 62 |