Timeouts
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== Timeouts == | == Timeouts == |
Revision as of 12:02, 15 April 2010
(article is under construction)
Contents |
Timeouts
Timeouts is in-game command that allows you to track different timers attached to your character, without opening Pip-Boy every time. Usefull not only for crafters, but also for not-so-lucky PvP players, when they run to exit grid.
Remember that:
- nothing is displayed if all your timeouts are equal to 0
- "battle" timer is never displayed during turn-based fight
- "exit game" timer is never displayed
- if you do something wrong, you can always remove configuration file - default values will be used
Options
Always allowed
- ~timeouts - turns on/off timeouts displaying
- ~timeouts load - reload default configuration file (data\timeouts.cfg)
- ~timeouts load [name] - reload custom configuration file (data\timeouts.[name].cfg)
- ~timeouts save - save settings to default configuration file (data\timeouts.cfg)
- ~timeouts save [name] - save settings to custom configuration file (data\timeouts.[name].cfg)
Allowed only when timeouts are displayed
- ~timeouts xy [x] [y] - set start position
- ~timeouts direction [up/down] - set where new positions should be added
- ~timeouts [worldmap/wm] - set timeouts displaying on world map
- ~timeouts color1 [R] [G] [B] - set color for timeout names ("First Aid", "Gathering", etc.)
- ~timeouts color2 [R] [G] [B] - set color for timeout values ("7 seconds", "42 hours", etc.)
timeouts.cfg format
$ [status]:[dir]:[x]:[y]:[name R]:[name G]:[name B]:[value R]:[value G]:[value B]:[wm]
Every line without "$" character is ignored
- status - 0:off, 1:on (default: 0)
- dir - 0:down, 1:up (default: 1)
- x - (default: 655)
- y - (default: 490)
- name R - 0-255 (default: 0)
- name G - 0-255 (default: 255)
- name B - 0-255 (default: 0)
- value R - 0-255 (default: 0)
- value G - 0-255 (default: 255)
- value B - 0-255 (default: 0)
- wm - 0:off, 1:on (default:0)