DataFiles
From FOnline: 2238 Wiki
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== DataFiles == | == DataFiles == | ||
− | Allows to load custom data files (in .[http://falloutmods.wikia.com/wiki/DAT_file_format dat] and .[http://en.wikipedia.org/wiki/ZIP_%28file_format%29 zip] format) into client, for easy adding new interfaces, critter graphic etc. | + | Allows to load custom data files (in .[http://falloutmods.wikia.com/wiki/DAT_file_format dat] and .[http://en.wikipedia.org/wiki/ZIP_%28file_format%29 zip] format) into client, for easy adding new interfaces, critter graphic etc. It is recommended to use this section, instead of DataFiles.cfg (which will be overwritten on update). |
Files are loaded in same order as specified in ''DataFiles'' section, (property type: '''[[Configuration#string|string]]''') after all default client files. | Files are loaded in same order as specified in ''DataFiles'' section, (property type: '''[[Configuration#string|string]]''') after all default client files. |
Revision as of 04:35, 14 January 2011
DataFiles
Allows to load custom data files (in .dat and .zip format) into client, for easy adding new interfaces, critter graphic etc. It is recommended to use this section, instead of DataFiles.cfg (which will be overwritten on update).
Files are loaded in same order as specified in DataFiles section, (property type: string) after all default client files.
Configuration example
[DataFiles] Modification_Name=mymod.dat Something_Better=awesome.zip