2238
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== LogfileName == | == LogfileName == | ||
− | Allows to change name of logfile (created after pressing F2 key). If name leads to subdirectories, they will be created automatically. | + | Allows to change name of logfile (created after pressing '''F2''' key). If name leads to subdirectories, they will be created automatically. |
Special strings that can be used in filename: | Special strings that can be used in filename: | ||
Line 108: | Line 108: | ||
== ScreenshotName == | == ScreenshotName == | ||
− | Allows to change name of screenshot file (created after pressing F3 key). If name leads to subdirectories, they will be created automatically. File extension should end with ".jpg", ".tga", ".png" to create file in one of these formats. Every other extensions sets format to BMP. | + | Allows to change name of screenshot file (created after pressing '''F3''' key). If name leads to subdirectories, they will be created automatically. File extension should end with ".jpg", ".tga", ".png" to create file in one of these formats. Every other extensions sets format to BMP. |
Special strings that can be used in filename: | Special strings that can be used in filename: |
Revision as of 12:51, 21 January 2012
Contents |
Autosave
If possible, client will try to update config file every time you change setting in game, by using function keys, or a command. They will be used next time you start a game. Can be used in config file only.
Notes:
- with autosave enabled, all comments/empty lines will be removed
Type: boolean
Default: off
Awareness
See: awareness command
Type: boolean
Default: on
CombatMode
(NOTE: server update needed)
Sets default combat mode for encounters/quest maps. If this variable is present in FOnline2238.cfg, value from FOnline.cfg is ignored.
See also: combatmode command.
0: Both
1: Real-Time
2: Turn-Based
Type: number (unsigned)
Range: 0-2
Default: none
CustomIni
Allows to load different .ini files into client, what allows easier loading of custom client interfaces. You don't need to replace default/faction.ini anymore, just save file with your modifications and add it to CustomIni list.
New ini files are loaded parsed after loading all data files, for making "one file - one interface" possible.
Notes:
- if you want to load more than one file, separate it with pipe symbol (|)
Type: string
Default: none
DisplayNames
Turns on/off the display of character names above head. (Hotkey: F6)
Type: boolean
Default: off
DisplayTC
Turns on/off display of Town Control messages. (Hotkey: F11)
Type: boolean
Default: on
DisplayTCZones
Turns on/off displaying the Town Control capture zone. (Hotkey: F10)
0: don't display any info
1: display information text ("inside/outside capture zone") and zone borders
2: display information text ("inside/outside capture zone"), more visible zone borders
Type: number (unsigned)
Range: 0-2
Default: 0
LogfileName
Allows to change name of logfile (created after pressing F2 key). If name leads to subdirectories, they will be created automatically.
Special strings that can be used in filename: %DAY% %MONTH% %YEAR% %HOUR% %MINUTE% %SECOND% %EXTENSION% %CHARNAME% %CHARLEVEL%
Type: string
Default: none
Example:
LogfileName=c:\FOnline2238\MessBox\%CHARNAME%\%YEAR%-%MONTH%-%DAY%_%HOUR%-%MINUTE%-%SECOND%_%CHARNAME%-%CHARLEVEL%.txt
MouseScroll
Turns on/off scrolling of map using mouse. (Hotkey: F8)
Type: boolean
Default: on
ScreenshotName
Allows to change name of screenshot file (created after pressing F3 key). If name leads to subdirectories, they will be created automatically. File extension should end with ".jpg", ".tga", ".png" to create file in one of these formats. Every other extensions sets format to BMP.
Special strings that can be used in filename: %DAY% %MONTH% %YEAR% %HOUR% %MINUTE% %SECOND% %EXTENSION% %CHARNAME% %CHARLEVEL%
Type: string
Default: none
Example:
ScreenshotName=c:\FOnline2238\Screens\%CHARNAME%\%YEAR%-%MONTH%-%DAY%_%HOUR%-%MINUTE%-%SECOND%_%CHARNAME%-%CHARLEVEL%.jpg
VerboseActionHead
Update required
Displays message above character, when (s)he uses specifing items/skills on self or other critters.
Type: boolean
Default: on
VerboseActionBox
Update required
Displays information in messagebox, when given character uses specifing items/skills on self or other critters.
Type: boolean
Default: off