Assault Rifle

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[[Category:Profession: Gunsmith (Small Guns) 2]]
 
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[[Category:Blueprints]]

Revision as of 18:47, 12 February 2012

Assault Rifle
Grifle.gif
An AK-112 5mm Assault Rifle. An old military model, out of use around the time of the war. Can fire single-shot or burst, using the high velocity 5mm rounds.
Damage 14 - 23
Single AP: 5, Range: 42.
Burst AP: 6, Range: 35, Rounds: 12
n/a
Damage type Normal
Ammo 5mm
Ammo capacity 36
St. required 5
Type Two-handed
Weight 3628 grams
Base price 2525 caps
Crafting table
Grifle.gif x 1
Requirements Profession: Gunsmith (Small Guns): 2 and Blueprint
Resources 1 x Firewood.gif and
1 x Metal trash2.gif and
4 x Alloys.gif and
1 x Metal trash.gif and
2 x Alloys2.gif
Tools Adv workbench.png
XP 373


AK-112 Assault rifle is good choice for marksmans and bursters.

Main weapon advantages

Assault rifle has big magazine that can hold 36 rounds 5mm ammo. 5mm comes in two flavours: 5mm JHP or 5mm AP. Unlike 5mm AP ammo, 5mm JHP ammunition is advised for snipers and can be crafted without need going into unguarded mine.
AK-112 has good range - 42 hex and damage. Assault rifle can burst for 6 AP sending 12 bullets at your target. You can burst 3 times until you empty magazine.
There are only two other weapons with similiar damage and range: hunting rifle and sniper rifle. Hunting rifle got a bit lower range and damage than assault rifle. Also it uses more expensive .223 FMJ ammo and can't burst. Sniper rifle got higher damage and range but can't burst and shot costs 1 AP more. Both weapons got much smaller clips than assault rifle.

Obtaining

This weapon is in wide use over the wasteland. This makes obtaining this weapon from NPCs pretty easy.
The Assault Rifle can be found in the following encounters:

  • Vault City Caravan
  • Gecko Caravan
  • Unity Patrol
  • Hub Patrol
  • Bootleggers

This weapon is also used by Robobrains in the Glow, and is used by ghouls in Gecko's reactor.

Uses

Can be upgraded to Assault Rifle (Exp. Mag.)

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