User talk:Ronillon

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== To Do ==
+
== My Notes ==
=== My Notes ===
+
 
 +
=== To Do ===
 +
 
 +
* [[Download the game]] with links to various game files
 
* [[Barber]] some infou about it
 
* [[Barber]] some infou about it
 
* [[Mechants]] Update, Add more of them
 
* [[Mechants]] Update, Add more of them
 +
* [[Mrs. Stapleton]] - HUBs librarian, sells books
 
* [[Template:Item]] Default template for items (Weapons,Armor,Ammo,Tools,Resources,...)
 
* [[Template:Item]] Default template for items (Weapons,Armor,Ammo,Tools,Resources,...)
 
Should have Price, Weight, Usage, Item type(category), Source(Drop,Quest,Gather,Merchant,Craft)
 
Should have Price, Weight, Usage, Item type(category), Source(Drop,Quest,Gather,Merchant,Craft)
 
* [[A Man's Job]] check this quest and find other train related
 
* [[A Man's Job]] check this quest and find other train related
 +
* [[Get rid of the Rail Line gang]] check it out, is it really [[Train]] related?
 
* [[Action_points]] need an update about uses
 
* [[Action_points]] need an update about uses
 
** 5 AP is needed for using skills (Sneak, Lockpick, Steal, Traps, First Aid, Doctor, Science, Repair)
 
** 5 AP is needed for using skills (Sneak, Lockpick, Steal, Traps, First Aid, Doctor, Science, Repair)
 
** since to gathering Chem parts and elektronik parts is used Science and REpair, you need 5 PA for it too
 
** since to gathering Chem parts and elektronik parts is used Science and REpair, you need 5 PA for it too
 
** Opening the container need 4 AP
 
** Opening the container need 4 AP
* Car is repaired by amount of skill you have in repair. So if you have more than 100 you will always repair a car to full. Althought, the chance is based on what?
+
 
* [[Get rid of the Rail Line gang]] check it out, is it really [[Train]] related?
+
 
* [[Mrs. Stapleton]] - HUBs librarian, sells books
+
  
 
=== Suggestions ===
 
=== Suggestions ===
 +
  
 
==== Client ====
 
==== Client ====
 
* Allow logging of all text in chat/log, as an option in config.
 
* Allow logging of all text in chat/log, as an option in config.
 
* Add "~commands" command, that will list all available commands in the chat.
 
* Add "~commands" command, that will list all available commands in the chat.
 +
  
 
==== GUI ====
 
==== GUI ====
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* Show cooldowns for all druggs. In the same manner as other CDs.
 
* Show cooldowns for all druggs. In the same manner as other CDs.
 
* Show characters addicted cooldown? in the same manner as drug cooldowns? Or in the character window, where addictions are shown?
 
* Show characters addicted cooldown? in the same manner as drug cooldowns? Or in the character window, where addictions are shown?
 +
* Notice showing you possible encounter should show you remaining time you have for decision, what to do with that encounter.
 +
* Dialog asking you whether to follow player into wasteland or not should show you remaining time you have for decision.
 
* Show Radiated/Poisoned numbers. May be after command?
 
* Show Radiated/Poisoned numbers. May be after command?
 +
* Show storage space free/max for trunks,lockers,...
 
* Add dragging frame to windows, so you dont accidentaly move the window. Or may be even a hotkey?
 
* Add dragging frame to windows, so you dont accidentaly move the window. Or may be even a hotkey?
 
* Hotkey for END Turn/Combat
 
* Hotkey for END Turn/Combat
 
* Add USE ON to all items needed to gather (ex. Knife, Combat Knife, Hatchet)
 
* Add USE ON to all items needed to gather (ex. Knife, Combat Knife, Hatchet)
* Show storage space free/max for trunks,lockers,...
+
 
* Each car should have unique code matching with code on key.
+
 
* [[Car Key]] should have information to which car it matches.
+
==== Dialogs ====
* [[T-Ray]] could add some label to cars, similar to tattoos. So one can identify/name his car.
+
* Change the [[Train Ticket]] buying dialog to work like the one for CoC Robes. So you can buy more just by clicking.
 
* Mercs and slaves should provide information about who is their master. (with possibility of turning this off in their dialog) may be put masters name in hover text or to closer look description?Or better when talking with them. In similar manner, as mitia says Dont Mess with "NameOfGang"
 
* Mercs and slaves should provide information about who is their master. (with possibility of turning this off in their dialog) may be put masters name in hover text or to closer look description?Or better when talking with them. In similar manner, as mitia says Dont Mess with "NameOfGang"
* Notice showing you possible encounter should show you remaining time you have for decision, what to do with that encounter.
+
* Ability to inspect mercs and slaves stats. They would just tell you if you are their master.<br>
* Dialog asking you whether to follow player into wasteland or not should show you remaining time you have for decision.
+
SPECIAL, Perks, Skills, Traits, Resistances, health status (all thats in Character window)
 +
* Player should be able to end renting of hotel room by talking to the renter NPC.
 +
* Player shoud be able to see, how how long will his rented room will last, by talking to the renting NPC.
 +
* [[T-Ray]] could add some custom label to cars, similar to tattoos. So one can identify/name his car by name, rather than number. The same name would be on coresponding car keys.
 +
* It's kind of weird, that you can create Rotgut (A very strong liquor or cleaning fluid, you decide.) by using still and apples of some kind. I suggest using an image from [[Booze]] and changing the text-description to something like: "Home made booze, destilated with love. You can feel it, even when the bottle is closed..."
 +
 
  
 
==== Mechanics ====
 
==== Mechanics ====
* It should be possible to sacrifice unconscious character with special sacrificing knife and robe. Dark Cults For The Win.
 
 
* Character should be able to perform suicide by a command, even if not under 0HP. But get long respawn cooldown, like for suicide bombers? Or may be execute that command after some time? Or after character completely logs out? Like with Character deletion? Or character dies immediatelly, with usual respawn time. Then, after beiing respawned, killed again and get long CD? So this feature don't get abused for scouting or something. It could be an easy way, for getting a char, out of problem, like locked in the Hotel room.
 
* Character should be able to perform suicide by a command, even if not under 0HP. But get long respawn cooldown, like for suicide bombers? Or may be execute that command after some time? Or after character completely logs out? Like with Character deletion? Or character dies immediatelly, with usual respawn time. Then, after beiing respawned, killed again and get long CD? So this feature don't get abused for scouting or something. It could be an easy way, for getting a char, out of problem, like locked in the Hotel room.
* It's kind of weird, that you can create Rotgut (A very strong liquor or cleaning fluid, you decide.) by using still and apples of some kind. I suggest using an image from [[Booze]] and changing the text-description to something like: "Home made booze, destilated with love. You can feel it, even when the bottle is closed..."
 
* Ability to inspect mercs and slaves stats. They would just tell you if you are their master.<br>
 
SPECIAL, Perks, Skills, Traits, Resistances, health status (all thats in Character window)
 
* Character will not be able to forget a location (Like faction base). You KNOW WHERE it IS.
 
 
* [Item] [[Train Ticket]] - base price of ticket should be same as buing price.
 
* [Item] [[Train Ticket]] - base price of ticket should be same as buing price.
* Train - 2 conductors, each for different direction, each says when trains in that direction are leaving the station.
 
 
* Add prewiev to all locations.
 
* Add prewiev to all locations.
 
* Allow usage of addictive/harm causing drogs on unconscious targets. Like [[Weak Healing Powder]] on [[slaves]].
 
* Allow usage of addictive/harm causing drogs on unconscious targets. Like [[Weak Healing Powder]] on [[slaves]].
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* When in group, player with highest [[outdoorsman]] warns the leader, but why he does not see what they encountered? Additionaly, he should be able to choose, whether to warn leader or not.
 
* When in group, player with highest [[outdoorsman]] warns the leader, but why he does not see what they encountered? Additionaly, he should be able to choose, whether to warn leader or not.
 
* [[Sharpened Spear]] should have a chance to become [[Spear]] in a similar way [[Primitive Tool]] becomes [[Flint]].
 
* [[Sharpened Spear]] should have a chance to become [[Spear]] in a similar way [[Primitive Tool]] becomes [[Flint]].
* Player should be able to end renting of hotel room by talking to the renter NPC.
 
* Player shoud be able to see, how how long will his rented room will last, by talking to the renting NPC.
 
* Change the [[Train Ticket]] buying dialog to work like the one for CoC Robes. So you can buy more just by clicking.
 
 
* Beep or do some sound when you encounter something.
 
* Beep or do some sound when you encounter something.
 
* Make [[Meat Jerky]] or even [[Meat]] edible.
 
* Make [[Meat Jerky]] or even [[Meat]] edible.
* All [[Consumables]] should have effects on you. Most of them should restore [[HP]]. Or for example double/tripple the [[Healing Rate]].
+
* All [[Consumables]] should have effects on you. Most of them should restore [[HP]].
* Trader NPCs in "Caravan" encounters should have more things to barter with. A ibt of everything for example, or good depending on the origin of the caravan.
+
 
  
 
==== Quests ====
 
==== Quests ====
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* Heal injuries of people in the city. Lets say 20 citizens.
 
* Heal injuries of people in the city. Lets say 20 citizens.
 
* Supplies for doctors in cities. I have run out of ... and i really need it soon, could you obtain some for me?
 
* Supplies for doctors in cities. I have run out of ... and i really need it soon, could you obtain some for me?
 +
  
 
== ===== Workspace ===== ==
 
== ===== Workspace ===== ==
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==Bases Prices Table==
 
==Bases Prices Table==
 
{|border="1" cellpadding="5" cellspacing="0" align="center" class="sortable"
 
{|border="1" cellpadding="5" cellspacing="0" align="center" class="sortable"
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== ===== Workspace ===== ==
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_foot
 
_foot
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== Talk ==
 
== Talk ==

Revision as of 22:41, 3 May 2012

Contents

My Notes

To Do

Should have Price, Weight, Usage, Item type(category), Source(Drop,Quest,Gather,Merchant,Craft)

  • A Man's Job check this quest and find other train related
  • Get rid of the Rail Line gang check it out, is it really Train related?
  • Action_points need an update about uses
    • 5 AP is needed for using skills (Sneak, Lockpick, Steal, Traps, First Aid, Doctor, Science, Repair)
    • since to gathering Chem parts and elektronik parts is used Science and REpair, you need 5 PA for it too
    • Opening the container need 4 AP


Suggestions

Client

  • Allow logging of all text in chat/log, as an option in config.
  • Add "~commands" command, that will list all available commands in the chat.


GUI

  • Show cooldowns in HH:MM:SS format. Or better, give us a way of customizing them. Something in config like: %YYYY %H:%M:%S
  • Show even the last 0 second of the cooldown. So when the cooldown dissapers, you can enter exid grid.
  • Show cooldowns for all druggs. In the same manner as other CDs.
  • Show characters addicted cooldown? in the same manner as drug cooldowns? Or in the character window, where addictions are shown?
  • Notice showing you possible encounter should show you remaining time you have for decision, what to do with that encounter.
  • Dialog asking you whether to follow player into wasteland or not should show you remaining time you have for decision.
  • Show Radiated/Poisoned numbers. May be after command?
  • Show storage space free/max for trunks,lockers,...
  • Add dragging frame to windows, so you dont accidentaly move the window. Or may be even a hotkey?
  • Hotkey for END Turn/Combat
  • Add USE ON to all items needed to gather (ex. Knife, Combat Knife, Hatchet)


Dialogs

  • Change the Train Ticket buying dialog to work like the one for CoC Robes. So you can buy more just by clicking.
  • Mercs and slaves should provide information about who is their master. (with possibility of turning this off in their dialog) may be put masters name in hover text or to closer look description?Or better when talking with them. In similar manner, as mitia says Dont Mess with "NameOfGang"
  • Ability to inspect mercs and slaves stats. They would just tell you if you are their master.

SPECIAL, Perks, Skills, Traits, Resistances, health status (all thats in Character window)

  • Player should be able to end renting of hotel room by talking to the renter NPC.
  • Player shoud be able to see, how how long will his rented room will last, by talking to the renting NPC.
  • T-Ray could add some custom label to cars, similar to tattoos. So one can identify/name his car by name, rather than number. The same name would be on coresponding car keys.
  • It's kind of weird, that you can create Rotgut (A very strong liquor or cleaning fluid, you decide.) by using still and apples of some kind. I suggest using an image from Booze and changing the text-description to something like: "Home made booze, destilated with love. You can feel it, even when the bottle is closed..."


Mechanics

  • Character should be able to perform suicide by a command, even if not under 0HP. But get long respawn cooldown, like for suicide bombers? Or may be execute that command after some time? Or after character completely logs out? Like with Character deletion? Or character dies immediatelly, with usual respawn time. Then, after beiing respawned, killed again and get long CD? So this feature don't get abused for scouting or something. It could be an easy way, for getting a char, out of problem, like locked in the Hotel room.
  • [Item] Train Ticket - base price of ticket should be same as buing price.
  • Add prewiev to all locations.
  • Allow usage of addictive/harm causing drogs on unconscious targets. Like Weak Healing Powder on slaves.
  • Reasonable weights for extended magazine (350g), speed loader (250g), lock (200g), heat chamber (2000g), targeting system (250g) and such.
  • Make brahmins in brahmin pen on the base breed baby cows. May be once a few game days? And only if 2+ brahmins are in the pen.
  • When in group, player with highest outdoorsman warns the leader, but why he does not see what they encountered? Additionaly, he should be able to choose, whether to warn leader or not.
  • Sharpened Spear should have a chance to become Spear in a similar way Primitive Tool becomes Flint.
  • Beep or do some sound when you encounter something.
  • Make Meat Jerky or even Meat edible.
  • All Consumables should have effects on you. Most of them should restore HP.


Quests

  • Find some uses for CAts paw and such. May be deliver magazine to some trapper in Klamath.
  • Train - add more train related quest, like transporting goods, slaves, brahmins from one station to another.
  • Heal injuries of people in the city. Lets say 20 citizens.
  • Supplies for doctors in cities. I have run out of ... and i really need it soon, could you obtain some for me?


===== Workspace =====







Bases Prices Table

NAME FULL PRICE (Caps) Caps.gif DIY (Caps) Caps.gif DIY (Wood) Firewood.gif DIY (Junk) Pump2.gif DIY (Metal Parts) Metal trash2.gif DIY (Electronic Parts) V15comp.gif DIY (Brahmin Hides) Brahmin skin.gif
Cave Base 30000
Depot 30000 10000 1000 500 0 10 0
Gasstation Camp 50000
Old Bunker 500000
Outpost 130000 10000 500 1750 15 10 0
Scrapheap 70000 10000 0 2000 100 10 0
Trapper Camp 50000 10000 30 0 15 10 50


Farmers on bases

As of Changelog 01/10/2010 there is a new feature.

- Some of the encountered Farmers and Homesteaders can be persuaded by factions' leaders to settle in their outpost, and provide their services as gatherers.

I actualy have been only able to persuade a Farmer (A person in green jacket and grey pants with in-game description: You see a local farmer. He has a taliking icon when you hover over him.) they can be usualy found in Farmers encounters (But only one of them can work on your farm.) So you can talk to him. You have to be a faction leader.

Dialog:

He moans about his life:

Well howdy there, stranger! The name's ol' Luke Thomas, I'm a farmer here in town. But if it doesn't rain soon, I'll be out of a job.

You offer him a work on your base.

Then he says that he owns some money to people in the town. So you have to help him to pay. Prepare 5000 caps


Provided services

If you persuade him and pay his debt, he is teleported to your base. There anyone from your faction can ask him to gather something. He will gather only once per game-day.


  • Collect some Scorpion Tails for us. [5x]
  • Harvest some fruit for us. [20x]
    • He needs nothing.
  • Collect some fibers for <lexem not found>. (bug) [22x]
    • He needs 1x Knife. Is not used in the proces.
  • Chop us some wood.
  • Go and hunt some Small Geckos.
  • Hunt some Golden Geckos for me.

http://fonline2238.net/forum/index.php?topic=9820.0

http://fonline2238.net/forum/index.php?topic=9757.0

http://fonline2238.net/forum/index.php?topic=9757.15


Its simple Take your leader, give him armor and find encounters near redding or take your PvP(PvE) character and find encounter and give radio signal to another player that will come with leader and 5k


20 fruits, 5 scorpion tails ,wood,and geckoes pelts but if u want scorpion tailes you must give him sharpened spear for normal gecko pelts he want 2 hunting rifles and 10 223 and for golden gecko pelts he want 2 assault rifles and 30 5mm







Your Comments: (Here you can write anything about my work on this wiki.)





===== Workspace =====






_foot


Talk

Faction locations

Hello, I created a small talk subheadline so that this talk page can serve its purpose :p

I wanted to talk about this pic that you uploaded: http://www.fonline2238.net/wiki/images/b/b3/FactionBasesLocations.jpg

This is a very old an inaccurate pic, I suggest that you don't use it - and possibly delete it.

Thanks, -- Izual 12:28, 18 November 2010 (UTC)


Ok, i have reverted my changes in http://www.fonline2238.net/wiki/Bases

About the image. Do you think it would be possible to get updated version of that image?

Thanks Ronillon 18:53, 18 November 2010 (UTC)

Minor Edits

Don't mean to be rude, but making every single edit a "minor edit" defeats the purpose of the option. It's best used for correcting small sets of information, not when adding totally new information. Not that it really matters since barely anyone but us adds to the wiki anymore, and there are no spambots at all, but just letting you know :)--Ganado 01:08, 5 September 2011 (UTC)

  • Hi, your opinion is welcome. In the past, I used this option pretty often, so I made it default setting. And like you said, now, when hardly anyone contributes, I become a bit lazy and sometimes forget to uncheck it. Ronillon 16:44, 9 September 2011 (UTC)
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