User talk:Ronillon

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* 275 [[caps]] for a professional fighter. 50 [[PP]]
 
* 275 [[caps]] for a professional fighter. 50 [[PP]]
 
* 275 [[caps]] for a ninja. 50 [[PP]]
 
* 275 [[caps]] for a ninja. 50 [[PP]]
 
 
 
== Farmers on bases ==
 
 
As of [http://fonline2238.net/forum/index.php?topic=9736.0 Changelog 01/10/2010 ] there is a new feature.
 
 
- Some of the encountered Farmers and Homesteaders can be persuaded by factions' leaders to settle in their outpost, and provide their services as gatherers.
 
 
I actualy have been only able to persuade a Farmer (A person in green jacket and grey pants with in-game description: You see a local farmer. He has a taliking icon when you hover over him.) they can be usualy found in Farmers encounters (But only one of them can work on your farm.) So you can talk to him. You have to be a faction leader.
 
 
=== Dialog: ===
 
He moans about his life:
 
 
Well howdy there, stranger! The name's ol' Luke Thomas, I'm a farmer here in town. But if it doesn't rain soon, I'll be out of a job.
 
 
You offer him a work on your base.
 
 
Then he says that he owns some money to people in the town. So you have to help him to pay. Prepare 5000 caps
 
 
 
=== Provided services ===
 
 
If you persuade him and pay his debt, he is teleported to your base. There anyone from your faction can ask him to gather something. He will gather only once per game-day.
 
 
 
 
* Collect some [[Scorpion Tails]] for us. [5x]
 
** He needs 1x [[Sharpened Spear]]. Is not used in the proces.
 
* Harvest some [[fruit]] for us. [20x]
 
** He needs nothing.
 
* Collect some [[fibers]] for <lexem not found>. (bug) [22x]
 
** He needs 1x [[Knife]]. Is not used in the proces.
 
* Chop us some [[wood]].
 
** He needs 3x [[Empty Water Bag]].
 
* Go and hunt some Small Geckos.
 
** He needs 2x [[Hunting Rifles]] and 10x [[.223 FMJ]]. Ammo is used in the proces. Weapon does not deteriorate.
 
* Hunt some Golden Geckos for me.
 
** He needs 2x [[Assault Rifles]] and 30x [[5mm JHP]] or [[5mm AP]]. Ammo is used in the proces. Weapon does not deteriorate.
 
 
http://fonline2238.net/forum/index.php?topic=9820.0
 
 
http://fonline2238.net/forum/index.php?topic=9757.0
 
 
http://fonline2238.net/forum/index.php?topic=9757.15
 
 
 
Its simple
 
Take your leader, give him armor and find encounters near redding or
 
take your PvP(PvE) character and find encounter and give radio signal to another player that will come with leader and 5k
 
 
 
20 fruits, 5 scorpion tails ,wood,and geckoes pelts
 
but if u want scorpion tailes you must give him sharpened spear
 
for normal gecko pelts he want 2 hunting rifles and 10 223
 
and for golden gecko pelts he want 2 assault rifles and 30 5mm
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
  
  

Revision as of 17:25, 12 September 2012

 

Contents

My Links

My Notes

To Do

Should have Price, Weight, Usage, Item type(category), Source(Drop,Quest,Gather,Merchant,Craft)

Suggestions

Client

  • Allow logging of all text in chat/log, as an option in config.
  • Add "~commands" command, that will list all available commands in the chat.


GUI

  • Show cooldowns in HH:MM:SS format. Or better, give us a way of customizing them. Something in config like: %YYYY %H:%M:%S
  • Show even the last 0 second of the cooldown. So when the cooldown dissapers, you can enter exid grid.
  • Show cooldowns for all druggs. In the same manner as other CDs.
  • Show characters addicted cooldown? in the same manner as drug cooldowns? Or in the character window, where addictions are shown?
  • Notice showing you possible encounter should show you remaining time you have for decision, what to do with that encounter.
  • Dialog asking you whether to follow player into wasteland or not should show you remaining time you have for decision.
  • Show Radiated/Poisoned numbers. May be after command?
  • Show storage space free/max for trunks,lockers,...
  • Add dragging frame to windows, so you dont accidentaly move the window. Or may be even a hotkey?
  • Hotkey for END Turn/Combat
  • Add USE ON to all items needed to gather (ex. Knife, Combat Knife, Hatchet]. Or rather make it possible to gather using science/repair with gathering tool as a requirement in inventory.


Dialogs

  • Mercs and slaves should provide information about who is their master. (with possibility of turning this off in their dialog) may be put masters name in hover text or to closer look description?Or better when talking with them. In similar manner, as mitia says Dont Mess with "NameOfGang"
  • Ability to inspect mercs and slaves stats. They would just tell you if you are their master.

SPECIAL, Perks, Skills, Traits, Resistances, health status (all thats in Character window)

  • T-Ray could add some custom label to cars, similar to tattoos. So one can identify/name his car by name, rather than number. The same name would be on coresponding car keys.
  • It's kind of weird, that you can create Rotgut (A very strong liquor or cleaning fluid, you decide.) by using still and apples of some kind. I suggest using an image from Booze and changing the text-description to something like: "Home made booze, destilated with love. You can feel it, even when the bottle is closed..."

Mechanics

  • Character should be able to perform suicide by a command, even if not under 0HP. But get long respawn cooldown, like for suicide bombers? Or may be execute that command after some time? Or after character completely logs out? Like with Character deletion? Or character dies immediatelly, with usual respawn time. Then, after beiing respawned, killed again and get long CD? So this feature don't get abused for scouting or something. It could be an easy way, for getting a char, out of problem, like locked in the Hotel room.
  • [Item] Train Ticket - base price of ticket should be same as buing price.
  • Add prewiev to all locations.
  • Reasonable weights for extended magazine (350g), speed loader (250g), lock (200g), heat chamber (2000g), targeting system (250g) and such.
  • Beep or do some sound when you encounter something.
  • Make Meat Jerky or even Meat edible.
  • All Consumables should have effects on you. Most of them should restore HP.


Quests

  • Find some uses for CAts paw and such. May be deliver magazine to some trapper in Klamath.
  • Train - add more train related quest, like transporting goods, slaves, brahmins from one station to another.
  • Heal injuries of people in the city. Lets say 20 citizens.
  • Supplies for doctors in cities. I have run out of ... and i really need it soon, could you obtain some for me?

===== Workspace =====






companions/followers


Mercs Hand-to-Hand

  • 260 caps for a simple thug.
  • 275 caps for someone that knows how to smash a skull or two.
  • 275 caps for a professional fighter. 50 PP
  • 275 caps for a ninja. 50 PP



===== Workspace =====






_foot


Talk

Your Comments: (Here you can write anything about my work on this wiki.)

Faction locations

Hello, I created a small talk subheadline so that this talk page can serve its purpose :p

I wanted to talk about this pic that you uploaded: http://www.fonline2238.net/wiki/images/b/b3/FactionBasesLocations.jpg

This is a very old an inaccurate pic, I suggest that you don't use it - and possibly delete it.

Thanks, -- Izual 12:28, 18 November 2010 (UTC)


Ok, i have reverted my changes in http://www.fonline2238.net/wiki/Bases

About the image. Do you think it would be possible to get updated version of that image?

Thanks Ronillon 18:53, 18 November 2010 (UTC)

Minor Edits

Don't mean to be rude, but making every single edit a "minor edit" defeats the purpose of the option. It's best used for correcting small sets of information, not when adding totally new information. Not that it really matters since barely anyone but us adds to the wiki anymore, and there are no spambots at all, but just letting you know :)--Ganado 01:08, 5 September 2011 (UTC)

  • Hi, your opinion is welcome. In the past, I used this option pretty often, so I made it default setting. And like you said, now, when hardly anyone contributes, I become a bit lazy and sometimes forget to uncheck it. Ronillon 16:44, 9 September 2011 (UTC)
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