Reputation
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(Created page with 'The '''reputation''' replaces the usual Fallout 2 karma. It reflects all the choices you make during the game with your character. Each reputation belongs to a community, whi…') |
Revision as of 22:39, 5 February 2010
The reputation replaces the usual Fallout 2 karma. It reflects all the choices you make during the game with your character. Each reputation belongs to a community, which means there is no "global" reputation but only specific ones ; joining the Slavers will increase your Den's reputation but increase the Brotherhood of Steel's one.
Contents |
Reputation impact
If your reputation in a certain
Reputations affects
Those actions can influence your reputation, increasing it for some factions and decreasing it for others.
- Killing a critter (See below).
- Joining an official faction (NPC-Driven : Vault City citizen, Navarro, Raiders...).
- Joining the Slavers.
Critters table
Towns reputations
BONEYARD | BROKEN HILLS Ghouls | BROKEN HILLS Humans | BROKEN HILLS Mutants | GECKO | HUB | JUNKTOWN Citizens | KLAMATH | MODOC | NCR | NECROPOLIS | REDDING Citizens | VAULT CITY |
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Factions and communities reputations
Bishop Family | Crimson Caravans | Enclave | Far Go Traders | Friendly Loan Company | Gunrunners | Hub Criminals | Mordino Family | NCR Rangers | Raiders | Salvatores Family | Slags | Slaver's Guild | The Enclave | Unity | Water Merchants | Wright Family |
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