Gathering Cooldown
From FOnline: 2238 Wiki
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| Line 4: | Line 4: | ||
=== Cooldown list ===  | === Cooldown list ===  | ||
| − | + | {|border="1" cellpadding="5" cellspacing="0" align="left" class="sortable"  | |
| − | + | ! Item  | |
| − | + | ! Timeout  | |
| − | + | |-  | |
| − | + | |[[Minerals]]  | |
| − | + | |360  | |
| − | + | |-  | |
| − | + | |-  | |
| − | + | |[[Iron Ore]]  | |
| − | + | |360  | |
| − | + | |-  | |
| + | |-  | ||
| + | |[[Electronic Parts]]  | ||
| + | |190  | ||
| + | |-  | ||
| + | |-  | ||
| + | |[[Fibers]]  | ||
| + | |150  | ||
| + | |-  | ||
| + | |-  | ||
| + | |[[Fruit]]  | ||
| + | |360  | ||
| + | |-  | ||
| + | |-  | ||
| + | |[[Flint]]  | ||
| + | |150  | ||
| + | |-  | ||
| + | |-  | ||
| + | |[[Meat Jerky]] (in slaughterhouse)  | ||
| + | |290  | ||
| + | |-  | ||
| + | |-  | ||
| + | |[[Xander Root]]  | ||
| + | |240  | ||
| + | |-  | ||
| + | |-  | ||
| + | |[[Broc Flower]]  | ||
| + | |240  | ||
| + | |-  | ||
| + | |-  | ||
| + | |[[Junk]]  | ||
| + | |90  | ||
| + | |-  | ||
| + | |-  | ||
| + | |[[Wood]]  | ||
| + | |62  | ||
| + | |-  | ||
| + | |}  | ||
Revision as of 12:26, 7 March 2010
Gathering cooldown is a timeout, that is set each time you gather a new resource. It cannot stack, so you will have to wait for the countdown to reach zero to be able to gather something again. Each resource sets a different cooldown, for example, junk sets a cooldown of 90 seconds and Electronic Parts a 220 seconds cooldown.
- The gathering cooldown can be seen in your Pip-Boy, by pressing the "P" key twice.
 
Cooldown list
| Item | Timeout | 
|---|---|
| Minerals | 360 | 
| Iron Ore | 360 | 
| Electronic Parts | 190 | 
| Fibers | 150 | 
| Fruit | 360 | 
| Flint | 150 | 
| Meat Jerky (in slaughterhouse) | 290 | 
| Xander Root | 240 | 
| Broc Flower | 240 | 
| Junk | 90 | 
| Wood | 62 |