Gathering Cooldown
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==== Cooldown list ==== | ==== Cooldown list ==== | ||
− | {|border="1" cellpadding="5" cellspacing="0" align="left" class="sortable"class="prettytable" | + | {|border="1" cellpadding="5" cellspacing="0" align="left" class="sortable" class="prettytable" |
! Item | ! Item | ||
! Timeout (seconds) | ! Timeout (seconds) |
Revision as of 13:09, 7 March 2010
Gathering cooldown is a timeout, that is set each time you gather a new resource. It cannot stack, so you will have to wait for the countdown to reach zero to be able to gather something again. Each resource sets a different cooldown, for example, junk sets a cooldown of 90 seconds and Electronic Parts a 220 seconds cooldown.
- The gathering cooldown can be seen in your Pip-Boy, by pressing the "P" key twice.
Cooldown list
Item | Timeout (seconds) |
---|---|
Broc Flower | 240 |
Electronic Parts | 220 |
Fibers | 150 |
Flint | 150 |
Fruit | 360 |
Iron Ore | 360 |
Junk | 90 |
Meat Jerky | 290 |
Minerals | 360 |
Xander Root | 240 |
Wood | 62 |