User talk:Ronillon

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Revision as of 13:28, 18 November 2010 by Izual (Talk | contribs)

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Faction locations

Hello, I created a small talk subheadline so that this talk page can serve its purpose :p

I wanted to talk about this pic that you uploaded: http://www.fonline2238.net/wiki/images/b/b3/FactionBasesLocations.jpg

This is a very old an inaccurate pic, I suggest that you don't use it - and possibly delete it.

Thanks, -- Izual 12:28, 18 November 2010 (UTC)


To Do

My Notes:

  • Character Age the age of the character, can a character die, from old age? Doae Age anyhow affects your char?
  • Template:Item Default template for items (Weapons,Armor,Ammo,Tools,Resources,...)

Should have Price, Weight, Usage, Item type(category), Source(Drop,Quest,Gather,Merchant,Craft)

Suggestions

  • Show number of equipped items (ex. Knife, Shovel, Sladgehammer, Grenade,Hatchet) on the same place as number of bullets in magazine.
  • Show cooldowns in HH:MM:SS format.
  • Add USE ON to all items needed to gather (ex. Knife, Combat Knife, Hatchet)
  • Make Repair cooldown cumulative. 20 minutes max like gathering. Even if the cooldown added for one repair had to be increased.
  • Ability to inspect mercs and slaves stats. They would just tell you if you are their master.</br>

SPECIAL, Perks, Skills, Traits, Resistances, health status (all thats in Character window)</br>


Gathering cooldown

Gathering cooldown is a timeout, that is set each time you gather a new resource. This cooldown is cumulative. When it passes 20 minutes, you will have to wait until the countdown is under 20 minutes to be able to gather something again. Each resource sets a different cooldown, for example, junk sets a cooldown of 90 seconds and Electronic Parts a 220 seconds cooldown.

  • The gathering cooldown can be seen in your Pip-Boy, by pressing the "P" key twice.

Cooldown list

Item Timeout Amount gathered per pick Action Points needed
Broc Flower 00:02:24 3 2
Chemical Component  ? seconds  ?  ?
Electronic Parts 00:01:35 1 5
Fibers 2 minutes 2
Flint 00:00:24 1 2
Fruit 2 minutes 2
High Quality Iron Ore 00:06:47 1 3
High Quality Minerals 00:03:23 1 3
Iron Ore 00:02:24 2 3
Junk 120 seconds 2
Meat 60 seconds 5
Minerals 00:02:24 2 3
Uranium ore  ??? seconds 1
Wood 60 seconds 5
Xander Root 00:02:24 3 2
























Template:Resource

Resource table
[[File:{{{image}}}.gif]]
Requirements {{{reqs}}}
Gathered amount {{{count}}}
Sources {{{res}}}
Tools {{{tools}}}
Weight {{{weight}}} grams
Base price {{{cost}}} caps
Gather cooldown {{{GatherCooldown}}} seconds

Template:Resources or Template:Resource :?:










Containers

Lockers are objects in which you can put things. In public locations they will usualy be empty, because scavengers never sleep and are able to find anything you hide.

Some containers can be locked by using a Lock on them, these are called Lockers. They will serve as a good place to store your things.

  • Lockers (they can be locked by using Lock on them)
  • Others

Lockers

  • Desk

(In-Game Comment: A generic Desk.) (svetlej, asi kovovej stul, v new renu v kasinu)

  • Desk

(In-Game Comment: A wooden Desk.) (hnedej, flekatej, se zelenym obdelnikem na desce a vypadlym suplikem, jo a zidli to ma u sebe- lokace modoc roses inn)

  • Footlocker

(In-Game Comment: Your basic footlocker. Holds stuff sits at foot of bed, can be locked.)(metal,not-corroded)

  • Ice Chest

(In-Game Comment: An old-style ice chest. The hinges are in good working condition.) (Ghost fArm Underground, white/green box lying on the floor)

  • Locker

(In-Game Comment: A locker.) (metal corroded, in our base)

Other

  • Fridge

(In-Game Comment: A refrigerator. Out of coolant.)(Modoc Roses Inn, Ghost Farm Underground, ...)

  • Shelves

(In-Game Comment: A set of wooden shelves.) (takovy police no, new reno casino)

  • Crate

(In-Game Comment: A wooden crate filled with generic stuff.)(Tent Locker - wooden crate)

  • Bookshelf

(In-Game Comment: A wooden bookshelf.) (takovy police na knizky, siroky, GhostFarmUnderground)

  • Wooden Bookcase

(usualy in rooms in cities)

  • Tool Board

(In-Game Comment: This board holds a variety of tools above the popular workbench.)

  • Weapons with ammo are containers for ammo
  • Corpses
  • Players
  • NPC
  • Cars (probably)


A workbench.
Boneyard's second workbench.






































Your Comments: (Here you can write anything about my work on this wiki.)






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