User talk:Ronillon
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Talk
Faction locations
Hello, I created a small talk subheadline so that this talk page can serve its purpose :p
I wanted to talk about this pic that you uploaded: http://www.fonline2238.net/wiki/images/b/b3/FactionBasesLocations.jpg
This is a very old an inaccurate pic, I suggest that you don't use it - and possibly delete it.
Thanks, -- Izual 12:28, 18 November 2010 (UTC)
Ok, i have reverted my changes in http://www.fonline2238.net/wiki/Bases
About the image. Do you think it would be possible to get updated version of that image?
Thanks Ronillon 18:53, 18 November 2010 (UTC)
To Do
My Notes:
- Mechants Update, Add more of them
- Character Age the age of the character, can a character die, from old age? Doae Age anyhow affects your char?
- Template:Item Default template for items (Weapons,Armor,Ammo,Tools,Resources,...)
Should have Price, Weight, Usage, Item type(category), Source(Drop,Quest,Gather,Merchant,Craft)
- http://www.fonline2238.net/wiki/File:PartOfDetonator.gif reupload with proper name "Partsofadetonator.gif"
- Wipe means wipe of server database, where character informations are stored. That means noone will have anything after the wipe. Developers opinion: But there is no date set and no wipe planned. If a wipe has to come, we will announce it some time before. (http://fonline2238.net/forum/index.php?topic=1464.15)
Suggestions
- Show number of equipped items (ex. Knife, Shovel, Sladgehammer, Grenade,Hatchet) on the same place as number of bullets in magazine.
- Show cooldowns in HH:MM:SS format.
- Add USE ON to all items needed to gather (ex. Knife, Combat Knife, Hatchet)
- Make Repair cooldown cumulative. 20 minutes max like gathering. Even if the cooldown added for one repair had to be increased.
- Ability to inspect mercs and slaves stats. They would just tell you if you are their master.
SPECIAL, Perks, Skills, Traits, Resistances, health status (all thats in Character window)
- Add dragging frame to windows, so you dont accidentaly move the window. Or may be even a hotkey?
Gathering cooldown
Gathering cooldown is a timeout, that is set each time you gather a new resource. This cooldown is cumulative. When it passes 20 minutes, you will have to wait until the countdown is under 20 minutes to be able to gather something again. Each resource sets a different cooldown, for example, junk sets a cooldown of 90 seconds and Electronic Parts a 220 seconds cooldown.
- The gathering cooldown can be seen in your Pip-Boy, by pressing the "P" key twice.
Cooldown list
Item | Timeout | Amount gathered per pick | Action Points needed |
---|---|---|---|
Broc Flower | 00:02:24 | 3 | 2 |
Chemical Component | 00:03:00 | 1 | 5 |
Electronic Parts | 00:01:35 | 1 | 5 |
Fibers | 2 minutes | 2 | |
Flint | 00:00:24 | 1 | 2 |
Fruit | 2 minutes | 2 | |
High Quality Iron Ore | 00:06:47 | 1 | 3 |
High Quality Minerals | 00:03:23 | 1 | 3 |
Iron Ore | 00:02:24 | 2 | 3 |
Junk | 120 seconds | 2 | |
Meat | 60 seconds | 5 | |
Minerals | 00:02:24 | 2 | 3 |
Uranium ore | ??? seconds | 1 | |
Wood | 60 seconds | 5 | |
Xander Root | 00:02:24 | 3 | 2 |
Template:Resource
Resource table | |
---|---|
[[File:{{{image}}}.gif]] | |
Requirements | {{{reqs}}} |
Gathered amount | {{{count}}} |
Sources | {{{res}}} |
Tools | {{{tools}}} |
Weight | {{{weight}}} grams |
Base price | {{{cost}}} caps |
Gather cooldown | {{{GatherCooldown}}} seconds |
Template:Resources or Template:Resource :?:
Containers
Lockers are objects in which you can put things. In public locations they will usualy be empty, because scavengers never sleep and are able to find anything you hide.
Some containers can be locked by using a Lock on them, these are called Lockers. They will serve as a good place to store your things.
- Lockers (they can be locked by using Lock on them)
- Others
Lockers
- Desk
(In-Game Comment: A generic Desk.) (svetlej, asi kovovej stul, v new renu v kasinu)
- Desk
(In-Game Comment: A wooden Desk.) (hnedej, flekatej, se zelenym obdelnikem na desce a vypadlym suplikem, jo a zidli to ma u sebe- lokace modoc roses inn)
- Footlocker
(In-Game Comment: Your basic footlocker. Holds stuff sits at foot of bed, can be locked.)(metal,not-corroded)
- Ice Chest
(In-Game Comment: An old-style ice chest. The hinges are in good working condition.) (Ghost fArm Underground, white/green box lying on the floor)
- Locker
(In-Game Comment: A locker.) (metal corroded, in our base)
Other
- Fridge
(In-Game Comment: A refrigerator. Out of coolant.)(Modoc Roses Inn, Ghost Farm Underground, ...)
- Shelves
(In-Game Comment: A set of wooden shelves.) (takovy police no, new reno casino)
- Crate
(In-Game Comment: A wooden crate filled with generic stuff.)(Tent Locker - wooden crate)
- Bookshelf
(In-Game Comment: A wooden bookshelf.) (takovy police na knizky, siroky, GhostFarmUnderground)
- Wooden Bookcase
(usualy in rooms in cities)
- Tool Board
(In-Game Comment: This board holds a variety of tools above the popular workbench.)
- Weapons with ammo are containers for ammo
- Corpses
- Players
- NPC
- Cars (probably)
Farmers on bases
As of Changelog 01/10/2010 there is a new feature.
- Some of the encountered Farmers and Homesteaders can be persuaded by factions' leaders to settle in their outpost, and provide their services as gatherers.
I actualy have been only able to persuade a Farmer (A person in green jacket and grey pants with in-game description: You see a local farmer. He has a taliking icon when you hover over him.) they can be usualy found in Farmers encounters (But only one of them can work on your farm.) So you can talk to him. You have to be a faction leader.
Dialog:
He moans about his life:
Well howdy there, stranger! The name's ol' Luke Thomas, I'm a farmer here in town. But if it doesn't rain soon, I'll be out of a job.
You offer him a work on your base.
Then he says that he owns some money to people in the town. So you have to help him to pay. Prepare 5000 caps
Provided services =
If you persuade him and pay his debt, he is teleported to your base. There anyone from your faction can ask him to gather something. He will gather only once per game-day.
- Collect some Scorpion Tails for us. [5x]
- He needs 1x Sharpened Spear. Is not used in the proces.
- Harvest some fruit for us. [20x]
- He needs nothing.
- Collect some fibers for <lexem not found>. (bug) [22x]
- He needs 1x Knife. Is not used in the proces.
- Chop us some wood.
- He needs 3x Empty Water Bag.
- Go and hunt some Small Geckos.
- He needs 2x Hunting Rifles and 10x .223 FMJ. Ammo is used in the proces. Weapon does not deteriorate.
- Hunt some Golden Geckos for me.
- He needs 2x Assault Rifles and 30x 5mm JHP or 5mm AP. Ammo is used in the proces. Weapon does not deteriorate.
http://fonline2238.net/forum/index.php?topic=9820.0
http://fonline2238.net/forum/index.php?topic=9757.0
http://fonline2238.net/forum/index.php?topic=9757.15
Its simple
Take your leader, give him armor and find encounters near redding or
take your PvP(PvE) character and find encounter and give radio signal to another player that will come with leader and 5k
20 fruits, 5 scorpion tails ,wood,and geckoes pelts
but if u want scorpion tailes you must give him sharpened spear
for normal gecko pelts he want 2 hunting rifles and 10 223
and for golden gecko pelts he want 2 assault rifles and 30 5mm
Your Comments:
(Here you can write anything about my work on this wiki.)
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