Throwing
From FOnline: 2238 Wiki
Skill Throwing | |
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Modifies | To-hit chance with thrown weapons |
Initial level | 40% + (1% x(Agility) |
Related perks | Heave Ho! |
Related traits | Small Frame, One Hander |
"The skill of muscle-propelled ranged weapons. Throwing knives, spears, and grenades"
Considered as imbalanced by many players, as there are relatively low requirements to be an effective grenadier. Here they are:
- Average strength to maintain range.
- 150% in throwing skill is pretty much enough to hit anybody within grenade range (also One Hander trait helps a lot)
- Good amount of action points.
- Lots of plasma grenades to spend.
Investing some skillpoints in this skill is a good addition for the most big guns users.
Note for newcomers: Making this skill your main skill is not a good idea. It will be very hard to find/craft the needed amount of grenades if you are new to FOnline and have no gang/friends yet.
NAME | DMG | TYPE | Min STR | RANGE |
---|---|---|---|---|
Flare | 1-1 | Normal | 0 | 15 |
Plant Spike | 1-2 | Normal | 2 | 8 |
Rock | 1-4 | Normal | 1 | 15 |
Gold Nugget | 3-6 | Normal | 5 | 10 |
Uranium Ore | 3-6 | Normal | 5 | 10 |
Refined Uranium Ore | 4-9 | Normal | 8 | 8 |
Sharpened Pole | 2-4 | Normal | 4 | 8 |
Spear | 3-10 | Normal | 4 | 8 |
Sharpened Spear | 4-12 | Normal | 4 | 8 |
Throwing Knife | 18-40 | Normal | 4 | 16 |
Molotov Cocktail | 16-24 | Explosive | 5 | 12 |
Grenade (Frag) | 30-50 | Explosive | 5 | 15 |
Grenade (Plasma) | 40-90 | Plasma | 4 | 15 |
Grenade (Pulse) | 100-150 | E.M.P | 4 | 15 |
Dynacord Stick | 30-150 | Explosive | 3 | 15 |
Holy Hand Grenade | 300-500 | Explosive | 2 | 20 |