Timeouts
From FOnline: 2238 Wiki
THIS FEATURES ARE NOT IMPLEMENTED YET (article is under construction too)
Timeouts command is in-game command that allows you to track different timers attached to your character, without opening Pip-Boy every time.
Remember that:
- nothing is displayed if all your timeouts are equal to 0
- "battle" timer is never displayed during turn-based fight
- "exit game" timer is never displayed
- if you do something wrong, you can always remove configuration file - default values will be used
Options
Always allowed
- ~timeouts - turns on/off timeouts displaying
- ~timeouts load - reload default configuration file (data\timeouts.cfg)
- ~timeouts load [name] - reload custom configuration file (data\timeouts.[name].cfg)
- ~timeouts save - save to default configuration file (data\timeouts.cfg)
- ~timeouts save [name] - save to custom configuration file (data\timeouts.[name].cfg)
Allowed only when timeouts are displayed
- ~timeouts xy [x] [y] - set start position
- ~timeouts direction [up/down] - set where new positions should be added
- ~timeouts [worldmap/wm] - set timeouts displaying on world map
- ~timeouts color1 [R] [G] [B] - set color for timeout names ("First Aid", "Gathering", etc.)
- ~timeouts color2 [R] [G] [B] - set color for timeout values ("7 seconds", "42 hours", etc.)